Stalingrad
Ship Overview
Stalingrad — Soviet
Legendary Tier Cruiser.
One of the few heavy artillery ships developed after the end of World War II. She had a very high speed for her size and her armament consisted of specially designed 305 mm guns, unrivaled in terms of her maximum firing range and ballistics.
Stalingrad was released in the store on August 30th, 2021.
Navy: USSR
Ship: Soviet
Nation: U.S.S.R
Category: Premium
Tier: Legendary
Class: Cruiser
Cost: (Global XP) 2 000 000
Year of Design: 1951
━━ Ship Traits ━━
Survivability
| SURVIVBILITY | STOCK | UPGRADED |
|---|---|---|
| Hitpoints | 65 000 | - |
| Armor (mm) | 6 - 617 | - |
| Torpedo damage reduction (%) | 25 | - |
Maneuverability
| MANEUVERABILITY | STOCK | UPGRADED |
|---|---|---|
| Maximum speed (kt) | 35 | - |
| Turning circle radius (m) | 1130 | - |
| Rudder-shift time (sec) | 12.5 | - |
Concealment
| CONCEALMENT | STOCK | UPGRADED |
|---|---|---|
| Detectability by sea (km) | 14.4 | - |
| Detectability by air (km) | 9.0 | - |
| Detectability while firing in smoke (km) | 11.7 | - |
Main Artillery
| MAIN BATTERY | STOCK | UPGRADED |
|---|---|---|
| Main artillery name | 305mm/61 SM-31 | - |
| Main artillery arrangement | 3x3 | - |
| Firing range (km) | 17.1 | - |
| Reload time (sec) | 20 | - |
| 180° turn time (sec) | 30 | - |
| HE maximum damage | 4500 | - |
| HE fire chance (%) | 33 | - |
| HE penetration (mm) | 51 | - |
| AP maximum damage | 8800 | - |
| Sigma | 2.4 | - |
Secondary Artillery
| SECONDARY ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 130mm/60 BL-109A | - |
| Arrangement | 6x2 | - |
| Firing range (km) | 5 | - |
| Reload time (sec) | 4 | - |
| HE maximum damage | 1800 | - |
| HE fire chance (%) | 8 | - |
| HE penetration (mm) | 22 | - |
Anti-Aircraft Artillery
| AA ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 25mm 4M-120 | - |
| Arrangement | 10x4 | - |
| DPS | 84 | - |
| Range (km) | 3.1 | - |
| AA ARMAMENT 2 | STOCK | UPGRADED |
| Name | 45mm SM-20-ZIF | - |
| Arrangement | 6x4 | - |
| DPS | 124 | - |
| Range (km) | 3.5 | - |
| AA ARMAMENT 3 | STOCK | UPGRADED |
| Name | 130mm/60 BL-109A | - |
| Arrangement | 6x2 | - |
| DPS | 167 | - |
| Range (km) | 5.7 | - |
Modules
Cruiser - Stalingrad| Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Rudder Shift (s) | |
|---|---|---|---|---|---|---|
| Stock | 65 000 | 6 | 617 | 25 | 3x3 | 12.5 |
| Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
|---|---|---|---|---|---|---|
| 305mm/61 SM-31 | 3x3 | 20 | 30 | 4500 | 33 | 8800 |
| Main Battery Firing Range | |
|---|---|
| Stock | 17.1 km |
| Maximum Speed | |
|---|---|
| Stock | 35 kn |
Modifications
Cruiser - Stalingrad| SLOT 1 |
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Consumables
Cruiser - Stalingrad
| Accelerates repairs to damage modules, firefighting efforts and flooding recovery. |
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| Significantly increases guaranteed acquisition range of enemy ships, including those located within a smoke screen. |
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| Partially restores the ship's HP by repairing any light damage. |
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| Increases the efficiency of AA fire. |
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Player Opinion
Cruiser - StalingradPros:
- Large HP pool
- Great armor scheme
- Good set of consumables
- Amazing main battery accuracy, range and AP shell characteristics; Stalingrad has the highest Sigma value in the game (2.4), and has the longest possible main battery range in the game with more than 25 km with the appropriate build.
- Good top speed at 35 knots
- Long-ranged AA defense
Cons:
- Abysmal concealment
- Poor maneuverability; Stalingrad has a very large turning circle radius
- Lacks access to torpedoes
- The citadel is very vulnerable when showing broadside
Performance
Changes
Cruiser - Stalingrad- AP shell damage reduced from 8500 to 8000
- Fire duration increased from 30 s to 45 s
- Rear turret firing angles improved
- Main battery AP shell damage increased from 8000 to 8800
- Main battery HE shells added with the following characteristics: Maximum damage—4500; Fire Chances—33%; Penetration—51mm
- Bow HP reduced from 9800 to 4900
- Casemate HP reduced from 10 600 to 5300
- Superstructure HP reduced from 11 600 to 5800
- Stern HP reduced from 11 600 to 5800
- Flair for Piercing trait replaced with Big and Flammable
- HP increased for bow, stern, casemate, and superstructure—increasing the damage the ship takes before saturation.
- Bow HP increased from 4900 to 9800
- Casemate HP increased from 5300 to 10 600
- Superstructure HP increased from 5800 to 11 600
- Stern HP increased from 5800 to 11 600
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