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République

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Legends_République_splash.png


Tier VIII | Type: Battleship
Cost Campaign Reward
Stock Stats
Survivability
Hitpoints76 000 
Armor4 - 590 mm
Torpedo Damage Reduction55 %
Artillery
Main Battery
431mm/50 Mle 19402x4 
Firing Range17.6 km
Reload Time25 s
180 Turn Time36 s
HE Max Damage6000 
HE Fire Chance48 %
HE Penetration72 mm
AP Max Damage14 000 
Sigma2.0 
Secondary Armament 1
127mm/54 Mle 19488x2 
Firing Rangekm
Reload Times
HE Max Damage1800 
HE Fire Chance%
HE Penetration21 mm
Secondary Armament 2
152mm/55 Mle 19503x3 
Firing Rangekm
Reload Times
HE Max Damage2200 
HE Fire Chance12 %
HE Penetration25 mm
AA Defense
AA Armament 1
57mm/60 ACAD Mle 195112x2 
DPS306 
Range4.5 km
AA Armament 2
127mm/54 Mle 19488x2 
DPS126 
Range5.2 km
AA Armament 3
152mm/55 Mle 19503x3 
DPS33 
Rangekm
Maneuverability
Maximum Speed30 kn
Turning Circle Radius980 m
Rudder Shift Time18.3 s
Concealment
Detectability by Sea16.1 km
Detectability by Air12.9 km
Detectability firing in smoke16 km
Legends_République.png

République — French Premium Tier VIII Battleship.

A version of the battleship design of the post-war period. Her main distinguishing features were very powerful AA guns and 431 mm main battery guns, which were developed in France in the late 1930s.

République was first released as the final reward of the L'Ambassadeur campaign, which took place from July 25th to August 29th, 2022. The ship is now available in the store for 1 400 000 Global XP.


Year of Design: 1946


Ship Traits Premium
Legends_Fast_trait.png Legends_Reloader_trait.png Legends_Trait_Full_Ahead.png Legends_Money_Maker_trait.png
Fast:
Above average maximum movement speed.
Reloader:
Above average main battery reload time.
Full Ahead:
Can be equipped with Engine Boost.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 76 000 4 590 55 2x4 18.3
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
431mm/50 Mle 1940 2x4 25 36 6000 48 14 000
Legends_Fire_Control.png Main Battery Firing Range
Stock 17.6 km
Legends_Engine.png Maximum Speed
Stock 30 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
Legends_Armament_Durability_Mod_1.png
Armament Durability Mod 1
  • Main battery survivability +50%
  • Secondary battery survivability +50%
  • Survivability of AA mounts +50%
  • Maximum HP -5%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 15s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +380
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3
Legends_Engine_Boost.png
Engine Boost
Legends_dpaddown.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 180s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion

Performance

Gallery


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