Odin
![Legends_Odin_splash.png](https://wiki.wgcdn.co/images/thumb/d/d9/Legends_Odin_splash.png/298px-Legends_Odin_splash.png)
Tier VII | Type: Battleship | |
Cost | Campaign Reward |
STOCK STATS
Survivability
Hitpoints62 700 |
Armor19 - 360 mm |
Torpedo Damage Reduction22 % |
Artillery
Main Battery
305mm L/56 SK C/393x3 |
Firing Range15.2 km |
Reload Time20 s |
180° Turn Time27.3 s |
HE Maximum Damage3600 |
HE Fire Chance27 % |
HE Penetration76 mm |
AP Maximum Damage9400 |
Sigma2.0 |
Secondary Armament 1
128mm L/61 KM406x2 |
Firing Range5 km |
Reload Time3.8 s |
HE Maximum Damage1500 |
HE Fire Chance5 % |
HE Penetration32 mm |
Secondary Armament 2
150mm L/60 SK C/252x3 |
Firing Range5 km |
Reload Time7.5 s |
HE Maximum Damage1700 |
HE Fire Chance8 % |
HE Penetration38 mm |
Torpedoes
533mm Vierling2x4 |
Reload Time90 s |
180° Turn Time7.2 s |
Maximum Damage13 700 |
Detectability by Sea1.3 km |
Range6 km |
Speed64 kn |
AA Defense
AA Armament 1
20mm Flakzwilling 384x2 |
DPS17 |
Range2 km |
AA Armament 2
20mm Flakvierling 386x4 |
DPS36 |
Range2 km |
AA Armament 3
55mm L/77 Gerät 58 Zwilling8x2 |
DPS195 |
Range5 km |
AA Armament 4
128mm L/61 KM406x2 |
DPS74 |
Range5.2 km |
Maneuverability
Maximum Speed30 kn |
Turning Circle Radius790 m |
Rudder Shift Time14.1 s |
Concealment
Detectability by Sea14.6 km |
Detectability by Air12.2 km |
Detectability while firing in smoke11.9 km |
Modules
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Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) |
---|---|---|---|---|---|---|---|
Stock | 62 700 | 19 | 360 | 22 | 3x3 | 2 | 14.1 |
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Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage |
---|---|---|---|---|---|---|
305mm L/56 SK C/39 | 3x3 | 20 | 27.3 | 3600 | 27 | 9400 |
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Main Battery Firing Range |
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Stock | 15.2 km |
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Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection |
---|---|---|---|---|---|---|---|
533mm Vierling | 2x4 | 90s | 7.2s | 13 700 | 6 | 64 | 1.3 |
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Maximum Speed |
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Stock | 30 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
![Legends_Damage_Control_Party.png](https://wiki.wgcdn.co/images/e/ed/Legends_Damage_Control_Party.png)
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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![Legends_Repair_Party.png](https://wiki.wgcdn.co/images/0/0e/Legends_Repair_Party.png)
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Partially restores the ship's HP by repairing light damage. |
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![Legends_Catapult_Fighter.png](https://wiki.wgcdn.co/images/0/00/Legends_Catapult_Fighter.png)
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Follows the ship and automatically attacks enemy aircraft. |
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![Legends_Sonar.png](https://wiki.wgcdn.co/images/e/e8/Legends_Sonar.png)
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Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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![Legends_Spotter_Plane.png](https://wiki.wgcdn.co/images/thumb/1/1d/Legends_Spotter_Plane.png/80px-Legends_Spotter_Plane.png)
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Temporarily tightens main battery shell grouping. |
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![Legends_EST.png](https://wiki.wgcdn.co/images/thumb/8/81/Legends_EST.png/80px-Legends_EST.png)
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Lower the dispersion and improve the shell grouping of your secondary armament. |
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Player Opinion
Pros:
- Good set of consumables
- Great armor scheme
- Good top speed at 30 knots
- Equipped with torpedoes
- Main battery guns have a good reload time and a high Sigma value
- Decent AA armament
Cons:
- Poor torpedo damage reduction
- Mediocre secondary armament
- Main turrets are easily incapacitated
- Small caliber main battery guns make it harder for Odin to deal high damage
- Torpedoes have poor forward firing arcs
Performance
Gallery
![WoWsLIconWhite.png](https://wiki.wgcdn.co/images/thumb/c/c6/WoWsLIconWhite.png/25px-WoWsLIconWhite.png)
![WoWsLIconWhite.png](https://wiki.wgcdn.co/images/thumb/c/c6/WoWsLIconWhite.png/25px-WoWsLIconWhite.png)
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