Rooke
Ship Overview

Rooke — British
Tech Tree Tier VI Battleship.
The K2 and K3 battlecruiser projects, presented in 1920, were deemed to be unfeasible due to their huge size. The designers of these projects later came up with the J3 version: a smaller variant of the ship, armed with 15-inch (381 mm) guns housed in three turrets and with her displacement reduced by 10,000 metric tons. Such a ship could use any dry dock fit for Hood and could also pass through the important Suez or Panama canals.
Navy: UK
Ship: British
Nation: United Kingdom
Category: Tech Tree
Tier: VI
Class: Battleship
Cost: 9 000 000
XP: 143 000
━━ Ship Traits ━━
Survivability
| SURVIVBILITY | STOCK | UPGRADED |
|---|---|---|
| Hitpoints | 52 600 | 59 200 |
| Armor (mm) | 16 - 457 | - |
| Torpedo damage reduction (%) | 13 | 13 |
Maneuverability
| MANEUVERABILITY | STOCK | UPGRADED |
|---|---|---|
| Maximum speed (kt) | 31.9 | 31.9 |
| Turning circle radius (m) | 950 | 950 |
| Rudder-shift time (sec) | 20.8 | 14.9 |
Concealment
| CONCEALMENT | STOCK | UPGRADED |
|---|---|---|
| Detectability by sea (km) | 14.1 | - |
| Detectability by air (km) | 11.3 | - |
| Detectability while firing in smoke (km) | 12.9 | - |
Torpedoes
| TORPEDOES | STOCK | UPGRADED |
|---|---|---|
| Name | 533mm PR Mk II | 533mm PR Mk II |
| Arrangement | 4x1 | 4x1 |
| Reload time (sec) | 95 | 95 |
| 180° turn time (sec) | 15 | 15 |
| Maximum simulated damage | 15 867 | 15 867 |
| Detectability by sea (km) | 1.3 | 1.3 |
| Range (km) | 8 | 8 |
| Speed (kt) | 61 | 61 |
Main Artillery
| MAIN BATTERY | STOCK | UPGRADED |
|---|---|---|
| Main artillery name | 381mm/45 Mk VII | 381mm/45 Mk VII |
| Main artillery arrangement | 3x3 | 3x3 |
| Firing range (km) | 14.4 | 15.8 |
| Reload time (sec) | 34 | 31 |
| 180° turn time (sec) | 32.7 | 30 |
| HE maximum damage | 5350 | 5350 |
| HE fire chance (%) | 34 | 34 |
| HE penetration (mm) | 64 | 64 |
| AP maximum damage | 11 400 | 11 400 |
| Sigma | 1.6 | - |
Secondary Artillery
| SECONDARY ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 114mm/45 Mark II BD | 114mm/45 Mark II BD |
| Arrangement | 6x2 | 6x2 |
| Firing range (km) | 5 | 5 |
| Reload time (sec) | 5 | 5 |
| HE maximum damage | 1700 | 1800 |
| HE fire chance (%) | 8 | 8 |
| HE penetration (mm) | 19 | 19 |
| SECONDARY ARMAMENT 2 | STOCK | UPGRADED |
| Name | 152mm/50 Mk XXII | 152mm/50 Mk XXII |
| Arrangement | 8x2 | 8x2 |
| Firing range (km) | 5 | 5 |
| Reload time (sec) | 12 | 12 |
| HE maximum damage | 2150 | 2150 |
| HE fire chance (%) | 9 | 9 |
| HE penetration (mm) | 25 | 25 |
Anti-Aircraft Artillery
| AA ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 20mm Oerlikon MK.IIIA | 20mm Oerlikon Mk.IIIA |
| Arrangement | 16x1 | 16x1 |
| DPS | 58 | 58 |
| Range (km) | 2 | 2 |
| AA ARMAMENT 2 | STOCK | UPGRADED |
| Name | 40mm Vickers 2-PDR. Mk VII | 20mm Oerlikon Mk V |
| Arrangement | 10x4 | 16x2 |
| DPS | 140 | 98 |
| Range (km) | 2.5 | 2 |
| AA ARMAMENT 3 | STOCK | UPGRADED |
| Name | 114mm/45 Mark II BD | 40mm Vickers 2-PDR. Mk VII |
| Arrangement | 6x2 | 4x4 |
| DPS | 53 | 56 |
| Range (km) | 5 | 2.5 |
Modules
Battleship - Rooke| Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
|---|---|---|---|---|---|---|---|---|
| Stock | 52 600 | 16 | 457 | 13 | 3x3 | 4 | 20.8 | 0 |
| Hull B | 59 200 | 16 | 457 | 13 | 3x3 | 4 | 14.9 | 1 800 000 |
| Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | Purchase Price | |
|---|---|---|---|---|---|---|---|
| 381mm/45 Mk VII | 3x3 | 34 | 32.7 | 5350 | 34 | 11 400 | 0 |
| 381mm/45 Mk VII | 3x3 | 31 | 30 | 5350 | 34 | 11 400 | 225 000 |
| Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
|---|---|---|---|
| Stock | 0 % | 14.4 km | 0 |
| Targeting System Mk VII mod. 2 | 10 % | 15.8 km | 225 000 |
| Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
|---|---|---|---|---|---|---|---|
| 533mm PR Mk II | 4x1 | 95s | 15s | 15 867 | 8 | 61 | 1.3 |
| 533mm PR Mk II | 4x1 | 95s | 15s | 15 867 | 8 | 61 | 1.3 |
| Maximum Speed | |
|---|---|
| Stock | 31.9 kn |
Modifications
Battleship - Rooke| SLOT 1 |
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| SLOT 2 |
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| SLOT 3 |
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Consumables
Battleship - Rooke
| Accelerates repairs to damage modules, firefighting efforts and flooding recovery. |
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| Partially restores the ship's HP by repairing any light damage. |
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| Temporarily increases the ship's maximum speed according to its base parameters with no bonuses applied. |
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| Increases the efficiency of AA fire. |
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| Reduces secondary battery dispersion and tightens shell grouping. |
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Player Opinion
Battleship - RookePros:
- Decent main battery accuracy
- Fast turret traverse
- Torpedoes, with the torpedo turning mechanic
- Strong mid and short range AA defenses
- High top speed with improved acceleration
- Good set of consumables
Cons:
- Weak armor protection.
- Very low torpedo damage reduction
- Only two torpedoes per side, with longer arming time and minimum arming distance
- Very weak long range AA defenses
- Large turning circle radius
Performance
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