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Nevada

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WoWsLIconBlack.pngShip Overview

Legends_Nevada_splash.png

Legends_Battleship_Icon.png Nevada — American • Tech Tree • Tier IV • Battleship.

A Nevada-class battleship belongig to the first series of the U.S. Navy's Standard-type battleships. She was commissioned in March 1916, and operated in the western Atlantic and the Caribbean until mid-1918, when she went to the British Isles to commence her World War I service.

WoWsLIconBlack.png Navy: USN
WoWsLIconBlack.png Ship: American
WoWsLIconBlack.png Nation: United States
WoWsLIconBlack.png Category: Tech Tree

WoWsLIconBlack.png Tier: IV
WoWsLIconBlack.png Class: Battleship
WoWsLIconBlack.png XP: 24 000

WoWsLIconBlack.png Entered Service: 1916
WoWsLIconBlack.png Ships in Series: 2
WoWsLIconBlack.png Predecessor: New York
WoWsLIconBlack.png Successors: Tennessee, North Carolina

━━ Ship Traits ━━

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Agile: Above average ability to change direction.

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Ironclad: Above average armor thickness. Greater resisitance to all forms of armor penetration.

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Slow: Below average maximum movement speed.



WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 41 000 48 200
• Armor (mm) 13 - 457 -
• Torpedo damage reduction (%) 18 18
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 17.5 20
• Turning circle radius (m) 610 610
• Rudder-shift time (sec) 20.5 13.4
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 12.9 -
• Detectability by air (km) 10.4 -
• Detectability while firing in smoke (km) 11.3 -
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 356mm Mk8 356mm Mk8
• Main artillery arrangement 2x2 2x2
• Main artillery name 2 356mm Mk9 356mm Mk9
• Main artillery arrangement 2 2x3 2x3
• Firing range (km) 13.3 14.6
• Reload time (sec) 34 34
• 180° turn time (sec) 60 60
• HE maximum damage 5000 5000
• HE fire chance (%) 30 30
• HE penetration (mm) 59 59
• AP maximum damage 10 300 10 300
• Sigma 1.8 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 127mm Mk27 127mm Mk27
• Arrangement 8x1 8x1
• Firing range (km) 4 4
• Reload time (sec) 4.5 4.5
• HE maximum damage 1800 1800
• HE fire chance (%) 9 9
• HE penetration (mm) 21 21
SECONDARY ARMAMENT 2 STOCK UPGRADED
• Name 127mm Mk7 127mm Mk7
• Arrangement 10x1 10x1
• Firing range (km) 4 4
• Reload time (sec) 7 7
• HE maximum damage 1800 1800
• HE fire chance (%) 6 6
• HE penetration (mm) 21 21
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 12.7mm Browning M2 mod. 2 20mm Oerlikon Mk4
• Arrangement 8x1 8x1
• DPS 30 29
• Range (km) 1.2 2
AA ARMAMENT 2 STOCK UPGRADED
• Name 76.2mm Mk10 28mm Mk2 mod. 2
• Arrangement 4x1 4x4
• DPS 8 27
• Range (km) 3 3.1
AA ARMAMENT 3 STOCK UPGRADED
• Name 127mm Mk27 127mm Mk27
• Arrangement 8x1 8x1
• DPS 58 58
• Range (km) 4.2 4.2


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Battleship - Nevada




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s) Purchase Price
Stock 41 000 13 457 18 2x2 20.5 0
Hull B 48 200 13 457 18 2x2 13.4 100 000




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
356mm Mk8 2x2 34 60 5000 30 10 300
356mm Mk8 2x2 34 60 5000 30 10 300
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 13.3 km 0
Targeting System Mk4 mod. 2 10 % 14.6 km 12 500
Legends_Engine.png Maximum Speed Purchase Price
Stock 17.5 kn 0
Engine: 24 800 hp 20 kn 12 500

Modifications

Battleship - Nevada
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
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AA Guns Mod 2
  • AA guns firing range +20%

Consumables

Battleship - Nevada
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Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and flooding recovery.
  • Duration: 20s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
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Partially restores the ship's HP by repairing any light damage.
  • HP per second: +240
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Catapult_Fighter.png
Catapult Fighter
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Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 3
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Observation Seaplane
Legends_dpadright.png
Temporarily tightens main battery shell grouping.
  • Main battery shell grouping: +10%
  • Duration: 30s
  • Reload time: 200s
  • Number of consumables: 2
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Reduces secondary battery dispersion and tightens shell grouping.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Battleship - Nevada

Pros:

  • Good main battery performance
  • Decent concealment for a battleship
  • Decent secondary batteries
  • Access to both types of consumable planesLegends_Catapult_Fighter.png, which most of its Tier IV American counterparts don't have



Cons:

  • Weak AA defenses
  • Sluggish handling
  • Low ship speed
  • Long main battery reload time


Performance


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