Rooke
Tier VI | Type: Battleship | |
Preceded by | Succeeded by |
Renown | Hawke Duncan |
Cost | 9 000 000 |
XP Required | 143 000 |
Stock Stats
Upgraded Stats
Survivability
Hitpoints59 200 |
Armor16 - 457 |
Torpedo Damage Reduction13 % |
Artillery
Main Battery
381mm/45 Mk VII3x3 |
Firing Range15.8 km |
Reload Time31 s |
180 Turn Time30 s |
HE Max Damage5350 |
HE Fire Chance34 % |
HE Penetration64 mm |
AP Max Damage11 400 |
Secondary Armament 1
114mm/45 Mark II BD6x2 |
Firing Range5 km |
Reload Time5 s |
HE Max Damage1800 |
HE Fire Chance8 % |
HE Penetration19 mm |
Secondary Armament 2
152mm/50 Mk XXII8x2 |
Firing Range5 km |
Reload Time12 s |
HE Max Damage2150 |
HE Fire Chance9 % |
HE Penetration25 mm |
Torpedo
533mm PR Mk II4x1 |
Reload Time95 s |
Max Damage15 867 |
Detectability by Sea1.3 km |
Range8 km |
Speed61 kn |
AA Defense
AA Armament 1
20mm Oerlikon Mk.IIIA16x1 |
DPS58 |
Range2 km |
AA Armament 2
20mm Oerlikon Mk V16x2 |
DPS98 |
Range2 km |
AA Armament 3
40mm Vickers 2-PDR. Mk VII4x4 |
DPS56 |
Range2.5 km |
AA Armament 4
40mm/39 QF Mark VIII6x8 |
DPS119 |
Range2.5 km |
Maneuverability
Maximum Speed31.9 kn |
Turning Circle Radius950 m |
Rudder Shift Time14.9 s |
Concealment
Detectability by Sea14.1 km |
Detectability by Air11.3 km |
Detectability firing in smoke12.9 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|---|
Stock | 52 600 | 16 | 457 | 13 | 3x3 | 4 | 20.8 | 0 |
Hull B | 59 200 | 16 | 457 | 13 | 3x3 | 4 | 14.9 | 1 800 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | Purchase Price | |
---|---|---|---|---|---|---|---|
381mm/45 Mk VII | 3x3 | 34 | 32.7 | 5350 | 34 | 11 400 | 0 |
381mm/45 Mk VII | 3x3 | 31 | 30 | 5350 | 34 | 11 400 | 225 000 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 14.4 km | 0 |
Targeting System Mk VII mod. 2 | 10 % | 15.8 km | 225 000 |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
533mm PR Mk II | 4x1 | 95s | 15s | 15 867 | 8 | 61 | 1.3 |
533mm PR Mk II | 4x1 | 95s | 15s | 15 867 | 8 | 61 | 1.3 |
Maximum Speed | |
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Stock | 31.9 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Engine Boost
Temporarily increases the maximum ship speed. |
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Defensive AA Fire
Increases the efficiency of AA fire. |
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Enhanced Secondary Targeting
Lower the dispersion and improve the shell grouping of your secondary armament. |
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Player Opinion
Performance
Gallery
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