King George V
Tier VI | Type: Battleship | |
Preceded by | Succeeded by |
Queen Elizabeth | Vanguard Temeraire |
Cost | 9 000 000 |
XP Required | 143 000 |
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints60 500 |
Armor13 - 381 |
Torpedo Damage Reduction22 % |
Artillery
Main Battery
356mm/45 Mk VII1x2 |
356mm/45 Mk VII2x4 |
Firing Range16 km |
Reload Time25 s |
180 Turn Time45 s |
HE Maximum Damage6100 |
HE Fire Chance41 % |
HE Penetration89 mm |
AP Maximum Damage10 500 |
Sigma1.8 |
Secondary Armament 1
134mm/50 QF Mk I8x2 |
Firing Range5 km |
Reload Time6.7 s |
HE Maximum Damage1900 |
HE Fire Chance8 % |
AA Defense
AA Armament 1
20mm Oerlikon Mk IV14x1 |
DPS50 |
Range2 km |
AA Armament 2
20mm Oerlikon Mk V4x2 |
DPS24 |
Range2 km |
AA Armament 3
40mm/39 QF Mark VII2x4 |
DPS26 |
Range2.5 km |
AA Armament 4
40mm/39 QF Mark VIII6x8 |
DPS119 |
Range2.5 km |
AA Armament 5
134mm/50 QF Mk I8x2 |
DPS65 |
Range4.5 km |
Maneuverability
Maximum Speed28 kn |
Turning Circle Radius790 m |
Rudder Shift Time15 s |
Concealment
Detectability by Sea14.5 km |
Detectability by Air11.6 km |
Detectability while firing in smoke12.5 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|
Stock | 35 900 | 13 | 381 | 22 | 1x2 | 21 | 0 |
Hull B | 60 500 | 13 | 381 | 22 | 1x2 | 15 | 1 800 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
356mm/45 Mk VII | 1x2 | 25 | 45 | 6100 | 41 | 10 500 |
356mm/45 Mk VII | 1x2 | 25 | 45 | 6100 | 41 | 10 500 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 14.5 km | 0 |
Targeting System Mk VI mod. 2 | 10 % | 16 km | 225 000 |
Maximum Speed | Purchase Price | |
---|---|---|
Stock | 26.6 kn | 0 |
Engine: 110 000 hp | 28 kn | 225 000 |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Catapult Fighter
Follows the ship and automatically attacks enemy aircraft. |
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Observation Seaplane
Temporarily tightens main battery shell grouping. |
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Enhanced Secondary Targeting
Lower the dispersion and improve the shell grouping of your secondary armament. |
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Player Opinion
Pros:
- Good main battery reload time.
- Solid AA suite.
- Armor layout will bounce a lot of shells when well-angled, with the thick belt armor shattering most AP shells at medium range
- HE shells have an extremely high fire chance and penetration and can be used effectively against enemy battleships who angle themselves well.
- Decent top speed.
Cons:
- Poor firing angles of the rear turret.
- Armor-piercing shells lose much of their penetration power at long range; they are really only usable at medium range or less when fired at enemy battleships.
- 25 mm hull plating is susceptible to overmatch by guns with caliber larger than 356 mm.
- Like French battleships, the quadruple-barrel turrets mean she is susceptible to having large parts of her firepower knocked out when her turrets are disabled or destroyed.
- Mediocre dispersion.
Performance
Gallery
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