Plymouth
Tier VII | Type: Cruiser | |
Cost (Doubloons) | 17 500 |
Variants | Perfect 10 |
STOCK STATS
Survivability
Hitpoints41 000 |
Armor13 - 114 mm |
Torpedo Damage Reduction21 % |
Artillery
Main Battery
152mm/50 BL Mk XXIII4x4 |
Firing Range15.2 km |
Reload Time6.5 s |
180° Turn Time22.5 s |
AP Maximum Damage3100 |
Sigma2.05 |
Secondary Armament 1
102mm/45 QF Mk XIX6x2 |
Firing Range5 km |
Reload Time3 s |
HE Maximum Damage1500 |
HE Fire Chance6 % |
HE Penetration17 mm |
Torpedoes
533mm QR Mk II2x4 |
Reload Time96 s |
180° Turn Time7.2 s |
Maximum Damage16 767 |
Detectability by Sea1.3 km |
Range10 km |
Speed62 kn |
AA Defense
AA Armament 1
20mm Oerlikon Mk V12x2 |
DPS73 |
Range2 km |
AA Armament 2
40mm Bofors Mk VII8x1 |
DPS70 |
Range3.5 km |
AA Armament 3
40mm/39 QF Mark VII6x4 |
DPS77 |
Range2.5 km |
AA Armament 4
102mm/45 QF Mk XIX6x2 |
DPS56 |
Range5 km |
Maneuverability
Maximum Speed31.5 kn |
Turning Circle Radius680 m |
Rudder Shift Time10.1 s |
Concealment
Detectability by Sea12 km |
Detectability by Air7.2 km |
Detectability while firing in smoke5.7 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
---|---|---|---|---|---|---|---|
Stock | 41 000 | 13 | 114 | 21 | 4x4 | 2 | 10.1 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max AP Damage | |
---|---|---|---|---|
152mm/50 BL Mk XXIII | 4x4 | 6.5 | 22.5 | 3100 |
Main Battery Firing Range | |
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Stock | 15.2 km |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
533mm QR Mk II | 2x4 | 96s | 7.2s | 16 767 | 10 | 62 | 1.3 |
Maximum Speed | |
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Stock | 31.5 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Sonar
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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Smoke Generator
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Defensive AA Fire
Increases the efficiency of AA fire. |
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Surveillance Radar
Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen. |
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Player Opinion
Pros:
- Excellent set of consumables.
- Great concealment.
- Good maneuverability.
- Sixteen main battery guns and eight torpedoes.
- Extremely good AP shells that shred all types of enemy ships.
- Strong main battery layout allowing eight guns brought to bear when bow or stern in.
Cons:
- Weak armor protection.
- Only four torpedoes per side.
- No access to HE shells.
- Poor main battery firing angles.
- Weak AA defenses.
Performance
Gallery
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