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Paolo Emilio

Paolo Emilio

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Legends_Paolo_Emilio_splash.png


Tier VII | Type: Destroyer
Cost (Global XP)750 000
Stock Stats
Survivability
Hitpoints24 400 
Armor6 - 60 mm
Torpedo Damage Reduction%
Artillery
Main Battery
125mm/45 OTO 19384x2 
Firing Range11.4 km
Reload Time10.7 s
180 Turn Time18 s
HE Max Damage1950 
HE Fire Chance%
HE Penetration23 mm
AP Max Damage3000 
Sigma2.0 
Torpedo
533mm tubo lanciasiluri3x4 
Reload Time120 s
Max Damage23 767 
Detectability by Sea1.7 km
Rangekm
Speed67 kn
AA Defense
AA Armament 1
13.2mm/76 Breda 19312x2 
DPS
Range1.2 km
AA Armament 2
20mm/70 Breda 19414x6 
DPS25 
Rangekm
AA Armament 3
135mm/45 OTO 19384x2 
DPS30 
Rangekm
Maneuverability
Maximum Speed43.5 kn
Turning Circle Radius810 m
Rudder Shift Time5.3 s
Concealment
Detectability by Seakm
Detectability by Air3.7 km
Detectability firing in smoke2.9 km
Legends_Paolo_Emilio.png

Paolo Emilio — Italian Premium Tier VII Destroyer.

The project of a relatively large and a very high-speed "armored reconnaissance ship" with a powerful main battery, developed by the Ansaldo company under Project UP 39. Paolo Emilio was the predecessor of the Capitani Romani-class light cruisers.

Paolo Emilio was released in the store on July 26th, 2021.


Year of Design: 1936


Ship Traits Premium
Legends_Big_Yield_trait.png Legends_Guns_Aplenty_trait.png Legends_Fast_trait.png Legends_Money_Maker_trait.png
Big Yield:
Above average torpedo damage.
Guns Aplenty:
A high number of guns allows for a lot of damage from a single salvo.
Fast:
Above average maximum movement speed.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 24 400 6 60 0 4x2 3 5.3
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
125mm/45 OTO 1938 4x2 10.7 18 1950 9 3000
Legends_Fire_Control.png Main Battery Firing Range
Stock 11.4 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm tubo lanciasiluri 3x4 120s 7.2s 23 767 6 67 1.7
Legends_Engine.png Maximum Speed
Stock 43.5 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 89s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Exhaust_Smoke.png
Exhaust Smoke Generator
Legends_dpadup.png
Uses the ship's exhaust fumes to create a smoke screen that significantly reduces the risk of being detected by the enemy, even while moving at full speed.
  • Duration: 30s
  • Dispersion time: 45s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion

Performance

Gallery


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