Navarin
Ship Overview
Navarin — Soviet
Premium Tier VIII Battleship.
In February 1914, work on a new battleship design commenced, with the primary focus being to arrange 16-inch (406 mm) guns in quadruple-gun turrets. The secondary battery comprised 5.1-inch (130 mm) guns produced by the Obukhov factory, while the main turrets were positioned along the ship's centerline. Because of the outbreak of World War I, no ships of this design were laid down.
Navarin was released as the final reward of the Echo of the Ionian campaign, which took place from October 14th to November 18th, 2024.
Navy: USSR
Ship: Soviet
Nation: U.S.S.R
Category: Premium
Tier: VIII
Class: Battleship
Cost:
Year of Design: 1915
Variants: Mahtaga
| SURVIVBILITY | STOCK | UPGRADED |
|---|---|---|
| Hitpoints | 72 500 | - |
| Armor (mm) | 19 - 400 | - |
| Torpedo damage reduction (%) | 18 | - |
| MANEUVERABILITY | STOCK | UPGRADED |
|---|---|---|
| Maximum speed (kt) | 27.5 | - |
| Turning circle radius (m) | 770 | - |
| Rudder-shift time (sec) | 16 | - |
| CONCEALMENT | STOCK | UPGRADED |
|---|---|---|
| Detectability by sea (km) | 15.2 | - |
| Detectability by air (km) | 12.2 | - |
| Detectability while firing in smoke (km) | 14.7 | - |
| MAIN BATTERY | STOCK | UPGRADED |
|---|---|---|
| Main artillery name | 406mm/45 MK-4-16 | - |
| Main artillery arrangement | 3x4 | - |
| Firing range (km) | 16.7 | - |
| Reload time (sec) | 35 | - |
| 180° turn time (sec) | 30 | - |
| HE maximum damage | 5850 | - |
| HE fire chance (%) | 41 | - |
| HE penetration (mm) | 68 | - |
| AP maximum damage | 11 000 | - |
| Sigma | 1.5 | - |
| SECONDARY ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 130mm/55 Model 1913 | - |
| Arrangement | 18x1 | - |
| Firing range (km) | 7 | - |
| Reload time (sec) | 6 | - |
| HE maximum damage | 1800 | - |
| HE fire chance (%) | 9 | - |
| HE penetration (mm) | 27 | - |
| SECONDARY ARMAMENT 2 | STOCK | UPGRADED |
| Name | 130mm/60 BL-101 | - |
| Arrangement | 8x2 | - |
| Firing range (km) | 7 | - |
| Reload time (sec) | 6 | - |
| HE maximum damage | 1800 | - |
| HE fire chance (%) | 9 | - |
| HE penetration (mm) | 27 | - |
| AA ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 23mm 4U-23 | - |
| Arrangement | 10x4 | - |
| DPS | 299 | - |
| Range (km) | 2.5 | - |
| AA ARMAMENT 2 | STOCK | UPGRADED |
| Name | 37mm V-11 | - |
| Arrangement | 18x2 | - |
| DPS | 166 | - |
| Range (km) | 3.5 | - |
| AA ARMAMENT 3 | STOCK | UPGRADED |
| Name | 130mm/60 BL-101 | - |
| Arrangement | 8x2 | - |
| DPS | 122 | - |
| Range (km) | 5.2 | - |
Modules
Battleship - Navarin| Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Rudder Shift (s) | |
|---|---|---|---|---|---|---|
| Stock | 72 500 | 19 | 400 | 18 | 3x4 | 16 |
| Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
|---|---|---|---|---|---|---|
| 406mm/45 MK-4-16 | 3x4 | 35 | 30 | 5850 | 41 | 11 000 |
| Main Battery Firing Range | |
|---|---|
| Stock | 16.7 km |
| Maximum Speed | |
|---|---|
| Stock | 27.5 kn |
Modifications
Battleship - Navarin| SLOT 1 |
|
|
|
|
||||||||||||
| SLOT 2 |
|
|
|
|||||||||||||
| SLOT 3 |
|
|
|
|||||||||||||
| SLOT 4 |
|
|
|
Consumables
Battleship - Navarin
| Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
|

| Partially restores the ship's HP by repairing light damage. |
|
| Lower the dispersion and improve the shell grouping of your secondary armament. |
|
Player Opinion
Battleship - NavarinPros:
- High salvo weight
- Both aft turrets rotate 360 degrees
- Good secondary battery characteristics
- Tight turning circle radius
Cons:
- Low top speed
- Modest HP pool
- Mediocre main battery accuracy
- Vulnerable citadel
Performance
Changes
Battleship - Navarin- Total HP increased from 69 400 to 72 500
- Bow HP increased from 2600 to 2800
- Casemate HP increased from 14 400 to 15 100
- Stern HP increased from 1200 to 1300
- Hull HP increased from 52 100 to 54 400
- Steering gear HP increased from 20 800 to 21 800
- Repair Party consumable updated:
- Citadel damage repairs improved from 10% to 30%
- Restored HP increased from 0.5% to 1.12% per second
- Consumable duration reduced from 28 s to 20 s