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Schlieffen

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Legends_Schlieffen_splash.png
Tier Legendary | Type: Battleship
Preceded bySucceeded by
Prinz Rupprechtnone
Cost (Research Bureau)30 000 000
STOCK STATS
Survivability
Hitpoints76 100 
Armor19 - 380 mm
Torpedo Damage Reduction25 %
Artillery
Main Battery
420mm/50 SK L/50 Drh LC/19184x2 
Firing Range16.6 km
Reload Time32 s
180° Turn Time30 s
HE Maximum Damage4600 
HE Fire Chance27 %
HE Penetration105 mm
AP Maximum Damage12 950 
Sigma1.7 
Secondary Armament 1
105mm L/65 Dop. L. C/3712x2 
Firing Rangekm
Reload Time4.4 s
HE Maximum Damage1200 
HE Fire Chance%
HE Penetration20 mm
Secondary Armament 2
150mm L/55 MLC/368x2 
Firing Rangekm
Reload Time10.2 s
HE Maximum Damage1700 
HE Fire Chance%
HE Penetration38 mm
Torpedoes
533mm Vierling4x4 
Reload Time160 s
180° Turn Time7.2 s
Maximum Damage16 533 
Detectability by Sea1.2 km
Rangekm
Speed54 kn
AA Defense
AA Armament 1
30mm Flak 3812x4 
DPS172 
Rangekm
AA Armament 2
55mm L/77 Gerat 58 Zwilling3x2 
DPS73 
Rangekm
AA Armament 3
105mm L/65 Dop. L. C/3112x2 
DPS200 
Range4.5 km


Maneuverability
Maximum Speed34.1 kn
Turning Circle Radius970 m
Rudder Shift Time16.1 s
Concealment
Detectability by Sea15.8 km
Detectability by Air12.7 km
Detectability while firing in smoke15.7 km
Legends_Schlieffen.png

Schlieffen — German Legendary Tier Battleship.

A high-speed battleship that inherited numerous traits of German battlecruisers of the World War I period. Her main armament is represented by 420 mm guns.

Schlieffen was released as a Bureau project reward on March 6th, 2023.


Year of Design: 1944

Ship Traits
Legends_Secondary_Reach_trait.png Legends_Extended_Sonar_trait.png Legends_Fast_trait.png
Secondary Reach: Above average secondary battery range. Extended Sonar: Sonar's range increased. Fast: Above average maximum movement speed.


Modules



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 76 100 19 380 25 4x2 4 16.1



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
420mm/50 SK L/50 Drh LC/1918 4x2 32 30 4600 27 12 950
Legends_Fire_Control.png Main Battery Firing Range
Stock 16.6 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm Vierling 4x4 160s 7.2s 16 533 8 54 1.2
Legends_Engine.png Maximum Speed
Stock 34.1 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 10s
  • Reload time: 40s
  • Number of consumables: 3
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +381
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3
Legends_Sonar.png
Sonar
Legends_dpaddown.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3.9km
  • Detection of ships: 5.7km
  • Duration: 118s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion


Pros:

  • Good set of consumables
  • Very high top speed at 34.1 knots
  • Heavy arsenal of torpedoes; 8 per side with good damage and decent range
  • Secondary guns have great range, good reload time, improved accuracy and high penetration



Cons:

  • Poor armor and torpedo damage reduction
  • Mediocre turning circle radius
  • Low HP pool
  • Main turrets are easily incapacitated


Performance

Changes

All in Black

  • Main battery reload time increased from 30 to 32 s
  • Secondary battery 150 mm gun reload time increased from 8.0 to 10.2 s
  • Secondary battery 105 mm gun reload time increased from 3.5 to 4.4 s

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png