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Montecuccoli

Montecuccoli

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Legends_Montecuccoli_splash.png
Tier IV | Type: Cruiser
Preceded bySucceeded by
GiussanoTrento
Zara
Cost 500 000
XP Required24 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints26 500 
Armor6 - 100 
Torpedo Damage Reduction16 %
Artillery
Main Battery
152mm/53 OTO 19294x2 
Firing Range13.4 km
Reload Time15.5 s
180 Turn Time25.7 s
HE Max Damage
HE Fire Chance%
AP Max Damage3000 
SAP Max Damage3850 
Secondary Armament 1
100mm/47 OTO 19283x2 
Firing Rangekm
Reload Times
HE Max Damage1500 
HE Fire Chance%
HE Penetration17 mm
Torpedo
533mm tubo lanciasiluri2x2 
Reload Time55 s
Max Damage13 500 
Detectability by Seakm
Range10 km
Speed53 kn
AA Defense
AA Armament 1
20mm Oerlikon Mk410x1 
DPS36 
Rangekm
AA Armament 2
37mm/54 Breda 19384x2 
DPS46 
Range3.5 km
AA Armament 3
100mm/47 OTO 19283x2 
DPS20 
Rangekm
Maneuverability
Maximum Speed37 kn
Turning Circle Radius610 m
Rudder Shift Time7.6 s
Concealment
Detectability by Sea9.6 km
Detectability by Air5.8 km
Detectability firing in smoke4.2 km
Legends_Montecuccoli.png

Montecuccoli — Italian Tech Tree Tier IV Cruiser.

The lead ship in the third series of Condottieri-class light cruisers. In comparison with her predecessors, Montecuccoli featured more balanced characteristics, achieved by strengthening her armor protection.

Entered Service: 1935
Ships in a series: 2


Ship Traits
Legends_Hidden_trait.png Legends_Trait_Exhaust_Smoke.png Legends_Trait_SAP_Shells.png
Hidden:
Good concealment means the ship can get closer to enemies before being detected.
Exhaust Smoke Generator:
Can dispense a smoke screen and stay hidden in it at full speed.
SAP Shells:
Equipped or can be equipped with SAP shells that deal consistent damage, ricochet less, but can't start fires.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 23 800 6 100 16 4x2 2 10.7 0
Hull B 26 500 6 100 16 4x2 2 7.6 100 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
152mm/53 OTO 1929 4x2 14.3 25.7 2200 8 3000 0
152mm/53 OTO 1929 4x2 15.5 25.7 0 0 3000 12 500
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 12.2 km 0
Targeting System Type4 mod. 2 10 % 13.4 km 12 500
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
533mm tubo lanciasiluri 2x2 55s 7.2s 12 667 10 51 1 0
533mm tubo lanciasiluri 2x2 55s 7.2s 13 500 10 53 1 12 500
Legends_Engine.png Maximum Speed
Stock 37 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Exhaust_Smoke.png
Exhaust Smoke Generator
Legends_dpadup.png
Uses the ship's exhaust fumes to create a smoke screen that significantly reduces the risk of being detected by the enemy, even while moving at full speed.
  • Duration: 20s
  • Dispersion time: 35
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 3

Player Opinion

Performance

Changes

Double the Fun, Double the Trouble

  • Main battery 180° turn time decreased from 30 s to 25.7 s.

Ship Trimming

  • HE shell damage increased from 2100 to 2200
  • Fire-setting chances increased from 7% to 8%

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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