Welcome to Wargaming.net Wiki!
Variants

Kuma

Jump to: navigation, search
Legends_Kuma_splash.png
Tier III | Type: Cruiser
Preceded bySucceeded by
TenryūFurutaka
Aoba
Cost 85 000
XP Required6300
Stock Stats
Upgraded Stats
Survivability
Hitpoints24 200 
Armor6 - 65 
Torpedo Damage Reduction%
Artillery
Main Battery
140mm 3rd Year Type7x1 
Firing Range12.6 km
Reload Times
180 Turn Time21.2 s
HE Max Damage2400 
HE Fire Chance10 %
HE Penetration23 mm
AP Max Damage2700 
Torpedo
533mm double4x2 
Reload Time42 s
Max Damage10 833 
Detectability by Sea1.2 km
Rangekm
Speed57 kn
AA Defense
AA Armament 1
13mm Type932x1 
DPS
Range1.2 km
AA Armament 2
25mm Type96 mod. 16x2 
DPS30 
Range3.1 km


Maneuverability
Maximum Speed34.5 kn
Turning Circle Radius640 m
Rudder Shift Time5.4 s
Concealment
Detectability by Sea9.9 km
Detectability by Air5.9 km
Detectability firing in smoke4.2 km
Legends_Kuma.png

Kuma — Japanese Tech Tree Tier III Cruiser.

A multipurpose light cruiser that could serve as a scout and a destroyer leader. Compared with the preceding class, Kuma had a greater displacement, reinforced weaponry and increased speed. She retained a weak AA defense that was typical of earlier-period Japanese cruisers.

Entered Service: 1920
Ships in a series: 5


Ship Traits
Legends_Fast_trait.png Legends_Compromising_trait.png
Fast:
Above average maximum movement speed.
Compromising:
High caliber AP shells overpen the armor, but may still arm, depending on shell velocity.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 23 000 6 65 0 7x1 4 6.9 0
Hull B 24 200 6 65 0 7x1 4 5.4 17 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
140mm 3rd Year Type 7x1 6 21.2 2400 10 2700
140mm 3rd Year Type 7x1 6 21.2 2400 10 2700
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 11.4 km 0
Targeting System Type3 mod. 2 10 % 12.6 km 2120
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm double 4x2 42s 7.2s 10 833 7 57 1.2
533mm double 4x2 42s 7.2s 10 833 7 57 1.2
Legends_Engine.png Maximum Speed
Stock 34.5 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 2.5km
  • Detection of ships: 3.5km
  • Duration: 90s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 1

Player Opinion

Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

  All Ships:      USA  |  Japan  |  UK  |  German  |  France  |  USSR  |  Italy  |  Pan‑Europe  |  Pan‑Asia  |  Commonwealth  |  Pan‑America