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Massachusetts

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Legends_Massachusetts_splash.png
Tier VII | Type: Battleship
Cost Campaign Reward
VariantsMassachusetts B
Stock Stats
Survivability
Hitpoints66 300 
Armor6 - 457 mm
Torpedo Damage Reduction46 %
Artillery
Main Battery
406mm Mk63x3 
Firing Range17 km
Reload Time30 s
180 Turn Time30 s
HE Max Damage5700 
HE Fire Chance36 %
HE Penetration68 mm
AP Max Damage13 100 
Sigma1.8 
Secondary Armament 1
127mm Mk3210x2 
Firing Rangekm
Reload Times
HE Max Damage1800 
HE Fire Chance%
HE Penetration21 mm
AA Defense
AA Armament 1
20mm Oerlikon Mk425x1 
DPS90 
Rangekm
AA Armament 2
20mm Oerlikon Mk205x2 
DPS31 
Rangekm
AA Armament 3
40mm Bofors Mk215x4 
DPS238 
Range3.5 km
AA Armament 4
127mm Mk3210x2 
DPS151 
Rangekm
Maneuverability
Maximum Speed27.5 kn
Turning Circle Radius710 m
Rudder Shift Time15.7 s
Concealment
Detectability by Sea15.5 km
Detectability by Air12.4 km
Detectability firing in smoke14.9 km
Legends_Massachusetts.png

Massachusetts — American Premium Tier VII Battleship.

A South Dakota-class battleship. Designed subject to treaty limitations, the ship had well-balanced characteristics in terms of armament, speed, and armor protection. By the end of World War II, the ship had a very powerful AA defense.

Massachusetts was first released as the final reward of the Big Mamie campaign, which took place from December 21st, 2020 to February 1st, 2021. The ship is now available in the store for 750 000 Global XP.

Entered Service: 1942
Ships in a series: 4


Ship Traits Premium
Legends_Agile_trait.png Legends_Sticky_Shot_trait.png Legends_Low_Velocity_trait.png Legends_Money_Maker_trait.png
Agile:
Above average ability to change direction.
Sticky Shot:
Reduced ricochet change - greater chance of penetrating enemy ship armour at sharper angles.
Sluggish Shot:
Difficult to aim at long distances, but the trajectory allows for effective fire from cover.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 66 300 6 457 46 3x3 15.7
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
406mm Mk6 3x3 30 30 5700 36 13 100
Legends_Fire_Control.png Main Battery Firing Range
Stock 17 km
Legends_Engine.png Maximum Speed
Stock 27.5 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Artillery_Plotting_Room_Mod_2.png
Artillery Plotting Room Mod 2
  • Dispersion of Main Battery -10%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 20s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +332
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Spotter_Plane.png
Spotter
Legends_dpadright.png
Temporarily tightens main battery shell grouping.
  • Main battery shell grouping: +10%
  • Duration: 30s
  • Reload time: 200s
  • Number of consumables: 3
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3

Player Opinion

Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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