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Mogami

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WoWsLIconBlack.pngShip Overview

Legends_Mogami_splash.png

Legends_Cruiser_Icon.png Mogami — Japanese • Tech Tree • Tier VII • Cruiser.

Mogami was built as a light cruiser whose characteristics would largely exceed those of her contemporary counterparts. She had good armor along with a powerful artillery and torpedo armament. During the course of her service, she was transformed into a heavy cruiser, as intended in the original design.

WoWsLIconBlack.png Navy: IJN
WoWsLIconBlack.png Ship: Japanese
WoWsLIconBlack.png Nation: Japan
WoWsLIconBlack.png Category: Tech Tree

WoWsLIconBlack.png Tier: VII
WoWsLIconBlack.png Class: Cruiser
WoWsLIconBlack.png Cost: 18 000 000
WoWsLIconBlack.png XP: 210 000

WoWsLIconBlack.png Entered Service: 1935
WoWsLIconBlack.png Ships in Series: 4
WoWsLIconBlack.png Predecessor: Myōkō
WoWsLIconBlack.png Successors: Ibuki, Zaō

━━ Ship Traits ━━

Legends_Pyromania_trait.png
Pyromania: Above average chance for HE shells to cause a fire.

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Superior HE Damage: Above-average HE shell damage.

Legends_Sluggish_Aim_trait.png
Sluggish Aim: Below average main battery traverse speed. Close quarters combat problematic.



WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 35 500 39 100
• Armor (mm) 6 - 140 -
• Torpedo damage reduction (%) 10 16
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 34.5 34.5
• Turning circle radius (m) 750 750
• Rudder-shift time (sec) 8.3 6.4
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 12.3 -
• Detectability by air (km) 7.4 -
• Detectability while firing in smoke (km) 6.9 -
Torpedoes
TORPEDOES STOCK UPGRADED
• Name 610mm quadruple 610mm quadruple
• Arrangement 4x4 4x4
• Reload time (sec) 109 109
• 180° turn time (sec) 7.2 7.2
• Maximum simulated damage 17 233 17 233
• Detectability by sea (km) 1.7 1.7
• Range (km) 11 11
• Speed (kt) 60 60
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 203mm 3rd Year Type mod. E 203mm 3rd Year Type mod. E
• Main artillery arrangement 5x2 5x2
• Firing range (km) 13.9 15.3
• Reload time (sec) 13 13
• 180° turn time (sec) 25.7 25.7
• HE maximum damage 3400 3400
• HE fire chance (%) 17 17
• HE penetration (mm) 34 34
• AP maximum damage 4700 4700
• Sigma 2.0 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 127mm Type89 A1 127mm Type89 A1
• Arrangement 4x2 4x2
• Firing range (km) 5 5
• Reload time (sec) 5 5
• HE maximum damage 2100 2100
• HE fire chance (%) 8 8
• HE penetration (mm) 21 21
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 13mm Type93 25mm/60 Type96 mod. 1
• Arrangement 2x2 10x1
• DPS 7 18
• Range (km) 1.2 3.1
AA ARMAMENT 2 STOCK UPGRADED
• Name 25mm Type96 mod. 1 25mm Type96 mod. 1
• Arrangement 4x2 4x2
• DPS 20 20
• Range (km) 3.1 3.1
AA ARMAMENT 3 STOCK UPGRADED
• Name 127mm Type89 A1 25mm Type96 mod. 1
• Arrangement 4x2 8x3
• DPS 40 49
• Range (km) 5 3.1


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - Mogami




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 35 500 6 140 10 5x2 4 8.3 0
Hull B 39 100 6 140 16 5x2 4 6.4 3 600 000




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
203mm 3rd Year Type mod. E 5x2 13 25.7 3400 17 4700
203mm 3rd Year Type mod. E 5x2 13 25.7 3400 17 4700
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 13.9 km 0
Targeting System Type7 mod. 2 10 % 15.3 km 450 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
610mm quadruple 4x4 109s 7.2s 17 233 11 60 1.7 0
610mm quadruple 4x4 109s 7.2s 17 233 11 60 1.7
Legends_Engine.png Maximum Speed
Stock 34.5 kn

Modifications

Cruiser - Mogami
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder-shift time -25%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Chromium_Plated_Barrels.png
Chromium Plated Barrels
  • Main battery dispersion -5%
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder-shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Launchers Mod 3
  • Torpedo launcher reload time -15%
  • Risk of torpedo launchers becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Main battery dispersion -3%
  • Main battery range +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Cooldown time for all consumables -10%
  • Average AA damage per second +25%

Consumables

Cruiser - Mogami
Legends_Damage_Control_Party.png
Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and flooding recovery.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the guaranteed acquisition range of enemy ships and torpedoes, including those located within a smoke screen.
  • Detection of torpedoes: 3.1km
  • Detection of ships: 4.4km
  • Duration: 96s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Repair_Party.png
Repair Party
Legends_dpaddown.png
Partially restores the ship's HP by repairing any light damage.
  • HP per second: +213
  • Duration: 28s
  • Reload time: 60s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2


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Player Opinion

Cruiser - Mogami

Pros:

  • Good rudder shift
  • Long torpedo range
  • Good concealment
  • Very good HE damage, fire chance and penetration



Cons:

  • Armor is rather thin
  • Weak AA defenses
  • Slow turret traverse
  • Limited torpedo firing arcs


Performance

Changes

Cruiser - Mogami

May 2020

  • Rudder-shift time lowered by 10% for both hulls.
  • Repair Party cooldown time reduced (from 80 s to 60 s) and her HP now restores 20% faster.

May 2021

  • Main battery turret traverse speed increased from 6°/s to 7°/s
  • Torpedo speed increased from 58 to 60 kts
  • Torpedo detectability range by sea decreased from 1.8 to 1.7 km

All in Black

  • Main battery HE shell damage increased from 3300 to 3400
  • Main battery reload time reduced from 15 s to 14 s

Glimpse Into the Future

  • Main battery reload time reduced from 14 s to 13 s
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