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WoWsLIconBlack.pngShip Overview

Legends_Shchors_splash.png

Legends_Cruiser_Icon.png Shchors — Soviet • Tech Tree • Tier VI • Cruiser.

This ship was designed as a light "squadron escorting" cruiser (Project 28). She boasted a high speed and powerful artillery but was inferior to foreign counterparts of her time in armor protection.

WoWsLIconBlack.png Navy: USSR
WoWsLIconBlack.png Ship: Soviet
WoWsLIconBlack.png Nation: U.S.S.R
WoWsLIconBlack.png Categoy: Tech Tree

WoWsLIconBlack.png Tier: VI
WoWsLIconBlack.png Class: Cruiser
WoWsLIconBlack.png Cost: 9 000 000
WoWsLIconBlack.png XP: 143 000

WoWsLIconBlack.png Year of Design: 1937
WoWsLIconBlack.png Predecessor: Budyonny
WoWsLIconBlack.png Successors: Chapayev, Dmitri Donskoi

━━ Ship Traits ━━

Legends_Sure_Shot_trait.png
Sure Shot: Shells with a good ballistic trajectory maintain velocity, making aiming easier.

Legends_Pyromania_trait.png
Pyromania: Above average chance for HE shells to cause a fire.

Legends_Compromising_trait.png
Compromising: High caliber AP shells overpen the armor, but may still arm, depending on shell velocity.



WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 27 900 32 200
• Armor (mm) 13 - 100 -
• Torpedo Damage Reduction (%) 0 0
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum Speed (kn) 35.5 35.5
• Turning Circle Radius (m) 900 900
• Rudder Shift Time (sec) 12.4 8.8
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by Sea (km) 13.5 -
• Detectability by Air (km) 8.1 -
• Detectability while firing in smoke (km) 6.9 -
Torpedos
TORPEDOS STOCK UPGRADED
• Name 533mm triple 39-U 533mm quad N-7
• Arrangement 2x3 2x4
• Reload Time (sec) 76 101
• 180° Turn Time (sec) 7.2 7.2
• Maximum Damage 15 100 15 100
• Detectability by Sea (km) 1.4 1.4
• Range (km) 4 4
• Speed (kn) 70 70
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main Artillery Name 152mm/57 MK-5 152mm/57 MK-5 U
• Main Artillery Arrangement 4x3 4x3
• Firing Range (km) 13.9 15.3
• Reload Time (sec) 8 8
• 180° Turn Time (sec) 25 25
• HE Maximum Damage 2200 2300
• HE Fire Chance (%) 12 12
• HE Penetration (mm) 25 25
• AP Maximum Damage 3300 3400
• Sigma 2.0 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 100mm/56 B-34 100mm/56 B-54
• Arrangement 6x1 4x2
• Firing Range (km) 4.5 4.5
• Reload Time (sec) 4 3.8
• HE Maximum Damage 1400 1400
• HE Fire Chance (%) 6 6
• HE Penetration (mm) 17 17
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 12.7mm DSHKM-2B 12.7mm DSHKM-2B
• Arrangement 4x2 4x2
• DPS 20 20
• Range (km) 1.2 1.2
AA ARMAMENT 2 STOCK UPGRADED
• Name 37mm 46-K 37mm 46-K
• Arrangement 2x4 6x4
• DPS 24 73
• Range (km) 3.5 3.5
AA ARMAMENT 3 STOCK UPGRADED
• Name 100mm/56 B-34 100mm/56 B-54
• Arrangement 6x1 4x2
• DPS 17 40
• Range (km) 3.5 5


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - Shchors




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 27 900 13 100 0 4x3 2 12.4 0
Hull B 32 200 13 100 0 4x3 2 8.8 1 800 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
152mm/57 MK-5 4x3 8 25 2200 12 3300 0
152mm/57 MK-5 U 4x3 8 25 2300 12 3400 225 000
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 13.9 km 0
Targeting System VI mod. 2 10 % 15.3 km 225 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm triple 39-U 2x3 76s 7.2s 15 100 4 70 1.4
533mm quad N-7 2x4 101s 7.2s 15 100 4 70 1.4
Legends_Engine.png Maximum Speed
Stock 35.5 kn

Modifications

Cruiser - Shchors
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%

Consumables

Cruiser - Shchors
Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3km
  • Detection of ships: 4.2km
  • Duration: 94s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 3
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2
Legends_Surveillance_Radar.png
Surveillance Radar
Legends_dpadright.png
Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen.
  • Range: 9km
  • Duration: 15s
  • Reload time: 180s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - Shchors

Pros:

  • High top speed at 35.5 knots
  • Decent DPM and HE fire-setting chances
  • Good main battery range and shell ballistics
  • Access to the Surveillance RadarLegends_Surveillance_Radar.pngconsumable



Cons:

  • Abysmal torpedo range
  • Poor armor and vulnerable citadel
  • Large turning circle radius


Performance


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