Resistance
![Legends_Resistance_splash.png](https://wiki.wgcdn.co/images/thumb/9/93/Legends_Resistance_splash.png/298px-Legends_Resistance_splash.png)
Tier VI | Type: Battleship | |
Cost (Doubloons) | 12 500 |
STOCK STATS
Survivability
Hitpoints59 000 |
Armor16 - 330 mm |
Torpedo Damage Reduction13 % |
Artillery
Main Battery
381mm/42 Mk I3x2 |
Firing Range15.8 km |
Reload Time24 s |
180° Turn Time45 s |
HE Maximum Damage5350 |
HE Fire Chance34 % |
HE Penetration95 mm |
AP Maximum Damage12 000 |
Sigma2.1 |
Secondary Armament 1
114mm/45 Mark II BD4x2 |
Firing Range5 km |
Reload Time5 s |
HE Maximum Damage1700 |
HE Fire Chance8 % |
HE Penetration19 mm |
Torpedoes
533mm PR Mk II8x1 |
Reload Time95 s |
180° Turn Time15 s |
Maximum Damage15 867 |
Detectability by Sea1.3 km |
Range10.5 km |
Speed61 kn |
AA Defense
AA Armament 1
20mm Oerlikon Mk IV26x1 |
DPS94 |
Range2 km |
AA Armament 2
20mm Oerlikon Mk V20x2 |
DPS122 |
Range2 km |
AA Armament 3
40mm/39 Vickers QF Mk.VII3x4 |
DPS39 |
Range2.5 km |
AA Armament 4
40mm/39 QF Mark VIII1x8 |
DPS20 |
Range2.5 km |
AA Armament 5
114mm/45 Mark II BD4x2 |
DPS36 |
Range5 km |
Maneuverability
Maximum Speed29.9 kn |
Turning Circle Radius840 m |
Rudder Shift Time14.3 s |
Concealment
Detectability by Sea14.1 km |
Detectability by Air11.3 km |
Detectability while firing in smoke12.9 km |
Modules
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Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) |
---|---|---|---|---|---|---|---|
Stock | 59 000 | 16 | 330 | 13 | 3x2 | 8 | 14.3 |
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Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage |
---|---|---|---|---|---|---|
381mm/42 Mk I | 3x2 | 24 | 45 | 5350 | 34 | 12 000 |
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Main Battery Firing Range |
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Stock | 15.8 km |
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Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection |
---|---|---|---|---|---|---|---|
533mm PR Mk II | 8x1 | 95s | 15s | 15 867 | 10.5 | 61 | 1.3 |
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Maximum Speed |
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Stock | 29.9 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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Consumables
![Legends_Damage_Control_Party.png](https://wiki.wgcdn.co/images/e/ed/Legends_Damage_Control_Party.png)
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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![Legends_Repair_Party.png](https://wiki.wgcdn.co/images/0/0e/Legends_Repair_Party.png)
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Partially restores the ship's HP by repairing light damage. |
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![Legends_Engine_Boost.png](https://wiki.wgcdn.co/images/7/7d/Legends_Engine_Boost.png)
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Temporarily increases the maximum ship speed. |
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![Legends_Sonar.png](https://wiki.wgcdn.co/images/e/e8/Legends_Sonar.png)
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Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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![Legends_DFAA.png](https://wiki.wgcdn.co/images/thumb/2/2d/Legends_DFAA.png/80px-Legends_DFAA.png)
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Increases the efficiency of AA fire. |
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Player Opinion
Pros:
- Great set of consumables
- Good top speed
- Equipped with 4 torpedoes per side with the turning mechanic, allowing better firing angles
- Great main battery reload time and accuracy
- Decent rudder shift time
Cons:
- Large turning circle radius
- Most of the important AA DPS is short range
- Cannot equip the Observation Seaplane
consumable
- Due to the turning mechanic, torpedoes take longer to arm
- Low torpedo damage reduction
Performance
Changes
- Main battery AP shell damage increased from 11 350 to 12 000
- Ship HP increased from 55 200 to 59 000
- Bow HP increased from 2800 to 3000
- Hull HP increased from 41 400 to 44 300
- Magazine HP increased from 27 600 to 29 500
- Steering gear HP increased from 16 600 to 17 700
- Superstructure HP increased from 4000 to 4200
- Casemate HP increased from 8700 to 9300
- Engine HP increased from 55 200 to 59 000
- Bow and stern plating increased from 16 to 26 mm
Gallery
![WoWsLIconWhite.png](https://wiki.wgcdn.co/images/thumb/c/c6/WoWsLIconWhite.png/25px-WoWsLIconWhite.png)
![WoWsLIconWhite.png](https://wiki.wgcdn.co/images/thumb/c/c6/WoWsLIconWhite.png/25px-WoWsLIconWhite.png)
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