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Smith A

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Legends_Smith_A_splash.png
Tier II | Type: Destroyer
Cost (Special)
VariantsSmith
Stock Stats
Survivability
Hitpoints7300 
Armor6 - 10 mm
Torpedo Damage Reduction%
Artillery
Main Battery
76.2mm Mk55x1 
Firing Range5x1 km
Reload Time3.5 s
180 Turn Time18 s
HE Max Damage1100 
HE Fire Chance%
HE Penetration13 mm
AP Max Damage1100 
Sigma2.0 
Torpedo
457mm single3x1 
Reload Time12 s
Max Damage8433 
Detectability by Sea0.9 km
Rangekm
Speed57 kn
Maneuverability
Maximum Speed35 kn
Turning Circle Radius480 m
Rudder Shift Times
Concealment
Detectability by Sea5.4 km
Detectability by Air2.8 km
Detectability firing in smokekm
Legends_Smith_A.png

Smith A — American Premium Tier II Destroyer.

The first U.S. Navy destroyer designed to operate on the high seas. Unlike all destroyers built before, she was equipped with a turbine power unit and uniform caliber main guns.

Entered Service: 1909
Ships in a series: 5


Ship Traits Premium
Legends_Rapid_Reload_trait.png Legends_Modest_Guns_trait.png Legends_Money_Maker_trait.png
Rapid Reload:
Above-average torpedo reload speed.
Modest Guns:
The ship is armed with low-caliber main battery guns.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 7300 6 10 0 5x1 3 2
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
76.2mm Mk5 5x1 3.5 18 1100 4 1100
Legends_Fire_Control.png Main Battery Firing Range
Stock 5x1 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
457mm single 3x1 12s 7.2s 8433 6 57 0.9
Legends_Engine.png Maximum Speed
Stock 35 kn

Modifications

SLOT 0
Legends_Steering_Gears_Mod_1.png
Steering Gears Mod 1
  • Steering gear impairment chance -20%
  • Steering gear repair time
Legends_Propulsion_Mod_1.png
Propulsion Mod 1
  • Risk of engine becoming incapicitated -20%
  • Engine repair time -20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Relaod time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 23s
  • Dispersion time: 109s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion


Pros:

  • Fast firing guns.
  • Fast reloading torpedoes (at 12 seconds base).
  • Small profile –> hard to hit.
  • Decent maneuverability.



Cons:

  • 76mm guns are the smallest in the game, with low damage and bad penetration values.
  • Abysmal gunnery range.
  • Lowest torpedo alpha at only two torpedoes in a salvo maximum.
  • Small health pool.
  • Quite slow for a destroyer.


Performance

Gallery


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