Cruiser and Battleship guns Traverse speed (+0.3/+0.6/+0.9/+1.2°/s)
Commander Skill 3
Look at Me Now
Sea Detectability Range (-2/-3/-5/-6%)
Velocious
Maximum movement speed (+2/+3/+4/+5%)
Fortified
Maximum HP (+0.75/+1.5/+2.25/+3%)
Incoming damage (-1/-2/-3/-4%)
Commander Skill 4
Steer Clear
Rudder-shift time (-2/-4/-5/-7%)
steering gear repair time (-2/-4/-5/-7%)
Back In Stock
Torpedo launcher reload time (-2/-4/-6/-8%)
Acoustic Chamber
Sonar cooldown time (-13/-20/-28/-35%)
Sonar duration (+2/+3/+4/+5%)
Sonar Charges (+1/+1/+2/+2)
Commander Legendary Skill
Will to Rebuild
Amount of HP recovered (+27.5/+47/+73/+110%)
Repair Party duration (-20/-30/-40/-50%)
Special Effect: Rate of repair per second +0.3% Auto-repair when HP is equal to or less than 20% Active when an allies shop is within X range
(1.5/2/2.75/3.5km)
Killing Distance
Torpedo detectability (-50/-100/-150/-200m)
Torpedo range (+3/+4/+5/+6%)
Cruiser torpedoes deal extra damage depending on the distance traveled reaching max damage at max range (+10/+13/+17/+20%)
Fully Packed
Cooldown time for all consumables (0/-2/-3/-5%)
Consumable charges (+1)
Special Effect: Cooldown time for all consumables -20% Active when an allied ship is within X range (1.5/2/2.75/3.5km)