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Leningrad

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Legends_Leningrad_splash.png


Tier VI | Type: Destroyer
Cost (Doubloons)12 500
STOCK STATS
Survivability
Hitpoints15 200 
Armor10 - 16 mm
Torpedo Damage Reduction%
Artillery
Main Battery
130mm/50 B-13-Iis5x1 
Firing Range10.7 km
Reload Times
180° Turn Time27.7 s
HE Maximum Damage1900 
HE Fire Chance%
HE Penetration22 mm
AP Maximum Damage2500 
Sigma2.0 
Torpedoes
533mm Quad N-72x4 
Reload Time92 s
180° Turn Time7.2 s
Maximum Damage15 100 
Detectability by Sea1.2 km
Rangekm
Speed60 kn
AA Defense
AA Armament 1
12.7mm DShK4x1 
DPS14 
Range1.2 km
AA Armament 2
37mm 70-K4x1 
DPS23 
Range3.2 km
AA Armament 3
37mm Flakzwilling 301x2 
DPS
Range3.5 km
AA Armament 4
76mm 34-K2x1 
DPS
Rangekm
AA Armament 5
76mm 81-K1x2 
DPS
Range3.5 km
Maneuverability
Maximum Speed43 kn
Turning Circle Radius690 m
Rudder Shift Time3.7 s
Concealment
Detectability by Sea7.1 km
Detectability by Air3.7 km
Detectability while firing in smoke2.8 km
Legends_Leningrad.png

Leningrad — Soviet Premium Tier VI Destroyer.

The first major warship completely designed and built in the USSR. The ship was notable for her powerful artillery and very high speed. During World War II, her AA defenses were reinforced.

Leningrad was released in the store on April 13th, 2020.

Entered Service: 1936
Ships in a series: 3

Ship Traits Premium Trait
Legends_Sure_Shot_trait.png Legends_Fast_trait.png Legends_Sluggish_Aim_trait.png Legends_Money_Maker_trait.png
Sure Shot: Shells with a good ballistic trajectory maintain velocity, making aiming easier. Fast: Above average maximum movement speed. Sluggish Aim: Below average main battery traverse speed. Close quarters combat problematic. Money Maker: Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 15 200 10 16 0 5x1 2 3.7



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
130mm/50 B-13-Iis 5x1 5 27.7 1900 8 2500
Legends_Fire_Control.png Main Battery Firing Range
Stock 10.7 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm Quad N-7 2x4 92s 7.2s 15 100 8 60 1.2
Legends_Engine.png Maximum Speed
Stock 43 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 85s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion

Performance

History

Leningrad was the first major warship completely designed and built in the Soviet Union.

Based on the design work from the Podvoisky, Leningrad was an absurdly fast ship and quite large for a destroyer. She was armed with five new model 130mm guns and two quadruple torpedo launchers. Unusually for a Russian destroyer, she was built to her design weight and not over-laden. This was fortunate, as the design was already top-heavy to begin with.

  • Leningrad entered service in December 1936 and participated in the Winter War and World War II. During the Winter War, she bombarded Finnish positions alongside her sister Minsk.
  • When Operation Barbarossa began, Leningrad was supporting the area around Tallinn by escorting minelayers and providing gunfire.
  • She remained in the Baltic for the entire war, was damaged by mines and artillery shells several times, but kept on providing much needed naval support for the Red Army.
  • Leningrad served until 1962, when she was sank as a test target for anti-ship missiles.
  • Most of her gunfire support actions were in defense of her namesake city.

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png