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London

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Legends_London_splash.png


Tier V | Type: Cruiser
Cost (Doubloons)10 000
STOCK STATS
Survivability
Hitpoints34 600 
Armor13 - 114 mm
Torpedo Damage Reduction%
Artillery
Main Battery
203mm/50 BL Mk VIII4x2 
Firing Range14.5 km
Reload Time15 s
180° Turn Time22.5 s
HE Maximum Damage2850 
HE Fire Chance15 %
HE Penetration34 mm
AP Maximum Damage4550 
Sigma2.0 
Secondary Armament 1
102mm/45 QF Mk XIX4x2 
Firing Rangekm
Reload Times
HE Maximum Damage1500 
HE Fire Chance%
HE Penetration17 mm
Torpedoes
533mm QR Mk IV2x4 
Reload Time106 s
180° Turn Time7.2 s
Maximum Damage15 733 
Detectability by Sea1.2 km
Rangekm
Speed59 kn
AA Defense
AA Armament 1
20mm Oerlikon Mk IV15x1 
DPS54 
Rangekm
AA Armament 2
40mm/39 QF Mark VIII2x8 
DPS40 
Range2.5 km
AA Armament 3
102mm/45 QF Mk XIX4x2 
DPS72 
Rangekm


Maneuverability
Maximum Speed32 kn
Turning Circle Radius710 m
Rudder Shift Time7.8 s
Concealment
Detectability by Sea10.6 km
Detectability by Air6.7 km
Detectability while firing in smoke6.2 km
Legends_London.png

London — British Premium Tier V Cruiser.

The lead ship in the second series of County-class cruisers—British "Washington Treaty" cruisers armed with eight powerful 203 mm guns. The cruiser was rebuilt during extensive modernization undertaken in the late 1930s, which changed the ship's exterior and reinforced her armor and AA batteries.

London was released in the store on August 31st, 2020.

Entered Service: 1929
Ships in a series: 4

Ship Traits Premium Trait
Legends_Sequential_trait.png Legends_Big_guns_trait.png Legends_Greater_Heal_trait.png Legends_Money_Maker_trait.png
Sequential: Torpedoes can be launched one by one. Big Guns: This ship is armed with high-caliber main battery guns. Greater Heal: Repair Party restores severe damage. Money Maker: Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 34 600 13 114 4 4x2 2 7.8



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
203mm/50 BL Mk VIII 4x2 15 22.5 2850 15 4550
Legends_Fire_Control.png Main Battery Firing Range
Stock 14.5 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm QR Mk IV 2x4 106s 7.2s 15 733 7 59 1.2
Legends_Engine.png Maximum Speed
Stock 32 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +554
  • Duration: 20s
  • Reload time: 120s
  • Number of consumables: 2
Legends_Sonar.png
Sonar
Legends_dpadright.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 2.5km
  • Detection of ships: 3.5km
  • Duration: 180s
  • Reload time: 180s
  • Number of consumables: 3
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpaddown.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 15s
  • Dispersion time: 99s
  • Reload time: 240s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadright.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2

Player Opinion


Pros:

  • Good HP for a Tier V cruiser.
  • Large caliber main guns with hard hitting HE and AP shells.
  • Decent main battery firing angles.
  • Good set of consumables.



Cons:

  • Despite better armor it is still fairly weak, large caliber hits can be devastating.
  • Slow main battery reload time; poor DPM.
  • Poor AA defenses.


Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png