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Mutsuki

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Legends_Mutsuki_splash.png
Tier IV | Type: Destroyer
Preceded bySucceeded by
IsokazeFubuki
Akatsuki
Cost 500 000
XP Required24 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints11 300 
Armor6 - 19 
Torpedo Damage Reduction%
Artillery
Main Battery
120mm 3rd Year Type2x1 
Firing Range9.6 km
Reload Times
180 Turn Time18 s
HE Max Damage1700 
HE Fire Chance%
HE Penetration20 mm
AP Max Damage2000 
Torpedo
610mm triple2x3 
Reload Time73 s
Max Damage14 600 
Detectability by Sea1.6 km
Rangekm
Speed63 kn
AA Defense
AA Armament 1
25mm/60 Type96 mod. 14x1 
DPS
Range3.1 km
AA Armament 2
25mm Type96 mod. 16x3 
DPS37 
Range3.1 km
AA Armament 3
120mm 3rd Year Type2x1 
DPS
Rangekm
Maneuverability
Maximum Speed37.5 kn
Turning Circle Radius550 m
Rudder Shift Time2.1 s
Concealment
Detectability by Sea5.6 km
Detectability by Air2.8 km
Detectability firing in smokekm
Legends_Mutsuki.png

Mutsuki — Japanese Tech Tree Tier IV Destroyer.

Developed from the Minekaze class and equipped with reinforced torpedo armament. This class inherited high speed and sufficiently powerful artillery from its predecessors. The greater dimensions of these destroyers made it possible to equip them with 610 mm torpedoes.

Entered Service: 1926
Ships in a series: 12


Ship Traits
Legends_Hidden_trait.png Legends_Big_Yield_trait.png Legends_Sluggish_Aim_trait.png
Hidden:
Good concealment means the ship can get closer to enemies before being detected.
Big Yield:
Above average torpedo damage.
Sluggish Aim:
Below average main battery traverse speed. Close quarters combat problematic.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 9500 6 19 0 2x1 2 3.2 0
Hull B 11 300 6 19 0 2x1 2 2.1 100 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
120mm 3rd Year Type 2x1 8 18 1700 7 2000 0
120mm 3rd Year Type 2x1 5 18 1700 7 2000 12 500
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 8.7 km 0
Targeting System Type4 mod. 2 10 % 9.6 km 12 500
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
610mm triple 2x3 73s 7.2s 14 600 8 63 1.6
610mm triple 2x3 73s 7.2s 14 600 8 63 1.6
Legends_Engine.png Maximum Speed
Stock 37.5 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 77s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion

Performance

Gallery


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