Nicholas
Tier IV | Type: Destroyer | |
Cost (Special) |
STOCK STATS
Survivability
Hitpoints13 100 |
Armor6 - 21 mm |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
127mm Mk21 mod. 04x1 |
Firing Range9.9 km |
Reload Time4 s |
180° Turn Time12 s |
HE Maximum Damage1800 |
HE Fire Chance5 % |
HE Penetration21 mm |
AP Maximum Damage2100 |
Sigma2.0 |
Torpedoes
533mm triple4x3 |
Reload Time66 s |
180° Turn Time7.2 s |
Maximum Damage11 733 |
Detectability by Sea1.1 km |
Range5.5 km |
Speed56 kn |
AA Defense
AA Armament 1
12.7mm Browning M2 mod. 26x1 |
DPS23 |
Range1.2 km |
AA Armament 2
28mm Mk2 mod. 22x4 |
DPS14 |
Range3.1 km |
AA Armament 3
127mm Mk21 mod. 04x1 |
DPS13 |
Range5 km |
Maneuverability
Maximum Speed37 kn |
Turning Circle Radius600 m |
Rudder Shift Time2.7 s |
Concealment
Detectability by Sea6 km |
Detectability by Air3 km |
Detectability while firing in smoke2.3 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
---|---|---|---|---|---|---|---|
Stock | 13 100 | 6 | 21 | 0 | 4x1 | 4 | 2.7 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
127mm Mk21 mod. 0 | 4x1 | 4 | 12 | 1800 | 5 | 2100 |
Main Battery Firing Range | |
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Stock | 9.9 km |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
533mm triple | 4x3 | 66s | 7.2s | 11 733 | 5.5 | 56 | 1.1 |
Maximum Speed | |
---|---|
Stock | 37 kn |
Modifications
SLOT 1 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Smoke Generator
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Engine Boost
Temporarily increases the maximum ship speed. |
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Defensive AA Fire
Increases the efficiency of AA fire. |
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Player Opinion
Pros:
- Monstrous rate of fire.
- AA suite that can rip up some planes from Tier III aircraft carriers.
- Very wide torpedo launch arc and with 2 triple tubes on each side, 12 torpedoes can be launched at once.
- Very good HP pool at 13 100.
- AP penetration is surprisingly good for a destroyer, can give poorly-armored cruisers it face a nightmare when aimed correctly.
- Fast at 37 knots and reaches up to 40 knots with the Engine boostconsumable active.
- Access to the Defensive AA Fireconsumable, excellent for defending against enemy aircraft.
Cons:
- AA suite, despite being useful at the same tier, will have a very hard time against Tier V planes.
- Terrible main battery firing arc from its bow.
- Shell flight time is high, making aiming difficult at distance, especially against destroyers.
- Torpedoes are short-range (5.5 km).
Performance
Gallery
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