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Pobeda

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Legends_Pobeda_splash.png
Tier VII | Type: Aircraft Carrier
Preceded bySucceeded by
Serovnone
Cost 23 000 000
XP Required260 000
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints55 200 
Armor12 - 150 
Torpedo Damage Reduction%
Aircraft
Torpedo Bombers
Plane NameSukhoi SU-2 
Hit Points1700 
Maximum Speed166 kt
Attack Unit Size
Aircraft per Squadron
Detectability Range10 km
Torpedoes in Payload
Maximum Torpedo Damage4600 
Torpedo Speed40 kt
Torpedo Rangekm
Aircraft Maximum Flight Range25 km
Aircraft Restoration Time126 s
Aircraft on Deck14 
Aircraft per Restoration
Skip Bombers
Plane NameSukhoi SU-2 
Hit Points1600 
Maximum Speed171 kt
Attack Unit Size
Aircraft per Squadron
Detectability Range10 km
Bombs in Payload
HE Maximum Bomb Damage8500 
HE Fire-Setting Chance28 %
HE Bomb Penetration33 mm
Aircraft Maximum Flight Range27 km
Aircraft Restoration Time126 s
Aircraft on Deck14 
Aircraft per Restoration
Bomb Skip Count
Artillery
Secondary Armament 1
130mm/58 SM2-16x2 
Firing Rangekm
Reload Times
HE Max Damage1800 
HE Fire Chance%
HE Penetration21 mm
AA Defense
AA Armament 1
45mm SM-1616x2 
DPS181 
Range3.5 km
AA Armament 2
130mm/58 SM2-16x2 
DPS101 
Rangekm



Maneuverability
Maximum Speed33.5 kn
Turning Circle Radius1090 m
Rudder Shift Time14.9 s
Concealment
Detectability by Sea13.9 km
Detectability by Air9.7 km
Legends_Pobeda.png

Pobeda — Soviet Tech Tree Tier VII Aircraft Carrier.

A variant of a large aircraft carrier project based on the hull of a Kronshtadt-class cruiser. The Ship's main artillery armament comprises 130 mm dual-purpose mounts.


Year of Design: 1950

Ship Traits
Legends_Trait_Camaraderie.png Legends_Trait_JATO_Unit.png Legends_Trait_Skip_Bombers.png
Camaraderie: All the aircraft in the attack group drop bombs when bombarding a target. JATO Unit: Increased carrier-based aircraft takeoff speed. Skip Bombers: Bombs from aicraft skip off the surface of the water before hitting the target.

Modules

Legends_Hull.png Ship Hit Points Rudder Shift (s) AA Mounts Purchase Price
Stock 53 200 20.9 22 0
Hull B 55 200 14.9 22 4 650 000
Legends_Fire_Control.png Skip Bomber Hit Points Maximum Speed Maximum Bomb Damage Purchase Price
Stock 1450 162 7500 0
Upgraded 1600 171 8500 580 000
Legends_Fire_Control.png Torpedo Bomber Hit Points Maximum Speed Maximum Torpedo Damage Purchase Price
Stock 1800 158 4600 0
Upgraded 1700 166 4600 580 000

Modifications

SLOT 1
Legends_Steering_Gears_Mod_1.png
Secondary Battery Mod 1
  • Secondary battery firing range +10%
  • Secondary battery dispersion -10%
Legends_Steering_Gears_Mod_1.png
Flight Control Mod 1
  • Aicraft restoration time -15%
SLOT 2
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
Legends_Steering_Gears_Mod_1.png
Air Groups Mod 2
  • Bombers HP +3%
  • Torpedo Bombers HP +3%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
SLOT 4
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%
Legends_Steering_Gears_Mod_1.png
Air Groups Mod 3
  • Aircraft return speed +25%
  • Bombers HP +4%
  • Torpedo Bombers HP +4%
Legends_Steering_Gears_Mod_1.png
Flight Control Mod 2
  • Aicraft cruise speed +5%

Consumables - Ship

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 60s
  • Reload time: 90s
  • The number of consumables is unlimited
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadup.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 600s
  • Reload time: 40s
  • Number of consumables: 4

Consumables - Aircraft

Legends_Patrol_Fighters.png
Patrol Fighters
Legends_dpadup.png
Patrol the area and automatically attack enemy aircraft.
  • Duration: 60s
  • Reload time: 10s
  • Number of consumables: 3
Legends_Evasive_Maneuver.png
Evasive Maneuver
Legends_dpadright.png
Incoming damage to your squadron is reduced by 50% while the consumable is active.
  • Duration: 10s
  • Reload time: 150s
  • Number of consumables: 2
Legends_Return_to_CV.png
Return to Carrier
Legends_dpaddown.png
All aircraft return to Carrier.

Player Opinion

Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png