Mainz CE
Ship Overview

Mainz CE — German
Premium Tier VII Cruiser.
The project of a cruiser with 150 mm guns (cruiser K), which was developed in the mid-1930s on the basis of the Admiral Hipper-class ships, shortly after the construction of the latter began. She combined the rapid-fire battery of light cruisers with the survivability of heavy ones.
Mainz was released as the final reward of the Origin of Wisdom campaign, which took place from November 8th to December 20th, 2021. The ship later got renamed Mainz CE as a new, alternative version (Mainz) with tweaked stats got released. This "old" version of the ship is no longer obtainable in any way (as the "CE" letters mean Collector's Edition).
Navy: GER
Ship: German
Nation: Germany
Category: Premium
Tier: VII
Class: Cruiser
Year of Design: 1936
Variants: Mainz
| SURVIVBILITY | STOCK | UPGRADED |
|---|---|---|
| Hitpoints | 42 500 | - |
| Armor (mm) | 16 - 150 | - |
| Torpedo damage reduction (%) | 22 | - |
| MANEUVERABILITY | STOCK | UPGRADED |
|---|---|---|
| Maximum speed (kt) | 32 | - |
| Turning circle radius (m) | 720 | - |
| Rudder-shift time (sec) | 10.5 | - |
| CONCEALMENT | STOCK | UPGRADED |
|---|---|---|
| Detectability by sea (km) | 13.7 | - |
| Detectability by air (km) | 8.2 | - |
| Detectability while firing in smoke (km) | 7 | - |
| TORPEDOES | STOCK | UPGRADED |
|---|---|---|
| Name | 533mm Vierling | - |
| Arrangement | 4x4 | - |
| Reload time (sec) | 90 | - |
| 180° turn time (sec) | 7.2 | - |
| Maximum simulated damage | 13 700 | - |
| Detectability by sea (km) | 1.3 | - |
| Range (km) | 6 | - |
| Speed (kt) | 64 | - |
| MAIN BATTERY | STOCK | UPGRADED |
|---|---|---|
| Main artillery name | 150mm L/60 SK C/25 | - |
| Main artillery arrangement | 4x3 | - |
| Firing range (km) | 15.8 | - |
| Reload time (sec) | 6 | - |
| 180° turn time (sec) | 23.7 | - |
| HE maximum damage | 1700 | - |
| HE fire chance (%) | 8 | - |
| HE penetration (mm) | 38 | - |
| AP maximum damage | 3900 | - |
| Sigma | 2.0 | - |
| SECONDARY ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 105mm L/65 Dop. L. C/31 | - |
| Arrangement | 6x2 | - |
| Firing range (km) | 5.5 | - |
| Reload time (sec) | 3.3 | - |
| HE maximum damage | 1200 | - |
| HE fire chance (%) | 5 | - |
| HE penetration (mm) | 20 | - |
| AA ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 20mm Flakvierling 38 | - |
| Arrangement | 12x4 | - |
| DPS | 72 | - |
| Range (km) | 2 | - |
| AA ARMAMENT 2 | STOCK | UPGRADED |
| Name | 37mm Flak LM/42 | - |
| Arrangement | 18x2 | - |
| DPS | 185 | - |
| Range (km) | 3.5 | - |
| AA ARMAMENT 3 | STOCK | UPGRADED |
| Name | 105mm L/65 Dop. L. C/31 | - |
| Arrangement | 6x2 | - |
| DPS | 100 | - |
| Range (km) | 4.5 | - |
Modules
Cruiser - Mainz CE| Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
|---|---|---|---|---|---|---|---|
| Stock | 42 500 | 16 | 150 | 22 | 4x3 | 4 | 10.5 |
| Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
|---|---|---|---|---|---|---|
| 150mm L/60 SK C/25 | 4x3 | 6 | 23.7 | 1700 | 8 | 3900 |
| Main Battery Firing Range | |
|---|---|
| Stock | 15.8 km |
| Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
|---|---|---|---|---|---|---|---|
| 533mm Vierling | 4x4 | 90s | 7.2s | 13 700 | 6 | 64 | 1.3 |
| Maximum Speed | |
|---|---|
| Stock | 32 kn |
Modifications
Cruiser - Mainz CE| SLOT 1 |
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| SLOT 4 |
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Consumables
Cruiser - Mainz CE
| Accelerates repairs to damage modules, firefighting efforts and flooding recovery. |
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| Increases the guaranteed acquisition range of enemy ships and torpedoes, including those located within a smoke screen. |
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| Follows the ship and automatically attacks enemy aircraft. |
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| Partially restores the ship's HP by repairing any light damage. |
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| Increases the efficiency of AA fire. |
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Player Opinion
Cruiser - Mainz CEPros:
- Good main battery firing range
- Great DPM for both AP and HE shells
- High HE penetration and decent fire chance
- Comfortable long range gunnery thanks to high shell velocity and flat arcs
- Heavy torpedo armament of four quadruple launchers (two per side), great for close range combat
- Turtleback armor scheme improves citadel protection at close range
- Powerful AA suite
Cons:
- Despite sharing the same hull, Mainz has thinner armor than Hipper
- Poor main battery firing angles
- Torpedoes are short-ranged
- Lightly armored turrets can be disabled/destroyed easily
- Low top speed
- Poor concealment
Performance