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Marco Polo

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WoWsLIconBlack.pngShip Overview

Legends_Marco_Polo_splash.png

Legends_Battleship_Icon2.png Marco Polo — Italian • Premium • Tier VIII • Battleship.

A variant of a battleship that was designed in Italy in the mid-1930s. A further development of the Vittorio Veneto-class warships, with 406 mm main battery guns.

Marco Polo was released as one of the final rewards of the Double Impact campaign, which took place from December 12th, 2022, to January 16th, 2023.

WoWsLIconBlack.png Navy: IT
WoWsLIconBlack.png Ship: Italian
WoWsLIconBlack.png Nation: Italy
WoWsLIconBlack.png Category: Premium

WoWsLIconBlack.png Tier: VIII
WoWsLIconBlack.png Class: Battleship
WoWsLIconBlack.png Cost:

WoWsLIconBlack.png Year of Design: 1936
WoWsLIconBlack.png Variants: Centurion

━━ Ship Traits ━━

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Sure Shot: Shells with a good ballistic trajectory maintain velocity, making aiming easier.

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Fast: Above average maximum movement speed.

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SAP Shells: Equipped or can be equipped with SAP shells that deal consistent damage, ricochet less, but can't start fires.

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Money Maker: Grants a significant bonus to XP and credit earnings.


WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 69 100 -
• Armor (mm) 19 - 410 -
• Torpedo damage reduction (%) 25 -
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 32 -
• Turning circle radius (m) 860 -
• Rudder-shift time (sec) 16.7 -
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 15.7 -
• Detectability by air (km) 12.5 -
• Detectability while firing in smoke (km) 11.4 -
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 406mm/50 1940 406mm/50 1940
• Main artillery arrangement 3x3 3x3
• Firing range (km) 17.1 17.1
• Reload time (sec) 29 31
• 180° turn time (sec) 36 36
• HE maximum damage 5700 -
• HE fire chance (%) 36 -
• HE penetration (mm) 68 -
• AP maximum damage 13 050 13 050
• SAP maximum damage - 14 500
• SAP penetration (mm) - 102
• Sigma 1.9 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 90mm/50 OTO 1939 -
• Arrangement 12x2 -
• Firing range (km) 5 -
• Reload time (sec) 4 -
• HE maximum damage 1300 -
• HE fire chance (%) 5 -
• HE penetration (mm) 15 -
SECONDARY ARMAMENT 2 STOCK UPGRADED
• Name 152mm/55 OTO 1936 -
• Arrangement 4x3 -
• Firing range (km) 5 -
• Reload time (sec) 12 -
• HE maximum damage 2100 -
• HE fire chance (%) 7 -
• HE penetration (mm) 25 -
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 20mm/70 Breda 1941 -
• Arrangement 16x6 -
• DPS 99 -
• Range (km) 2 -
AA ARMAMENT 2 STOCK UPGRADED
• Name 37mm/54 Breda 1938 -
• Arrangement 10x2 -
• DPS 116 -
• Range (km) 3.5 -
AA ARMAMENT 3 STOCK UPGRADED
• Name 90mm/50 OTO 1939 -
• Arrangement 12x2 -
• DPS 162 -
• Range (km) 4 -


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Battleship - Marco Polo



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 69 100 19 410 25 3x3 16.7




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
406mm/50 1940 3x3 29 36 5700 36 13 050
406mm/50 1940 3x3 31 36 13 050
Legends_Fire_Control.png Main Battery Firing Range
Stock 17.1 km
Legends_Engine.png Maximum Speed
Stock 32 kn

Modifications

Battleship - Marco Polo
SLOT 1
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Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
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Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
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Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
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AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
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Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
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Steering Gears Mod 2
  • Rudder-shift time -25%
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Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
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Chromium Plated Barrels
  • Main battery dispersion -5%
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Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
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Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
SLOT 4
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Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
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Secondary Battery Mod 3
  • Secondary battery reload time -20%
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AA Guns Mod 3
  • Cooldown time for all consumables -10%
  • Average AA damage per second +25%

Consumables

Battleship - Marco Polo
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Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 15s
  • Reload time: 80s
  • The number of consumables is unlimited
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Repair Party
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Partially restores the ship's HP by repairing light damage.
  • HP per second: +345
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 4
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Exhaust Smoke Generator
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Uses the ship's exhaust fumes to create a smoke screen that significantly reduces the risk of being detected by the enemy, even while moving at full speed.
  • Duration: 45s
  • Dispersion time: 10s
  • Reload time: 150s
  • Number of consumables: 3
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Catapult Fighter
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Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 4
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Observation Seaplane
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Temporarily tightens main battery shell grouping.
  • Main battery shell grouping: +10%
  • Duration: 30s
  • Reload time: 200s
  • Number of consumables: 4
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Enhanced Secondary Targeting
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Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Changes

Battleship - Marco Polo

Always Courageous

  • Main battery firing range increased from 16.7 km to 17.1 km

Gold and Crimson

  • AP/HE main battery reload time reduced from 32 s to 29 s
  • SAP/AP main battery reload time reduced from 36 s to 33 s

The Cat and the Eagle

  • SAP shell alpha damage increased from 14 100 to 14 500
  • SAP gun reload time reduced from 33 s to 31 s
  • Detectability range by sea while firing in smoke reduced from 15.13 km to 11.35 km
  • Big Guns ship trait has been replaced with Sure Shot
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