Petropavlovsk
![Legends_Petropavlovsk_splash.png](https://wiki.wgcdn.co/images/thumb/2/28/Legends_Petropavlovsk_splash.png/298px-Legends_Petropavlovsk_splash.png)
Tier VIII | Type: Cruiser | |
Preceded by | Succeeded by |
Riga | none |
Cost | 25 000 000 |
XP Required | 300 000 |
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints45 500 |
Armor16 - 300 |
Torpedo Damage Reduction19 % |
Artillery
Main Battery
220mm/65 SM-63x3 |
Firing Range16.2 km |
Reload Time14.5 s |
180 Turn Time38.3 s |
HE Maximum Damage3050 |
HE Fire Chance14 % |
HE Penetration37 mm |
AP Maximum Damage5750 |
Sigma1.85 |
Secondary Armament 1
130mm/60 BL-109A6x2 |
Firing Range5 km |
Reload Time4 s |
HE Maximum Damage1800 |
HE Fire Chance8 % |
HE Penetration22 mm |
AA Defense
AA Armament 1
57mm ZIF-756x4 |
DPS150 |
Range4 km |
AA Armament 2
130mm/60 BL-109A6x2 |
DPS167 |
Range5.7 km |
Maneuverability
Maximum Speed32.5 kn |
Turning Circle Radius990 m |
Rudder Shift Time12.1 s |
Concealment
Detectability by Sea14.4 km |
Detectability by Air8.7 km |
Detectability while firing in smoke9.1 km |
Modules
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Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Rudder Shift (s) | Purchase Price |
---|---|---|---|---|---|---|---|
Stock | 40 000 | 16 | 300 | 19 | 3x3 | 15.8 | 0 |
Hull B | 45 500 | 16 | 300 | 19 | 3x3 | 12.1 | 5 000 000 |
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Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | Purchase Price |
---|---|---|---|---|---|---|---|
220mm/65 SM-6 | 3x3 | 15.5 | 42.9 | 3050 | 14 | 5750 | 0 |
220mm/65 SM-6 | 3x3 | 14.5 | 38.3 | 3050 | 14 | 5750 | 625 000 |
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Firing Range Increase (%) | Main Battery Firing Range | Purchase Price |
---|---|---|---|
Stock | 0 % | 14.7 km | 0 |
Targeting System X mod. 2 | 10 % | 16.2 km | 625 000 |
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Maximum Speed |
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Stock | 32.5 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
![Legends_Damage_Control_Party.png](https://wiki.wgcdn.co/images/e/ed/Legends_Damage_Control_Party.png)
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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![Legends_Sonar.png](https://wiki.wgcdn.co/images/e/e8/Legends_Sonar.png)
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Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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![Legends_Surveillance_Radar.png](https://wiki.wgcdn.co/images/1/1c/Legends_Surveillance_Radar.png)
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Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen. |
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![Legends_Repair_Party.png](https://wiki.wgcdn.co/images/0/0e/Legends_Repair_Party.png)
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Partially restores the ship's HP by repairing light damage. |
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![Legends_DFAA.png](https://wiki.wgcdn.co/images/thumb/2/2d/Legends_DFAA.png/80px-Legends_DFAA.png)
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Increases the efficiency of AA fire. |
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Player Opinion
Pros:
- Good set of consumables
- Great armor scheme
- Amazing AP shell characteristics
- Main turrets can rotate 360 degrees
- Good, long-ranged AA suite
Cons:
- Slow turret traverse time
- Lacks access to torpedoes
- Smaller HP pool than Dmitri Donskoi
Performance
Changes
- Credit-earning rate reduced by 5%
Gallery
![WoWsLIconWhite.png](https://wiki.wgcdn.co/images/thumb/c/c6/WoWsLIconWhite.png/25px-WoWsLIconWhite.png)
![WoWsLIconWhite.png](https://wiki.wgcdn.co/images/thumb/c/c6/WoWsLIconWhite.png/25px-WoWsLIconWhite.png)
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