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Orkan

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Legends_Orkan_splash.png


Tier VI | Type: Destroyer
Cost (Doubloons)12 500
Stock Stats
Survivability
Hitpoints15 700 
Armor6 - 16 mm
Torpedo Damage Reduction%
Artillery
Main Battery
120mm QF Mk XI3x2 
Firing Range10.6 km
Reload Times
180 Turn Times
HE Max Damage1750 
HE Fire Chance%
HE Penetration20 mm
AP Max Damage2250 
Sigma2.0 
Secondary Armament 1
102mm/45 Mk V1x1 
Firing Rangekm
Reload Times
HE Max Damage1500 
HE Fire Chance%
HE Penetration17 mm
Torpedo
533mm QR Mk IV1x4 
Reload Time70 s
Max Damage10 700 
Detectability by Sea1.6 km
Rangekm
Speed65 kn
AA Defense
AA Armament 1
20mm Oerlikon Mk IV6x1 
DPS22 
Rangekm
AA Armament 2
40mm QF Mk VII1x4 
DPS13 
Range2.5 km
AA Armament 3
102mm/45 Mk V1x1 
DPS
Range3.5 km
AA Armament 4
120mm QF Mk XI3x2 
DPS15 
Range4.5 km
Maneuverability
Maximum Speed35 kn
Turning Circle Radius590 m
Rudder Shift Time3.1 s
Concealment
Detectability by Sea6.9 km
Detectability by Air3.4 km
Detectability firing in smoke2.4 km
Legends_Orkan.png

Orkan — Pan-European Premium Tier VI Destroyer.

An M-class destroyer built for the Royal Navy, but transferred to the Polish Navy shortly after being commissioned. Despite similarities with Lightning-class ships, Orkan boasted stronger AA defenses which were reinforced at the cost of a reduced number of torpedo tubes.

Orkan was released in the store on March 9th, 2021.

Entered Service: 1942
Ships in a series: 8


Ship Traits Premium
Legends_Sequential_trait.png Legends_Agile_trait.png Legends_Full_Circle_trait.png Legends_Money_Maker_trait.png
Sequential:
Torpedoes can be launched one by one.
Agile:
Above average ability to change direction.
Full Circle:
Main battery turrets can rotate the full 360 degrees.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 15 700 6 16 0 3x2 1 3.1
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
120mm QF Mk XI 3x2 5 9 1750 9 2250
Legends_Fire_Control.png Main Battery Firing Range
Stock 10.6 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm QR Mk IV 1x4 70s 7.2s 10 700 9 65 1.6
Legends_Engine.png Maximum Speed
Stock 35 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Engine_Boost.png
Engine Boost
Legends_dpadup.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Surveillance_Radar.png
Surveillance Radar
Legends_dpadright.png
Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen.
  • Range: 9km
  • Duration: 20s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion

Performance

Changes

Blossom in Gold

  • Surveillance Radar duration increased from 15 s to 20 s

Gallery


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