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Plymouth

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WoWsLIconBlack.pngShip Overview

Legends_Plymouth_splash.png

Legends_Cruiser_Icon2.png Plymouth — British • Premium • Tier VII • Cruiser.

The initial variant of the design of the third series of Town-class cruisers with unique armament comprising sixteen 152 mm guns in quadruple turrets.

Plymouth was released in the store on September 19th, 2022.

WoWsLIconBlack.png Navy: UK
WoWsLIconBlack.png Ship: British
WoWsLIconBlack.png Nation: United Kingdom
WoWsLIconBlack.png Category: Premium

WoWsLIconBlack.png Tier: VII
WoWsLIconBlack.png Class: Cruiser

WoWsLIconBlack.png Year of Design: 1936
WoWsLIconBlack.png Variants: Perfect 10

━━ Ship Traits ━━

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Sequential: Torpedoes can be launched one by one.

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Guns Aplenty: A high number of guns allows for a lot of damage from a single salvo.

Legends_Flair_for_Piercing_trait.png
Flair for Piercing: Equipped with AP shells only.

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Money Maker: Grants a significant bonus to XP and credit earnings.


WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 41 000 -
• Armor (mm) 13 - 114 -
• Torpedo damage reduction (%) 21 -
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 31.5 -
• Turning circle radius (m) 680 -
• Rudder-shift time (sec) 10.1 -
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 12 -
• Detectability by air (km) 7.2 -
• Detectability while firing in smoke (km) 5.7 -
Torpedoes
TORPEDOES STOCK UPGRADED
• Name 533mm QR Mk II -
• Arrangement 2x4 -
• Reload time (sec) 96 -
• 180° turn time (sec) 7.2 -
• Maximum simulated damage 16 767 -
• Detectability by sea (km) 1.3 -
• Range (km) 10 -
• Speed (kt) 62 -
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 152mm/50 BL Mk XXIII -
• Main artillery arrangement 4x4 -
• Firing range (km) 15.2 -
• Reload time (sec) 6.5 -
• 180° turn time (sec) 22.5 -
• AP maximum damage 3100 -
• Sigma 2.05 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 102mm/45 QF Mk XIX -
• Arrangement 6x2 -
• Firing range (km) 5 -
• Reload time (sec) 3 -
• HE maximum damage 1500 -
• HE fire chance (%) 6 -
• HE penetration (mm) 17 -
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 20mm Oerlikon Mk V -
• Arrangement 12x2 -
• DPS 73 -
• Range (km) 2 -
AA ARMAMENT 2 STOCK UPGRADED
• Name 40mm Bofors Mk VII -
• Arrangement 8x1 -
• DPS 70 -
• Range (km) 3.5 -
AA ARMAMENT 3 STOCK UPGRADED
• Name 40mm/39 QF Mark VII -
• Arrangement 6x4 -
• DPS 77 -
• Range (km) 2.5 -
AA ARMAMENT 4 STOCK UPGRADED
• Name 102mm/45 QF Mk XIX -
• Arrangement 6x2 -
• DPS 56 -
• Range (km) 5 -


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - Plymouth



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 41 000 13 114 21 4x4 2 10.1





Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max AP Damage
152mm/50 BL Mk XXIII 4x4 6.5 22.5 3100
Legends_Fire_Control.png Main Battery Firing Range
Stock 15.2 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm QR Mk II 2x4 96s 7.2s 16 767 10 62 1.3
Legends_Engine.png Maximum Speed
Stock 31.5 kn

Modifications

Cruiser - Plymouth
SLOT 1
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Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
Legends_Supercharges.png
Supercharges
  • Main battery range +5%
  • AP shell and bomb penetration multiplier +10%
  • Main battery shell grouping -5%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder-shift time -25%
SLOT 3
Legends_Chromium_Plated_Barrels.png
Chromium Plated Barrels
  • Main battery dispersion -5%
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder-shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Launchers Mod 3
  • Torpedo launcher reload time -15%
  • Risk of torpedo launchers becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Main battery dispersion -3%
  • Main battery range +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Cooldown time for all consumables -10%
  • Average AA damage per second +25%

Consumables

Cruiser - Plymouth
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Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and flooding recovery.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
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Partially restores the ship's HP by repairing any light damage.
  • HP per second: +205
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Sonar.png
Sonar
Legends_dpadright.png
Increases the guaranteed acquisition range of enemy ships and torpedoes, including those located within a smoke screen.
  • Detection of torpedoes: 3.4km
  • Detection of ships: 4.9km
  • Duration: 100s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Smoke_Generator.png
Smoke Generator
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Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 15s
  • Dispersion time: 113s
  • Reload time: 240s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadright.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2
Legends_Surveillance_Radar.png
Radar
Legends_dpaddown.png
Significantly increases guaranteed acquisition range of enemy ships, including those located within a smoke screen.
  • Range: 9.9km
  • Duration: 40s
  • Reload time: 180s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - Plymouth

Pros:

  • Excellent set of consumables.
  • Great concealment.
  • Good maneuverability.
  • Sixteen main battery guns and eight torpedoes.
  • Extremely good AP shells that shred all types of enemy ships.
  • Strong main battery layout allowing eight guns brought to bear when bow or stern in.



Cons:

  • Weak armor protection.
  • Only four torpedoes per side.
  • No access to HE shells.
  • Poor main battery firing angles.
  • Weak AA defenses.


Performance


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