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Resistance

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Legends_Resistance_splash.png


Tier VI | Type: Battleship
Cost (Doubloons)12 500
Stock Stats
Survivability
Hitpoints59 000 
Armor16 - 330 mm
Torpedo Damage Reduction13 %
Artillery
Main Battery
381mm/42 Mk I3x2 
Firing Range15.8 km
Reload Time24 s
180 Turn Time45 s
HE Max Damage5350 
HE Fire Chance34 %
HE Penetration95 mm
AP Max Damage12 000 
Sigma2.0 
Secondary Armament 1
114mm/45 Mark II BD4x2 
Firing Rangekm
Reload Times
HE Max Damage1700 
HE Fire Chance%
HE Penetration19 mm
Torpedo
533mm PR Mk II8x1 
Reload Time95 s
Max Damage15 867 
Detectability by Sea1.3 km
Range10.5 km
Speed61 kn
AA Defense
AA Armament 1
20mm Oerlikon Mk IV26x1 
DPS94 
Rangekm
AA Armament 2
20mm Oerlikon Mk V20x2 
DPS122 
Rangekm
AA Armament 3
40mm/39 Vickers QF Mk.VII3x4 
DPS39 
Range2.5 km
AA Armament 4
40mm/39 QF Mark VIII1x8 
DPS20 
Range2.5 km
Maneuverability
Maximum Speed29.9 kn
Turning Circle Radius840 m
Rudder Shift Time14.3 s
Concealment
Detectability by Sea14.1 km
Detectability by Air11.3 km
Detectability firing in smoke12.9 km
Legends_Resistance.png

Resistance — British Premium Tier VI Battleship.

During World War I, British battleship construction slowed to a halt, leading to the orders for some ships being canceled. Two ships, Renown and Repulse, were saved to become battlecruisers—Resistance would have been the third member of the Renown class.

Resistance was released in the store on October 2nd, 2023.

Entered Service: 1916
Ships in a series: 2


Ship Traits Premium
Legends_Reloader_trait.png Legends_Trait_Full_Ahead.png Legends_Hidden_trait.png Legends_Money_Maker_trait.png
Reloader:
Above average main battery reload time.
Full Ahead:
Can be equipped with Engine Boost.
Hidden:
Good concealment means the ship can get closer to enemies before being detected.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 59 000 16 330 13 3x2 8 14.3
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
381mm/42 Mk I 3x2 24 45 5350 34 12 000
Legends_Fire_Control.png Main Battery Firing Range
Stock 15.8 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm PR Mk II 8x1 95s 15s 15 867 10.5 61 1.3
Legends_Engine.png Maximum Speed
Stock 29.9 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 15s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +295
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 120s
  • Number of consumables: 2
Legends_Sonar.png
Sonar
Legends_dpaddown.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3km
  • Detection of ships: 4.2km
  • Duration: 94s
  • Reload time: 180s
  • Number of consuambles: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpaddown.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2

Player Opinion

Performance

Changes

The Stars Align

  • Main battery AP shell damage increased from 11 350 to 12 000
  • Ship HP increased from 55 200 to 59 000
  • Bow HP increased from 2800 to 3000
  • Hull HP increased from 41 400 to 44 300
  • Magazine HP increased from 27 600 to 29 500
  • Steering gear HP increased from 16 600 to 17 700
  • Superstructure HP increased from 4000 to 4200
  • Casemate HP increased from 8700 to 9300
  • Engine HP increased from 55 200 to 59 000

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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