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Lexington

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Legends_Lexington_splash.png
Tier VII | Type: Aircraft Carrier
Preceded bySucceeded by
RangerMidway
Cost 23 000 000
XP Required260 000
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints57 300 
Armor6 - 178 
Torpedo Damage Reduction16 %
Aircraft
Torpedo Bombers
Plane NameCurtiss SB2C 
Hit Points2550 
Maximum Speed160 kt
Attack Unit Size
Aircraft per Squadron
Detectability Rangekm
Torpedoes in Payload
Maximum Torpedo Damage6333 
Torpedo Speed47 kt
Torpedo Rangekm
Aircraft Maximum Flight Range34 km
Aircraft Restoration Time34 s
Aircraft on Deck18 
Aircraft per Restoration
Dive Bombers
Plane NameCurtiss SB2C 
Hit Points2750 
Maximum Speed160 kt
Attack Unit Size
Aircraft per Squadron
Detectability Rangekm
Bombs in Payload
HE Maximum Bomb Damage5700 
HE Fire-Setting Chance20 %
HE Bomb Penetration42 mm
Aircraft Maximum Flight Range36 km
Aircraft Restoration Time32 s
Aircraft on Deck18 
Aircraft per Restoration
Artillery
Secondary Armament 1
127mm Mk248x1 
Firing Range4.5 km
Reload Times
HE Max Damage1800 
HE Fire Chance%
HE Penetration21 mm
Secondary Armament 2
127mm Mk324x2 
Firing Range4.5 km
Reload Times
HE Max Damage1800 
HE Fire Chance%
HE Penetration21 mm
AA Defense
AA Armament 1
20mm Oerlikon Mk416x1 
DPS58 
Rangekm
AA Armament 2
40mm Bofors Mk12x2 
DPS23 
Range3.5 km
AA Armament 3
40mm Bofors Mk223x4 
DPS366 
Range3.5 km
AA Armament 4
127mm Mk248x1 
DPS64 
Rangekm
AA Armament 5
127mm Mk324x2 
DPS60 
Rangekm
Maneuverability
Maximum Speed33 kn
Turning Circle Radius1180 m
Rudder Shift Time15.6 s
Concealment
Detectability by Sea14.5 km
Detectability by Air10.1 km
Legends_Lexington.png

Lexington — American Tech Tree Tier VII Aircraft Carrier.

When commissioned, Lexington was one of the largest aircraft carriers in existence. She was converted from an unfinished battlecruiser. The ship had good armor and advanced torpedo protection. Owing to her dimensions, the aircraft carrier was equipped with a very spacious hangar and was armed with numerous AA and dual-purpose artillery. The ship's powerful propulsion created very high speeds.

Entered Service: 1927
Ships in a series: 2

Ship Traits
Legends_Trait_Tough_Aircraft.png Legends_Trait_Power_AA.png Legends_Trait_Slow_Aircraft.png
Tough Aircraft: Aircraft with above-average HP pool. Powerful AA Defenses: Above-average AA gun firepower. Slow Aircraft: Aircraft with below-average speed.

Modules

Legends_Hull.png Ship Hit Points Rudder Shift (s) AA Mounts Purchase Price
Stock 54 300 21.9 73 0
Hull B 57 300 15.6 53 4 650 000
Legends_Fire_Control.png Dive Bomber Hit Points Maximum Speed Maximum Bomb Damage Purchase Price
Stock 2650 154 6200 0
Upgraded 2750 160 5700 580 000
Legends_Fire_Control.png Torpedo Bomber Hit Points Maximum Speed Maximum Torpedo Damage Purchase Price
Stock 2600 155 6333 0
Upgraded 2550 160 6333 580 000

Modifications

SLOT 1
Legends_Steering_Gears_Mod_1.png
Secondary Battery Mod 1
  • Secondary battery firing range +10%
  • Secondary battery dispersion -10%
Legends_Steering_Gears_Mod_1.png
Flight Control Mod 1
  • Aicraft restoration time -15%
SLOT 2
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
Legends_Steering_Gears_Mod_1.png
Air Groups Mod 2
  • Bombers HP +3%
  • Torpedo Bombers HP +3%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
SLOT 4
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%
Legends_Steering_Gears_Mod_1.png
Air Groups Mod 3
  • Aircraft return speed +25%
  • Bombers HP +4%
  • Torpedo Bombers HP +4%
Legends_Steering_Gears_Mod_1.png
Flight Control Mod 2
  • Aicraft cruise speed +5%

Consumables - Ship

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 60s
  • Reload time: 90s
  • The number of consumables is unlimited
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadup.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 600s
  • Reload time: 40s
  • Number of consumables: 4

Consumables - Aircraft

Legends_Patrol_Fighters.png
Patrol Fighters
Legends_dpadup.png
Patrol the area and automatically attack enemy aircraft.
  • Duration: 60s
  • Reload time: 10s
  • Number of consumables: 3
Legends_Evasive_Maneuver.png
Evasive Maneuver
Legends_dpadright.png
Incoming damage to your squadron is reduced by 50% while the consumable is active.
  • Duration: 10s
  • Reload time: 150s
  • Number of consumables: 2
Legends_Return_to_CV.png
Return to Carrier
Legends_dpaddown.png
All aircraft return to Carrier.

Player Opinion

Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png