Sims
Ship Overview
Sims — American
Premium Tier VI Destroyer.
A well-armed high-speed destroyer with excellent maneuverability. High rate of fire and excellent aiming speeds for her dual-purpose artillery mounts ensured good firepower and efficient AA defenses for her time.
Sims was released in the store on February 1st, 2021.
Navy: USN
Ship: American
Nation: United States
Category: Premium
Tier: VI
Class: Destroyer
Cost: (Doubloons) 12 500
Entered Service: 1939
Ships in Series: 12
Variants: Sims B
━━ Ship Traits ━━
Survivability
| SURVIVBILITY | STOCK | UPGRADED |
|---|---|---|
| Hitpoints | 15 000 | - |
| Armor (mm) | 1 - 20 | - |
| Torpedo damage reduction (%) | 0 | - |
Maneuverability
| MANEUVERABILITY | STOCK | UPGRADED |
|---|---|---|
| Maximum speed (kt) | 38.5 | - |
| Turning circle radius (m) | 500 | - |
| Rudder-shift time (sec) | 2.7 | - |
Concealment
| CONCEALMENT | STOCK | UPGRADED |
|---|---|---|
| Detectability by sea (km) | 7.1 | - |
| Detectability by air (km) | 3.6 | - |
| Detectability while firing in smoke (km) | 2.6 | - |
Torpedoes
| TORPEDOES | STOCK | UPGRADED |
|---|---|---|
| Name | 533mm quadruple | 533mm quadruple |
| Arrangement | 2x4 | 2x4 |
| Reload time (sec) | 87 | 72 |
| 180° turn time (sec) | 7.2 | 7.2 |
| Maximum simulated damage | 11 600 | 9667 |
| Detectability by sea (km) | 1.3 | 1 |
| Range (km) | 7 | 10.5 |
| Speed (kt) | 65 | 49 |
Main Artillery
| MAIN BATTERY | STOCK | UPGRADED |
|---|---|---|
| Main artillery name | 127mm Mk30 mod. 0 | - |
| Main artillery arrangement | 4x1 | - |
| Firing range (km) | 10.8 | - |
| Reload time (sec) | 3.1 | - |
| 180° turn time (sec) | 5.3 | - |
| HE maximum damage | 1800 | - |
| HE fire chance (%) | 5 | - |
| HE penetration (mm) | 21 | - |
| AP maximum damage | 2100 | - |
| Sigma | 2.0 | - |
Anti-Aircraft Artillery
| AA ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 12.7mm Browning M2 mod. 2 | - |
| Arrangement | 4x1 | - |
| DPS | 15 | - |
| Range (km) | 1.2 | - |
| AA ARMAMENT 2 | STOCK | UPGRADED |
| Name | 20mm Oerlikon Mk4 | - |
| Arrangement | 2x1 | - |
| DPS | 7 | - |
| Range (km) | 2 | - |
| AA ARMAMENT 3 | STOCK | UPGRADED |
| Name | 127mm Mk30 mod. 0 | - |
| Arrangement | 4x1 | - |
| DPS | 43 | - |
| Range (km) | 5 | - |
Modules
Destroyer - Sims| Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
|---|---|---|---|---|---|---|---|
| Stock | 15 000 | 1 | 20 | 0 | 4x1 | 2 | 2.7 |
| Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
|---|---|---|---|---|---|---|
| 127mm Mk30 mod. 0 | 4x1 | 3.1 | 5.3 | 1800 | 5 | 2100 |
| Main Battery Firing Range | |
|---|---|
| Stock | 10.8 km |
| Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | Purchase Price | |
|---|---|---|---|---|---|---|---|---|
| 533mm quadruple | 2x4 | 87s | 7.2s | 11 600 | 7 | 65 | 1.3 | 0 |
| 533mm quadruple | 2x4 | 72s | 7.2s | 9667 | 10.5 | 49 | 1 | 0 |
| Maximum Speed | |
|---|---|
| Stock | 38.5 kn |
Modifications
Destroyer - Sims| SLOT 1 |
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| SLOT 2 |
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| SLOT 3 |
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Consumables
Destroyer - Sims
| Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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| Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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| Temporarily increases the maximum ship speed. |
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Player Opinion
Destroyer - SimsPros:
- Two centerline-mounted quadruple torpedo launchers, each one able to fire to both sides.
- Guns have very fast turret traverse; they are always on target.
- High rate of fire from her main battery.
- Good top speed.
- Outstanding maneuverability with a turning circle radius of only 500m and a 2.7 seconds rudder-shift time.
Cons:
- Alternative torpedoes deal very little damage and are very slow.
- Like all American destroyers equipped with 127mm guns, she suffers from the notorious 'rainbow' shell arc; it's hard to hit ships at long range.
- Weak AA defenses.
- Has one less main battery gun than Benson and Kidd.
- Mediocre concealment, which is worse than all the other Tier VI American destroyers.
Performance
Changes
Destroyer - Sims- Main battery reload time reduced from 3.34 s to 3.1 s
- Ship HP increased from 13 800 to 15 000
- Engine HP increased from 13 800 to 15 000
- Bow HP increased from 2100 to 2300
- Stern HP increased from 1200 to 1300
- Hull HP increased from 10 400 to 11 300
- Steering gear HP increased from 4100 to 4500
- Superstructure HP increased from 900 to 1000
- Stock torpedo range increased from 5.49 km to 6.99 km
- Upgraded torpedo range increased from 9.15 km to 10.5 km
- Upgraded torpedo alpha damage increased from 8500 to 9667
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