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Schröder

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WoWsLIconBlack.pngShip Overview

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Legends_Cruiser_Icon2.png Schröder — German • Premium • Tier VIII • Cruiser.

Drawing on experience gained in World War I, during the late 1920s, Germany began to consider the idea of developing a large surface raider. The projects had to account for Great Britain's intention to limit battleship armament to a maximum caliber of 12 inches (305 mm) in upcoming naval conferences. Therefore, under the proposed designs, the standard displacement varied between 17,500 and 25,000 tons, while the armament consisted of four turrets housing eight 12-inch guns, accompanied by a strong secondary battery of 5.9-inch (150 mm) guns.

Schröder was released as the final reward of the Lion of Flanders campaign, which took place from February 19th to March 25th, 2024.

WoWsLIconBlack.png Navy: GER
WoWsLIconBlack.png Ship: German
WoWsLIconBlack.png Nation: Germany
WoWsLIconBlack.png Category: Premium

WoWsLIconBlack.png Tier: VIII
WoWsLIconBlack.png Class: Cruiser

WoWsLIconBlack.png Year of Design: 1945

━━ Ship Traits ━━

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Big Guns: This ship is armed with high-caliber main battery guns.

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Secondary Reach: Above average secondary battery range.

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Ironclad: Above average armor thickness. Greater resisitance to all forms of armor penetration.

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Money Maker: Grants a significant bonus to XP and credit earnings.


WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 59 300 -
• Armor (mm) 16 - 305 -
• Torpedo damage reduction (%) 22 -
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 32.5 -
• Turning circle radius (m) 840 -
• Rudder-shift time (sec) 13.6 -
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 13.1 -
• Detectability by air (km) 7.9 -
• Detectability while firing in smoke (km) 10 -
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 305mm/50 SK L/50 Drh LC/1925 -
• Main artillery arrangement 4x2 -
• Firing range (km) 15.7 -
• Reload time (sec) 18 -
• 180° turn time (sec) 25.7 -
• HE maximum damage 3150 -
• HE fire chance (%) 22 -
• HE penetration (mm) 51 -
• AP maximum damage 7700 -
• Sigma 2.05 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 128mm L/61 KM40 -
• Arrangement 10x2 -
• Firing range (km) 6.8 -
• Reload time (sec) 3.4 -
• HE maximum damage 1500 -
• HE fire chance (%) 5 -
• HE penetration (mm) 32 -
SECONDARY ARMAMENT 2 STOCK UPGRADED
• Name 150mm L/60 SK C/25 -
• Arrangement 3x3 -
• Firing range (km) 6.8 -
• Reload time (sec) 6.6 -
• HE maximum damage 1700 -
• HE fire chance (%) 8 -
• HE penetration (mm) 38 -
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 28mm Flakvierling 38 -
• Arrangement 8x4 -
• DPS 48 -
• Range (km) 2 -
AA ARMAMENT 2 STOCK UPGRADED
• Name 55mm L/77 Gerät 58 Zwilling -
• Arrangement 7x2 -
• DPS 171 -
• Range (km) 5 -
AA ARMAMENT 3 STOCK UPGRADED
• Name 128mm L/61 KM40 -
• Arrangement 10x2 -
• DPS 124 -
• Range (km) 5.2 -


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - Schröder



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 59 300 16 305 22 4x2 13.6



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
305mm/50 SK L/50 Drh LC/1925 4x2 18 25.7 3150 22 7700
Legends_Fire_Control.png Main Battery Firing Range
Stock 15.7 km
Legends_Engine.png Maximum Speed
Stock 32.5 kn

Modifications

Cruiser - Schröder
SLOT 1
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Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
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Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
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Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
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AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
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Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
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Steering Gears Mod 2
  • Rudder-shift time -25%
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Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
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Chromium Plated Barrels
  • Main battery dispersion -5%
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Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
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Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
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Steering Gears Mod 3
  • Rudder-shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Main battery dispersion -3%
  • Main battery range +5%
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AA Guns Mod 3
  • Cooldown time for all consumables -10%
  • Average AA damage per second +25%

Consumables

Cruiser - Schröder
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Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and flooding recovery.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
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Sonar
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Increases the guaranteed acquisition range of enemy ships and torpedoes, including those located within a smoke screen.
  • Detection of torpedoes: 3.9km
  • Detection of ships: 5.7km
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
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Temporarily increases the ship's maximum speed according to its base parameters with no bonuses applied.
  • Maximum speed: +15%
  • Duration: 150s
  • Reload time: 70s
  • Number of consumables: 3
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Repair Party
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Partially restores the ship's HP by repairing any light damage.
  • HP per second: +296
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 2
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Defensive AA Fire
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Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2
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Enhanced Secondary Targeting
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Reduces secondary battery dispersion and tightens shell grouping.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - Schröder

Pros:

  • Excellent survivability and armor for a cruiser
  • Numerous secondary battery guns
  • Good firing angles
  • Decent base top speed for her size, plus an Engine BoostLegends_Engine_Boost.pngconsumable
  • Good concealment for a large cruiser



Cons:

  • Vulnerable citadel
  • Mediocre maneuverability
  • No torpedo armament for close-ranged brawls


Performance

History

Cruiser - Schröder

Admiral Shröder is based on a Reichsmarine (Weimar Republic Navy) proposal for a 17 500 tons battlecruiser, dated from 1928. The project asked for a battlecruiser armed with eight 12 inches/305mm guns in four twin turrets, a secondary armament of nine 5.9 inches/150mm guns (the same as those of the K class, the Königsberg class) and with six torpedo tubes, three per side. Her armour would be the same as the Deutschland class which were then being designed (represented in-game by the premium ship Admiral Graf Spee) but with a higher speed of 34 knots compared to the 28 of the Panzerschiffe, and with less range. It’s interesting to note her propulsion system is composed of turbines like the traditional german battlecruiser, rather than a diesel system like the Deutschland class.

In World of Warships Legends, the ship is named after the German Admiral Ludwig von Schröder, following the Reichsmarine, then Kriegsmarine tradition of naming ships after major navy figures.

Admiral Shröder is represented in-game with a fictional 1944 modernisation. Her hull shape and main gun layout are accurate to the historical design, but she’s fitted with an atlantic bow (where her historical blueprints had a bow similar to Deutschland and Scharnhorst class as-built) and a full reconstruction of her structure to fit newer technology such as radar. She also lost both torpedo racks for five twin 12.7 cm/61 KM40 turrets on each flank to boost her AA defence and secondary armament ; however, while being historic and intended for naval usage, those guns were never used on Kriegsmarine ships. She’s also fitted with 55mm L/77 Gerät 58 Zwilling, a kind of AA gun planned for the Zerstörer 1942C class (represented in-game by the Legendary Ship Z-52) but never put into service. Schröder lack both catapult of the design in favour of her new secondary armament. Finally, she’s slower than her historical design, going 32.5 knots instead of the 34 intended.


Source :

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