Welcome to Wargaming.net Wiki!
Variants

Split

Jump to: navigation, search

WoWsLIconBlack.pngSplit
Legends_Split_splash.png

Legends_Destroyer_Icon.png Split — Pan‑European • Tech Tree • Tier VII • Destroyer.

In the 1930s, the Yugoslav Navy ordered a large destroyer based on Le Fantasque, named Split after the city where she was built. She was laid down in 1939 and was to be armed with five Czechoslovak-produced 5.5-inch (140 mm) guns. When the city of Split was captured by the Italians in 1941, the ship was renamed Spalato. After Italy's capitulation, Yugoslavia resumed work on the ship, completing her with British-American weapons. She entered service in 1959 as the navy's flagship.

Legends_Pan_European_Flag.png

WoWsLIconBlack.png Navy: PEU
WoWsLIconBlack.png Ship: Pan‑European
WoWsLIconBlack.png Nation: Europe
WoWsLIconBlack.png Categoy: Tech Tree

WoWsLIconBlack.png Tier: VII
WoWsLIconBlack.png Class: Destroyer
WoWsLIconBlack.png Cost: 18 000 000
WoWsLIconBlack.png XP: 210 000

WoWsLIconBlack.png Entered Service: 1959
WoWsLIconBlack.png Ships in Series: 1
WoWsLIconBlack.png Predecessor: Grom
WoWsLIconBlack.png Successors: L. Katsonis, Gdańsk

WoWsLIconBlack.pngShip TraitsWoWsLIconBlack.png

Legends_Fast_trait.png
Fast: Above average maximum movement speed.

Legends_Trait_Flair_for_Fire.png
Flair for Fire: Equipped with HE shells only. Above-average HE shell damage, fire-setting capabilities, and penetration.

Legends_Short_Range_trait.png
Short Range: Low torpedo range.



WoWsLIconBlack.pngSurvivability StatsWoWsLIconBlack.png
SURVIVBILITY STOCK UPGRADED
• Hitpoints 15 500 16 600
• Armor (mm) 6 - 20 -
• Torpedo Damage Reduction (%) 0 0
WoWsLIconBlack.pngManeuverabilityWoWsLIconBlack.png
MANEUVERABILITY STOCK UPGRADED
• Maximum Speed (kn) 41.5 41.5
• Turning Circle Radius (m) 640 640
• Rudder Shift Time (sec) 5.2 3.8
WoWsLIconBlack.pngConcealmentWoWsLIconBlack.png
CONCEALMENT STOCK UPGRADED
• Detectability by Sea (km) 7 -
• Detectability by Air (km) 3.5 -
• Detectability while firing in smoke (km) 2.8 -
WoWsLIconBlack.pngTorpedosWoWsLIconBlack.png
TORPEDOS STOCK UPGRADED
• Name 533mm TR Mk IV 533mm TR Mk IV
• Arrangement 2x3 2x3
• Reload Time (sec) 75 75
• 180° Turn Time (sec) 7.2 7.2
• Maximum Damage 10 700 10 700
• Detectability by Sea (km) 1.6 1.6
• Range (km) 8.5 8.5
• Speed (kn) 76 76
WoWsLIconBlack.pngMain Artillery StatsWoWsLIconBlack.png
MAIN BATTERY STOCK UPGRADED
• Main Artillery Name 140mm/56 Škoda Shielded 140mm/56 Škoda Shielded
• Main Artillery Arrangement 5x1 5x1
• Firing Range (km) 9.9 10.8
• Reload Time (sec) 4 3.6
• 180° Turn Time (sec) 15 12.9
• HE Maximum Damage 2000 2000
• HE Fire Chance (%) 10 10
• HE Penetration (mm) 35 35
• Sigma 2.0 -
WoWsLIconBlack.pngAnti-Aircraft Artillery StatsWoWsLIconBlack.png
AA ARMAMENT 1 STOCK UPGRADED
• Name 13.2mm Hotchkiss WZ. 30 15mm ZB-60 VZ-35
• Arrangement 6x2 6x1
• DPS 21 23
• Range (km) 1.2 2
AA ARMAMENT 2 STOCK UPGRADED
• Name 40mm/60 Bofors M1936 40mm Bofors WZ. 36
• Arrangement 8x1 8x2
• DPS 60 89
• Range (km) 3.5 3.5


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Destroyer - Split




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 15 500 6 20 0 5x1 2 5.2 0
Hull B 16 600 6 20 0 5x1 2 3.8 3 600 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
140mm/56 Škoda Shielded 5x1 4 15 2000 10 0
140mm/56 Škoda Shielded 5x1 3.6 12.9 2000 10 450 000
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 9.9 km 0
Targeting System Mk 8 Mod. 2 10 % 10.8 km 450 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm TR Mk IV 2x3 75s 7.2s 10 700 8.5 76 1.6
533mm TR Mk IV 2x3 75s 7.2s 10 700 8.5 76 1.6
Legends_Engine.png Maximum Speed
Stock 41.5 kn

Modifications

Destroyer - Split
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Destroyer - Split
Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 89s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +5%
  • Duration: 90s
  • Reload time: 120s
  • Number of consumables: 3
Legends_Surveillance_Radar.png
Surveillance Radar
Legends_dpaddown.png
Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen.
  • Range: 8km
  • Duration: 10s
  • Reload time: 90s
  • Number of consumables: 3
Legends_DFAA.png
Defensive AA Fire
Legends_dpadright.png
Increases the efficiency of AA fire.
  • Average AA damage: +400%
  • Duration: 40s
  • Reload time: 180s
  • Number of consumables: 3


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Destroyer - Split

Pros:



Cons:

  • No access to AP shells
  • Weak torpedoes with short range and low damage
  • Weaker version of the Engine BoostLegends_Engine_Boost.pngconsumable with only a 5% bonus instead of the standard 8%


Performance


WoWsLIconBlack.pngContent LinksWoWsLIconBlack.png