Neptune
Ship Overview

Neptune — British
Tech Tree Tier VIII Cruiser.
A light cruiser design created on the basis of experience obtained during World War II. In comparison to previous classes of Royal Navy ships, she had greater dimensions, dual-purpose main guns, and reinforced anti-aircraft and torpedo armament.
Navy: UK
Ship: British
Nation: United Kingdom
Category: Tech Tree
Tier: VIII
Class: Cruiser
Cost: 25 000 000
XP: 300 000
Year of Design: 1944
Predecessor: Edinburgh
Successors: Minotaur
Variants: Flying Dutchman
━━ Ship Traits ━━
Survivability
| SURVIVBILITY | STOCK | UPGRADED |
|---|---|---|
| Hitpoints | 39 900 | 44 900 |
| Armor (mm) | 13 - 102 | - |
| Torpedo damage reduction (%) | 13 | 13 |
Maneuverability
| MANEUVERABILITY | STOCK | UPGRADED |
|---|---|---|
| Maximum speed (kt) | 33.5 | 33.5 |
| Turning circle radius (m) | 790 | 790 |
| Rudder-shift time (sec) | 15.1 | 10.8 |
Concealment
| CONCEALMENT | STOCK | UPGRADED |
|---|---|---|
| Detectability by sea (km) | 12 | - |
| Detectability by air (km) | 7.2 | - |
| Detectability while firing in smoke (km) | 5.8 | - |
Torpedoes
| TORPEDOES | STOCK | UPGRADED |
|---|---|---|
| Name | 533mm QR Mk II | 533mm QR Mk II |
| Arrangement | 4x4 | 4x4 |
| Reload time (sec) | 96 | 96 |
| 180° turn time (sec) | 7.2 | 7.2 |
| Maximum simulated damage | 15 533 | 16 767 |
| Detectability by sea (km) | 1.3 | 1.3 |
| Range (km) | 10 | 10 |
| Speed (kt) | 62 | 62 |
Main Artillery
| MAIN BATTERY | STOCK | UPGRADED |
|---|---|---|
| Main artillery name | 152mm/50 Mk XXV | 152mm/50 Mk XXV |
| Main artillery arrangement | 4x3 | 4x3 |
| Firing range (km) | 14 | 15.5 |
| Reload time (sec) | 4.5 | 4.5 |
| 180° turn time (sec) | 18 | 18 |
| AP maximum damage | 3200 | 3200 |
| Sigma | 2.0 | - |
Secondary Artillery
| SECONDARY ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 114mm/45 RP 41 Mk VI | 114mm/45 RP 41 Mk VI |
| Arrangement | 6x2 | 6x2 |
| Firing range (km) | 5 | 5 |
| Reload time (sec) | 3 | 3 |
| HE maximum damage | 1600 | 1600 |
| HE fire chance (%) | 7 | 7 |
| HE penetration (mm) | 19 | 19 |
Anti-Aircraft Artillery
| AA ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 20mm Oerlikon Mk IV | 20mm Oerlikon Mk V |
| Arrangement | 14x1 | 14x2 |
| DPS | 50 | 85 |
| Range (km) | 2 | 2 |
| AA ARMAMENT 2 | STOCK | UPGRADED |
| Name | 40mm Bofors Mk V | 40mm STAAG |
| Arrangement | 10x2 | 10x2 |
| DPS | 123 | 254 |
| Range (km) | 3.5 | 3.5 |
| AA ARMAMENT 3 | STOCK | UPGRADED |
| Name | 114mm/45 RP 41 Mk VI | 114mm/45 RP 41 Mk VI |
| Arrangement | 6x2 | 6x2 |
| DPS | 107 | 107 |
| Range (km) | 5 | 5 |
| AA ARMAMENT 4 | STOCK | UPGRADED |
| Name | 152mm/50 Mk XXV | 152mm/50 Mk XXV |
| Arrangement | 4x3 | 4x3 |
| DPS | 86 | 86 |
| Range (km) | 6 | 6 |
Modules
Cruiser - Neptune| Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
|---|---|---|---|---|---|---|---|---|
| Stock | 39 900 | 13 | 102 | 13 | 4x3 | 4 | 15.1 | 0 |
| Hull B | 44 900 | 13 | 102 | 13 | 4x3 | 4 | 10.8 | 5 000 000 |
| Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max AP Damage | |
|---|---|---|---|---|
| 152mm/50 Mk XXV | 4x3 | 4.5 | 18 | 3200 |
| 152mm/50 Mk XXV | 4x3 | 4.5 | 18 | 3200 |
| Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
|---|---|---|---|
| Stock | 0 % | 14 km | 0 |
| Targeting System Mk IX mod. 2 | 10 % | 15.5 km | 625 000 |
| Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | Purchase Price | |
|---|---|---|---|---|---|---|---|---|
| 533mm QR Mk II | 4x4 | 96s | 7.2s | 15 533 | 10 | 62 | 1.3 | 0 |
| 533mm QR Mk II | 4x4 | 96s | 7.2s | 16 767 | 10 | 62 | 1.3 | 625 000 |
| Maximum Speed | |
|---|---|
| Stock | 33.5 kn |
Modifications
Cruiser - Neptune| SLOT 1 |
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| SLOT 3 |
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| SLOT 4 |
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Consumables
Cruiser - Neptune
| Accelerates repairs to damage modules, firefighting efforts and flooding recovery. |
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| Partially restores the ship's HP by repairing any light damage. |
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| Increases the guaranteed acquisition range of enemy ships and torpedoes, including those located within a smoke screen. |
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| Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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| Increases the efficiency of AA fire. |
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| Significantly increases guaranteed acquisition range of enemy ships, including those located within a smoke screen. |
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Player Opinion
Cruiser - NeptunePros:
- Outstanding main battery armament: her twelve 152mm rifles have an excellent rate of fire and turret traverse, as well as contributing to her AA defenses.
- Lots of long range torpedoes with better reload times than most other torpedo-armed cruisers at her tier.
- Excellent AA suite.
- Great set of consumables
- Good concealment.
Cons:
- Very weak armor; she can bounce 220mm rounds at certain angles, but will be easily penetrated by shells of a larger caliber.
- Huge citadel that rides quite high above the waterline; can be a shock to new players.
- Very high shell arcs, making it difficult to hit targets at long ranges.
- Somewhat sluggish due to her large size and long rudder shift time.
Performance
Changes
Cruiser - Neptune- Main battery reload time reduced from 5.0 s to 4.5 s
- Detectability range by sea reduced from 12.36 km to 12.05 km
- Detectability range by air reduced from 7.42 km to 7.23 km
- Detectability while firing in smoke reduced from 5.99 km to 5.76 km
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