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Shōkaku

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Legends_Shōkaku_splash.png
Tier VII | Type: Aircraft Carrier
Preceded bySucceeded by
RyūjōHakuryū
Cost 23 000 000
XP Required260 000
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints51 400 
Armor6 - 215 
Torpedo Damage Reduction25 %
Aircraft
Torpedo Bombers
Plane NameAichi B7A2 
Hit Points2500 
Maximum Speed176 kt
Attack Unit Size
Aircraft per Squadron
Detectability Range7.5 km
Torpedoes in Payload
Maximum Torpedo Damage6100 
Torpedo Speed47 kt
Torpedo Range5.5 km
Aircraft Maximum Flight Range32 km
Aircraft Restoration Time106 s
Aircraft on Deck18 
Aircraft per Restoration
Dive Bombers
Plane NameAichi B7A2 
Hit Points2550 
Maximum Speed181 kt
Attack Unit Size
Aircraft per Squadron
Detectability Range7.5 km
Bombs in Payload
HE Maximum Bomb Damage6000 
HE Fire-Setting Chance38 %
HE Bomb Penetration43 mm
Aircraft Maximum Flight Range34 km
Aircraft Restoration Time106 s
Aircraft on Deck18 
Aircraft per Restoration
Artillery
Secondary Armament 1
127mm Type89 Mod. 22x2 
Firing Range4.5 km
Reload Times
HE Max Damage2100 
HE Fire Chance%
HE Penetration21 mm
Secondary Armament 2
127mm Type89 A16x2 
Firing Range4.5 km
Reload Times
HE Max Damage2100 
HE Fire Chance%
HE Penetration21 mm
AA Defense
AA Armament 1
25mm/60 Type96 Mod. 132x1 
DPS58 
Range3.1 km
AA Armament 2
25mm Type96 Mod. 120x3 
DPS122 
Range3.1 km
AA Armament 3
127mm Type89 Mod. 22x2 
DPS20 
Rangekm
AA Armament 4
127mm Type89 A16x2 
DPS61 
Rangekm


Maneuverability
Maximum Speed34 kn
Turning Circle Radius1130 m
Rudder Shift Time13.1 s
Concealment
Detectability by Sea13.8 km
Detectability by Air9.6 km
Legends_Shōkaku.png

Shōkaku — Japanese Tech Tree Tier VII Aircraft Carrier.

This heavy aircraft carrier was designed on the basis of the Hiryu class using the experience gained in building ships of the same type. Compared to her predecessor, she was larger and boasted superior armor and AA armament. During World War II, the ship's AA capabilities were significantly enhanced.

Entered Service: 1941
Ships in a series: 2

Ship Traits
Legends_Trait_Stealthy_Aircraft.png Legends_Trait_Fast_Aircraft.png Legends_Big_Yield_trait.png
Stealthy Aircraft: Aircraft with good concealment. Fast Aircraft: Aicraft with above-average speed. Big Yield: Above average torpedo damage.

Modules

Legends_Hull.png Ship Hit Points Rudder Shift (s) AA Mounts Purchase Price
Stock 50 100 18.3 44 0
Hull B 51 400 13.1 60 4 650 000
Legends_Fire_Control.png Dive Bomber Hit Points Maximum Speed Maximum Bomb Damage Purchase Price
Stock 22300 174 5500 0
Upgraded 2550 181 6000 580 000
Legends_Fire_Control.png Torpedo Bomber Hit Points Maximum Speed Maximum Torpedo Damage Purchase Price
Stock 2500 169 6100 0
Upgraded 2500 176 6100 580 000

Modifications

SLOT 1
Legends_Steering_Gears_Mod_1.png
Secondary Battery Mod 1
  • Secondary battery firing range +10%
  • Secondary battery dispersion -10%
Legends_Steering_Gears_Mod_1.png
Flight Control Mod 1
  • Aicraft restoration time -15%
SLOT 2
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
Legends_Steering_Gears_Mod_1.png
Air Groups Mod 2
  • Bombers HP +3%
  • Torpedo Bombers HP +3%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
SLOT 4
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%
Legends_Steering_Gears_Mod_1.png
Air Groups Mod 3
  • Aircraft return speed +25%
  • Bombers HP +4%
  • Torpedo Bombers HP +4%
Legends_Steering_Gears_Mod_1.png
Flight Control Mod 2
  • Aicraft cruise speed +5%

Consumables - Ship

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 60s
  • Reload time: 90s
  • The number of consumables is unlimited
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadup.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 600s
  • Reload time: 40s
  • Number of consumables: 4

Consumables - Aircraft

Legends_Patrol_Fighters.png
Patrol Fighters
Legends_dpadup.png
Patrol the area and automatically attack enemy aircraft.
  • Duration: 60s
  • Reload time: 10s
  • Number of consumables: 3
Legends_Evasive_Maneuver.png
Evasive Maneuver
Legends_dpadright.png
Incoming damage to your squadron is reduced by 50% while the consumable is active.
  • Duration: 10s
  • Reload time: 150s
  • Number of consumables: 2
Legends_Return_to_CV.png
Return to Carrier
Legends_dpaddown.png
All aircraft return to Carrier.

Player Opinion

Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png