Kutuzov
Tier VII | Type: Cruiser | |
Cost | Campaign Reward |
Variants | Kutuzov W |
Stock Stats
Survivability
Hitpoints40 700 |
Armor16 - 175 mm |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
152mm/57 MK-5-bis4x3 |
Firing Range16 km |
Reload Time8 s |
180 Turn Time25 s |
HE Max Damage2200 |
HE Fire Chance12 % |
HE Penetration25 mm |
AP Max Damage3300 |
Sigma2.0 |
Secondary Armament 1
100mm/70 SM-5-1s6x2 |
Firing Range5 km |
Reload Time4 s |
HE Max Damage1400 |
HE Fire Chance6 % |
HE Penetration17 mm |
Torpedo
533mm Quintuple PTA-53-68-bis2x5 |
Reload Time131 s |
Max Damage14 400 |
Detectability by Sea1.2 km |
Range8 km |
Speed60 kn |
AA Defense
AA Armament 1
37mm V-1116x2 |
DPS147 |
Range3.5 km |
AA Armament 2
100mm/70 SM-5-1s6x2 |
DPS117 |
Range5 km |
Maneuverability
Maximum Speed33 kn |
Turning Circle Radius760 m |
Rudder Shift Time6.5 s |
Concealment
Detectability by Sea13.8 km |
Detectability by Air8.7 km |
Detectability firing in smoke7.7 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
---|---|---|---|---|---|---|---|
Stock | 40 700 | 16 | 175 | 0 | 4x3 | 2 | 6.5 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
152mm/57 MK-5-bis | 4x3 | 8 | 25 | 2200 | 12 | 3300 |
Main Battery Firing Range | |
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Stock | 16 km |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
533mm Quintuple PTA-53-68-bis | 2x5 | 131s | 7.2s | 14 400 | 8 | 60 | 1.2 |
Maximum Speed | |
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Stock | 33 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Sonar
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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Smoke Generator
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Defensive AA Fire
Increases the efficiency of AA fire. |
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Player Opinion
Performance
Changes
- The ship now has the same Repair Party as Chapayev.
Gallery
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