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Mackensen

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Legends_Mackensen_splash.png
Tier V | Type: Battleship
Preceded bySucceeded by
DerfflingerPrinz Heinrich
Zieten
Cost 2 400 000
XP Required55 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints52 300 
Armor6 - 300 
Torpedo Damage Reduction19 %
Artillery
Main Battery
350mm L/42 SK C/144x2 
Firing Range15.4 km
Reload Time27 s
180 Turn Time30 s
HE Max Damage4000 
HE Fire Chance27 %
HE Penetration88 mm
AP Max Damage10 500 
Secondary Armament 1
88mm L/45 MPL C/138x1 
Firing Range5.5 km
Reload Time3.6 s
HE Max Damage1000 
HE Fire Chance%
HE Penetration15 mm
Secondary Armament 2
150mm L/45 MPL C/1314x1 
Firing Range5.5 km
Reload Time8.6 s
HE Max Damage1800 
HE Fire Chance10 %
HE Penetration38 mm
AA Defense
AA Armament 1
7.92mm MG 0820x1 
DPS34 
Rangekm
AA Armament 2
88mm L/45 MPL C/138x1 
DPS14 
Rangekm


Maneuverability
Maximum Speed28 kn
Turning Circle Radius780 m
Rudder Shift Time14 s
Concealment
Detectability by Sea14 km
Detectability by Air11.2 km
Detectability firing in smoke11.9 km
Legends_Mackensen.png

Mackensen — German Tech Tree Tier V Battleship.

Battlecruisers that were being built during World War I. Their main advantage compared to their predecessors was enhanced firepower achieved through shifting to 350 mm main battery guns.


Year of Design: 1914


Ship Traits
Legends_Secondary_Reach_trait.png Legends_Extended_Sonar_trait.png Legends_Trait_On_Demand_Repairs.png
Secondary Reach:
Above average secondary battery range.
Extended Sonar:
Sonar's range increased.
On Demand Repairs:
Damage Control Party reloads faster but has limited charges.


Modules




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s) Purchase Price
Stock 45 500 6 300 19 4x2 18.2 0
Hull B 52 300 6 300 19 4x2 14 480 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
350mm L/42 SK C/14 4x2 27 30 4000 27 10 500
350mm L/42 SK C/14 4x2 27 30 4000 27 10 500
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 14 km 0
Targeting System Typ 6 mod. 2 10 % 15.4 km 60 000
Legends_Engine.png Maximum Speed Purchase Price
Stock 25.2 kn 0
Engine: 90 000 hp 28 kn 60 000

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 10s
  • Reload time: 40s
  • Number of consumables: 3
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +261
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3
Legends_Sonar.png
Sonar
Legends_dpaddown.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3.7km
  • Detection of ships: 5.3km
  • Duration: 114s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion

Performance

Gallery


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