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Commander Base Trait
Live Long and Prosper

Total HP restored by Repair Party per 1% HP lost (+0.15%)
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Commander Bio:Spock is a pivotal figure in the history of Starfleet, most notably serving as first officer aboard the U.S.S Enterprise under captain James T. Kirk. Born half-Vulcan and half human, Spock served as a vital ambassador and representative for and between two of the founding members of the Federation.
Among his many accomplishments was his role in the adoption of the Khitomer Accords, which finally brought peace to the long conflict between the Federation and the Klingon Empire. By the end of the 24th century, his long and distinguished record had earned him the name "The Great Spock." |
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Not the One for Nuisance
Risk of catching fire (-2/-4/-6/-8%)
Risk of flooding and Torpedo damage to the citadel (-2/-4/-6/-8%)
Flammable Cannonier
Battleship main battery range (+2/+4/+6/+8%)
Battleship main battery shell grouping (+1/+2/+3/+5%)
Risk of catching fire (+10/+10/+10/+13%)
Brawler
Battleship main battery reload time (-3/-6/-8/-10%)
Torpedo detectability range (+4/+8/+12/+15%)
Battleship main battery range (-3/-6/-8/-10%)
No-Fly Zone
Your Ship's average AA Damage per second (+3/+6/+8/+10%)
Your ship's AA guns firing range (+2/+3/+4/+5%)
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Porcupine
Secondary guns range (+3/+6/+9/+12%)
Secondary battery shell grouping (+5/+8/+12/+15%)
Secondary battery dispersion (-7/-12/-15/-18%)
Gyrating Drillbits
Battleship gun traverse speed (+0.3/+0.6/+0.9/+1.2°/s)
Battleship main gun AP shells damage (+2/+4/+6/+8%)
Maximum battleship speed (-7%)
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Firefighter
Damage control party cooldown time (-4/-8/-12/-15%)
Risk of catching fire (-4/-8/-12/-15%)
Damage control party duration (-40%)
Reduces number of fires to 3
Marksmanship
Main Battery dispersion (-3/-5/-7/-10%)
Rudder-shift time (+5%)
Master Mechanic
Amount of HP recovered (+3/+6/+8/+10%)
Repair Party charges (+1/+1/+2/+2)
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Reaching Out XXL
Main battery range (+1/+2/+3/+4%)
Properly Meticulous
Secondary battery reload time (-5/-8/-10/-15%)
Enhanced secondary targeting duration (+10/+20/+30/+40%)
Secondary battery dispersion (-3/-6/-9/-12%)
Secondary battery survivability (+5/+10/+15/+20%)
Fascinating!
Each Main battery shell hit resulting in damage increases secondary battery damage to the same ship, up to +100% (+0.75/+1.5/+2.2/+3%)
Each main battery shell hit resulting in damage increases secondary battery shell grouping while shooting at the same ship, up to 100% (+0.75/+1.5/+2.2/+3%)
| Commander Legendary Skill
Running With Scissors
Battleship gun traverse speed (+0.5/+1/+1.3/+1.6°/s)
Rudder-shift time (-2/-5/-8/-10%)
Main Battery dispersion (+3%)
Special Effect: Battleship's Main gun AP shells damage +15% Battleship's Main gun SAP shells damage +15% Battleship's Main gun HE shells damage +15% Active when an enemy ship is within X range (5/6/7/8km)
Farsight
Torpedo Detectability Range (+5/+9/+12/+15%)
Special Effect: Torpedo Damage to your ship -30% Active when an allied ship is within X range (2/2.5/3/3.5km)
Will to Rebuild
Amount of HP recovered (+27.5/+47/+73/+110%)
Repair Party duration (-20/-30/-40/-50%)
Special Effect: Rate of repair per second +0.3% Auto-repair when HP is equal to or less than 20% Active when an allies shop is within X range
(1.5/2/2.75/3.5km)
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