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Maestrale

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Legends_Maestrale_splash.png
Tier IV | Type: Destroyer
Preceded bySucceeded by
TurbineAviere
L. Tarigo
Cost 500 000
XP Required24 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints13 400 
Armor6 - 10 
Torpedo Damage Reduction%
Artillery
Main Battery
120mm/50 OTO 19312x2 
Firing Range9.9 km
Reload Time5.8 s
180 Turn Time12.9 s
HE Max Damage1750 
HE Fire Chance%
HE Penetration20 mm
AP Max Damage
SAP Max Damage2600 
Torpedo
533mm tubo lanciasiluri triple2x3 
Reload Time80 s
Max Damage8600 
Detectability by Sea1.1 km
Rangekm
Speed56 kn
AA Defense
AA Armament 1
13.2mm/76 Breda 19312x2 
DPS
Range1.2 km
AA Armament 2
40mm/39 Vickers-Terni2x1 
DPS11 
Rangekm


Maneuverability
Maximum Speed38 kn
Turning Circle Radius590 m
Rudder Shift Time2.5 s
Concealment
Detectability by Sea6.6 km
Detectability by Air3.1 km
Detectability firing in smoke2.2 km
Legends_Maestrale.png

Maestrale — Italian Tech Tree Tier IV Destroyer.

A series of destroyers that exerted substantial influence on the development of this ship type in the Italian Navy. Among their key features were a high running speed, a more sophisticated main battery, and access to anti-submarine armament.

Entered Service: 1934
Ships in a series: 4


Ship Traits
Legends_Trait_Exhaust_Smoke.png Legends_Trait_SAP_Shells.png Legends_Exposed_trait.png
Exhaust Smoke Generator:
Can dispense a smoke screen and stay hidden in it at full speed.
SAP Shells:
Equipped or can be equipped with SAP shells that deal consistent damage, ricochet less, but can't start fires.
Exposed:
Below-average concealment - the ship is visible to enemies from a greater distance.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 10 900 6 10 0 2x2 2 3.5 0
Hull B 13 400 6 10 0 2x2 2 2.5 100 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
120mm/50 OTO 1931 2x2 5.8 12.9 1750 8 -
120mm/50 OTO 1931 2x2 5.8 12.9 1750 8 -
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 9 km 0
Targeting System SDT 5 mod. 2 10 % 9.9 km 12 500
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
533mm tubo lanciasiluri 2x3 80s 7.2s 7333 8 51 1.1 0
533mm tubo lanciasiluri triple 2x3 80s 7.2s 8600 8 56 1.1 12 500
Legends_Engine.png Maximum Speed
Stock 38 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Exhaust_Smoke.png
Exhaust Smoke Generator
Legends_dpadup.png
Uses the ship's exhaust fumes to create a smoke screen that significantly reduces the risk of being detected by the enemy, even while moving at full speed.
  • Duration: 25s
  • Dispersion time time: 10s
  • Reload time: 120s
  • Number of consumables: 3
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +25%
  • Duration: 15s
  • Reload time: 120s
  • Number of consumables: 3

Player Opinion

Performance

Gallery


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