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Sims

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Legends_Sims_splash.png


Tier VI | Type: Destroyer
Cost (Doubloons)12 500
Stock Stats
Survivability
Hitpoints13 800 
Armor1 - 20 mm
Torpedo Damage Reduction%
Artillery
Main Battery
127mm Mk30 mod. 04x1 
Firing Range10.8 km
Reload Time3.3 s
180 Turn Time5.3 s
HE Max Damage1800 
HE Fire Chance%
HE Penetration21 mm
AP Max Damage2100 
Sigma2.0 
Torpedo
533mm quadruple2x4 
Reload Time87 s
Max Damage11 600 
Detectability by Sea1.3 km
Range5.5 km
Speed65 kn
AA Defense
AA Armament 1
12.7mm Browning M2 mod. 24x1 
DPS15 
Range1.2 km
AA Armament 2
20mm Oerlikon Mk42x1 
DPS
Rangekm
AA Armament 3
127mm Mk30 mod. 04x1 
DPS43 
Rangekm
Maneuverability
Maximum Speed38.5 kn
Turning Circle Radius500 m
Rudder Shift Time2.7 s
Concealment
Detectability by Sea7.1 km
Detectability by Air3.6 km
Detectability firing in smoke2.6 km
Legends_Sims.png

Sims — American Premium Tier VI Destroyer.

A well-armed high-speed destroyer with excellent maneuverability. High rate of fire and excellent aiming speeds for her dual-purpose artillery mounts ensured good firepower and efficient AA defenses for her time.

Sims was released in the store on February 1st, 2021.

Entered Service: 1939
Ships in a series: 12


Ship Traits Premium
Legends_Extended_Smoke_trait.png Legends_Nimble_Aim_trait.png Legends_Low_Velocity_trait.png Legends_Money_Maker_trait.png
Extended Smoke:
Increased smoke screen duration.
Nimble Aim:
Above average main battery traverse speed. Gives an edge in close quarters combat.
Sluggish Shot:
Difficult to aim at long distances, but the trajectory allows for effective fire from cover.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 13 800 1 20 0 4x1 2 2.7
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
127mm Mk30 mod. 0 4x1 3.3 5.3 1800 5 2100
Legends_Fire_Control.png Main Battery Firing Range
Stock 10.8 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
533mm quadruple 2x4 87s 7.2s 11 600 5.5 65 1.3 0
533mm quadruple 2x4 72s 7.2s 8500 9.2 49 1 0
Legends_Engine.png Maximum Speed
Stock 38.5 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 27s
  • Dispersion time: 121s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion


Pros:

  • Two centerline-mounted quadruple torpedo launchers, each one able to fire to both sides.
  • Guns have very fast turret traverse; they are always on target.
  • High rate of fire from her main battery.
  • Good top speed.
  • Outstanding maneuverability with a turning circle radius of only 500m and a 2.7 seconds rudder-shift time.



Cons:

  • Stock torpedoes are very short-ranged (5.5 km).
  • Alternative torpedoes deal very little damage and are very slow.
  • Like all American destroyers equipped with 127mm guns, she suffers from the notorious 'rainbow' shell arc; it's hard to hit ships at long range.
  • Weak AA defenses.
  • Has one less main battery gun than Benson and Kidd.
  • Mediocre concealment, which is worse than all the other Tier VI American destroyers.


Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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