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Perth

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Legends_Perth_splash.png


Tier V | Type: Cruiser
Cost (Special)
Stock Stats
Survivability
Hitpoints27 100 
Armor10 - 100 mm
Torpedo Damage Reduction%
Artillery
Main Battery
152mm/50 Mk XXI4x2 
Firing Range14.2 km
Reload Time7.5 s
180 Turn Time25.7 s
HE Max Damage2100 
HE Fire Chance%
HE Penetration25 mm
AP Max Damage3100 
Sigma2.0 
Secondary Armament 1
102mm/45 QF Mk XIX4x2 
Firing Rangekm
Reload Times
HE Max Damage1500 
HE Fire Chance%
HE Penetration17 mm
Torpedo
533mm QR Mk IV2x4 
Reload Time96 s
Max Damage15 433 
Detectability by Sea1.3 km
Rangekm
Speed61 kn
AA Defense
AA Armament 1
12.7mm Mk III5x4 
DPS10 
Range1.2 km
AA Armament 2
20mm Oerlikon Mk IV2x1 
DPS
Rangekm
AA Armament 3
102mm/45 QF Mk XIX4x2 
DPS38 
Rangekm
Maneuverability
Maximum Speed33 kn
Turning Circle Radius640 m
Rudder Shift Time7.6 s
Concealment
Detectability by Sea11.3 km
Detectability by Air6.8 km
Detectability firing in smoke5.3 km
Legends_Perth.png

Perth — Commonwealth Premium Tier V Cruiser.

This warship was built in the UK, based on a reworked design of Leander-class cruiser with a modified arrangement of the propulsion unit. She was similar to her prototype in terms of armament, but had a different armor layout. In 1939, the ship was commissioned into the Royal Australian Navy.

Perth was temporarily purchasable in the store through a special currency related to the A Light in the Dark 2022 Halloween event, which took place from October 17th to November 7th of that same year.

Entered Service: 1936
Ships in a series: 3


Ship Traits Premium
Legends_Hidden_trait.png Legends_Agile_trait.png Legends_Clearing_Fog_trait.png Legends_Money_Maker_trait.png
Hidden:
Good concealment means the ship can get closer to enemies before being detected.
Agile:
Above average ability to change direction.
Clearing Fog:
Limited smoke screen duration.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 27 100 10 100 0 4x2 2 7.6
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
152mm/50 Mk XXI 4x2 7.5 25.7 2100 9 3100
Legends_Fire_Control.png Main Battery Firing Range
Stock 14.2 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm QR Mk IV 2x4 96s 7.2s 15 433 8 61 1.3
Legends_Engine.png Maximum Speed
Stock 33 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 2.8km
  • Detection of ships: 4km
  • Duration: 92s
  • Reload time: 180s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadright.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpaddown.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 90s
  • Dispersion time: 10s
  • Reload time: 160s
  • Number of consumables: 3
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 3

Player Opinion

Performance

Gallery


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