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Nevada

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Legends_Nevada_splash.png
Tier IV | Type: Battleship
Preceded bySucceeded by
New YorkTennessee
North Carolina
Cost 500 000
XP Required24 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints48 200 
Armor13 - 457 
Torpedo Damage Reduction18 %
Artillery
Main Battery
356mm Mk82x2 
356mm Mk92x3 
Firing Range14.6 km
Reload Time34 s
180 Turn Time60 s
HE Max Damage5000 
HE Fire Chance30 %
HE Penetration59 mm
AP Max Damage10 300 
Secondary Armament 1
127mm Mk278x1 
Firing Rangekm
Reload Time4.5 s
HE Max Damage1800 
HE Fire Chance%
HE Penetration21 mm
Secondary Armament 2
127mm Mk710x1 
Firing Rangekm
Reload Times
HE Max Damage1800 
HE Fire Chance%
HE Penetration21 mm
AA Defense
AA Armament 1
20mm Oerlikon Mk48x1 
DPS29 
Rangekm
AA Armament 2
28mm Mk2 mod. 24x4 
DPS27 
Range3.1 km
AA Armament 3
127mm Mk278x1 
DPS58 
Range4.2 km
Maneuverability
Maximum Speed20 kn
Turning Circle Radius610 m
Rudder Shift Time13.4 s
Concealment
Detectability by Sea12.9 km
Detectability by Air10.4 km
Detectability firing in smoke11.3 km
Legends_Nevada.png

Nevada — American Tech Tree Tier IV Battleship.

A Nevada-class battleship belongig to the first series of the U.S. Navy's Standard-type battleships. She was commissioned in March 1916, and operated in the western Atlantic and the Caribbean until mid-1918, when she went to the British Isles to commence her World War I service.

Entered Service: 1916
Ships in a series: 2


Ship Traits
Legends_Agile_trait.png Legends_Ironclad_trait.png Legends_Slow_trait.png
Agile:
Above average ability to change direction.
Ironclad:
Above average armor thickness. Greater resisitance to all forms of armor penetration.
Slow:
Below average maximum movement speed.


Modules




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s) Purchase Price
Stock 41 000 13 457 18 2x2 20.5 0
Hull B 48 200 13 457 18 2x2 13.4 100 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
356mm Mk8 2x2 34 60 5000 30 10 300
356mm Mk8 2x2 34 60 5000 30 10 300
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 13.3 km 0
Targeting System Mk4 mod. 2 10 % 14.6 km 12 500
Legends_Engine.png Maximum Speed Purchase Price
Stock 17.5 kn 0
Engine: 24 800 hp 20 kn 12 500

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 20s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +204
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Spotter_Plane.png
Spotter
Legends_dpadright.png
Temporarily tightens main battery shell grouping.
  • Main battery shell grouping: +100%
  • Duration: 30s
  • Reload time: 200s
  • Number of consumables: 2
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3

Player Opinion


Pros:

  • Good main battery performance
  • Decent concealment for a battleship
  • Decent secondary batteries
  • Access to both types of consumable planesLegends_Catapult_Fighter.png, which most of its Tier IV American counterparts don't have



Cons:

  • Weak AA defenses
  • Sluggish handling
  • Low ship speed
  • Long main battery reload time


Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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