King George V


King George V — British
• Tech Tree • Tier VI • Battleship.
The last ship of a series of next-generation battleships for the Royal Navy. She was superior to her predecessors in terms of armor protection and AA capabilities. The battleship was equipped with aircraft-handling gear. Due to internation armament restrictions, the ship's guns had a relatively small caliber of 356mm.

Navy: UK
Ship: British
Nation: United Kingdom
Categoy: Tech Tree
Tier: VI
Class: Battleship
Cost: 9 000 000
XP: 143 000
Entered Service: 1940
Ships in Series: 5
Predecessor: Queen Elizabeth
Successors: Vanguard, Temeraire




SURVIVBILITY | STOCK | UPGRADED |
---|---|---|
• Hitpoints | 35 900 | 60 500 |
• Armor (mm) | 13 - 381 | - |
• Torpedo Damage Reduction (%) | 22 | 22 |


MANEUVERABILITY | STOCK | UPGRADED |
---|---|---|
• Maximum Speed (kn) | 26.6 | 28 |
• Turning Circle Radius (m) | 790 | 790 |
• Rudder Shift Time (sec) | 21 | 15 |


CONCEALMENT | STOCK | UPGRADED |
---|---|---|
• Detectability by Sea (km) | 14.5 | - |
• Detectability by Air (km) | 11.6 | - |
• Detectability while firing in smoke (km) | 12.5 | - |


MAIN BATTERY | STOCK | UPGRADED |
---|---|---|
• Main Artillery Name | 356mm/45 Mk VII | 356mm/45 Mk VII |
• Main Artillery Arrangement | 1x2 | 1x2 |
• Main Artillery 2 Name | 356mm/45 Mk VII | 356mm/45 Mk VII |
• Main Artillery 2 Arrangement | 2x4 | 2x4 |
• Firing Range (km) | 14.5 | 16 |
• Reload Time (sec) | 25 | 25 |
• 180° Turn Time (sec) | 45 | 45 |
• HE Maximum Damage | 6100 | 6100 |
• HE Fire Chance (%) | 41 | 41 |
• HE Penetration (mm) | 89 | 89 |
• AP Maximum Damage | 10 500 | 10 500 |
• Sigma | 1.8 | - |


SECONDARY ARMAMENT 1 | STOCK | UPGRADED |
---|---|---|
• Name | 134mm/50 QF Mk I | 134mm/50 QF Mk I |
• Arrangement | 8x2 | 8x2 |
• Firing Range (km) | 5 | 5 |
• Reload Time (sec) | 6.7 | 6.7 |
• HE Maximum Damage | 1900 | 1900 |
• HE Fire Chance (%) | 8 | 8 |
• HE Penetration (mm) | 22 | - |


AA ARMAMENT 1 | STOCK | UPGRADED |
---|---|---|
• Name | 20mm Oerlikon Mk IV | 20mm Oerlikon Mk IV |
• Arrangement | 18x1 | 14x1 |
• DPS | 65 | 50 |
• Range (km) | 2 | 2 |
AA ARMAMENT 2 | STOCK | UPGRADED |
• Name | 40mm/39 QF Mark VII | 20mm Oerlikon Mk V |
• Arrangement | 3x4 | 4x2 |
• DPS | 39 | 24 |
• Range (km) | 2.5 | 2 |
AA ARMAMENT 3 | STOCK | UPGRADED |
• Name | 40mm/39 QF Mark VIII | 40mm/39 QF Mark VII |
• Arrangement | 5x8 | 2x4 |
• DPS | 99 | 26 |
• Range (km) | 2.5 | 2.5 |
AA ARMAMENT 4 | STOCK | UPGRADED |
• Name | 134mm/50 QF Mk I | 40mm/39 QF Mark VIII |
• Arrangement | 8x2 | 6x8 |
• DPS | 65 | 119 |
• Range (km) | 4.5 | 2.5 |


Modules
Battleship - King George V
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Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Rudder Shift (s) | Purchase Price |
---|---|---|---|---|---|---|---|
Stock | 35 900 | 13 | 381 | 22 | 1x2 | 21 | 0 |
Hull B | 60 500 | 13 | 381 | 22 | 1x2 | 15 | 1 800 000 |
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Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage |
---|---|---|---|---|---|---|
356mm/45 Mk VII | 1x2 | 25 | 45 | 6100 | 41 | 10 500 |
356mm/45 Mk VII | 1x2 | 25 | 45 | 6100 | 41 | 10 500 |
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Firing Range Increase (%) | Main Battery Firing Range | Purchase Price |
---|---|---|---|
Stock | 0 % | 14.5 km | 0 |
Targeting System Mk VI mod. 2 | 10 % | 16 km | 225 000 |
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Maximum Speed | Purchase Price |
---|---|---|
Stock | 26.6 kn | 0 |
Engine: 110 000 hp | 28 kn | 225 000 |
Modifications
Battleship - King George VSLOT 1 |
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SLOT 2 |
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SLOT 3 |
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Consumables
Battleship - King George V
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Partially restores the ship's HP by repairing light damage. |
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Follows the ship and automatically attacks enemy aircraft. |
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Temporarily tightens main battery shell grouping. |
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Lower the dispersion and improve the shell grouping of your secondary armament. |
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Player Opinion
Battleship - King George VPros:
- Good main battery reload time.
- Solid AA suite.
- Armor layout will bounce a lot of shells when well-angled, with the thick belt armor shattering most AP shells at medium range
- HE shells have an extremely high fire chance and penetration and can be used effectively against enemy battleships who angle themselves well.
- Decent top speed.
Cons:
- Poor firing angles of the rear turret.
- Armor-piercing shells lose much of their penetration power at long range; they are really only usable at medium range or less when fired at enemy battleships.
- 25 mm hull plating is susceptible to overmatch by guns with caliber larger than 356 mm.
- Like French battleships, the quadruple-barrel turrets mean she is susceptible to having large parts of her firepower knocked out when her turrets are disabled or destroyed.
- Mediocre dispersion.
Performance


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