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Spock

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Legends_flag_fr.png   Legends_Icon_bb_tt.png

Legends_Commander_Full_Spock.png

Commander Base Trait

Live Long and Prosper

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Total HP restored by Repair Party per 1% HP lost (+0.15%)

Commander Bio: 

Spock is a pivotal figure in the history of Starfleet, most notably serving as first officer aboard the U.S.S Enterprise under captain James T. Kirk. Born half-Vulcan and half human, Spock served as a vital ambassador and representative for and between two of the founding members of the Federation.

Among his many accomplishments was his role in the adoption of the Khitomer Accords, which finally brought peace to the long conflict between the Federation and the Klingon Empire. By the end of the 24th century, his long and distinguished record had earned him the name "The Great Spock."


Commander Skill 1

A Good Day's Work

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Damage Control Party cooldown time (-2/-4/-6/-8%)

Flammable Cannonier

Legends_Skill_Flammable_Cannonier.png

Battleship main battery range (+2/+4/+6/+8%)

Battleship main battery shell grouping (+1/+2/+3/+5%)

Risk of catching fire (+10/+10/+10/+13%)

Brawler

Legends_Skill_Brawler.png

Battleship main battery reload time (-3/-6/-8/-10%)

Torpedo detectability range (+4/+8/+12/+15%)

Battleship main battery range (-3/-6/-8/-10%)

No-Fly Zone

Legends_Skill_No-Fly_Zone.png

Your ship's average AA Damage per second (+4/+8/+12/+15%)

Your ship's AA guns firing range (+2/+3/+4/+5%)

Commander Skill 2

Porcupine

Legends_Skill_Porcupine.png

Secondary guns range (+3/+6/+9/+12%)

Secondary battery shell grouping (+5/+8/+12/+15%)

Secondary battery dispersion (-7/-12/-15/-18%)

Gyrating Drillbits

Legends_Skill_Gyrating_Drillbits.png

Battleship gun traverse speed (+0.3/+0.6/+0.9/+1.2°/s)

Battleship main gun AP shells damage (+2/+4/+6/+8%)

Maximum battleship speed (-7%)


Commander Skill 3

Firefighter

Legends_Skill_Firefighter.png

Damage Control Party cooldown time (-4/-8/-12/-15%)

Risk of catching fire (-4/-8/-12/-15%)

Damage Control Party duration (-40%)

Reduces number of fires to 3

Marksmanship

Legends_Skill_Marksmanship.png

Main battery dispersion (-3/-5/-7/-10%)

Rudder-shift time (+5%)

Master Mechanic

Legends_Skill_Master_Mechanic.png

Amount of HP recovered (+3/+6/+8/+10%)

Repair Party charges (+1/+1/+2/+2)

Commander Skill 4

Reaching Out XXL

Legends_Skill_Reaching_Out_XXL.png

Main battery range (+1/+2/+3/+4%)

Properly Meticulous

Legends_Skill_Properly_Meticulous.png

Secondary battery reload time (-5/-8/-10/-15%)

Enhanced secondary targeting duration (+10/+20/+30/+40%)

Secondary battery dispersion (-3/-6/-9/-12%)

Secondary battery survivability (+5/+10/+15/+20%)

Fascinating!

Legends_Skill_Fascinating!.png

Each main battery shell hit resulting in damage increases secondary battery damage to the same ship, up to +100% (+0.75/+1.5/+2.2/+3%)

Each main battery shell hit resulting in damage increases secondary battery shell grouping while shooting at the same ship, up to 100% (+0.75/+1.5/+2.2/+3%)

Commander Legendary Skill

Running With Scissors

Legends_Skill_Running_With_Scissors.png

Battleship gun traverse speed (+0.5/+1/+1.3/+1.6°/s)

Rudder-shift time (-2/-5/-8/-10%)

Main battery dispersion (+3%)

Special Effect: Battleship's main gun AP shells damage +15% Battleship's main gun SAP shells damage +15% Battleship's main gun HE shells damage +15% Active when an enemy ship is within X range (5/6/7/8km)

Farsight

Legends_Skill_Farsight.png

Torpedo detectability range (+5/+9/+12/+15%)

Special Effect: Torpedo damage to your ship -30% Active when an allied ship is within X range (2/2.5/3/3.5km)

Will to Rebuild

Legends_Skill_Will_to_Rebuild.png

Amount of HP recovered (+27.5/+47/+73/+110%)

Repair Party duration (-20/-30/-40/-50%)

Special Effect: Rate of repair per second +0.3% Auto-repair when HP is equal to or less than 20% Active when an allies shop is within X range (1.5/2/2.75/3.5km)