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Stord

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WoWsLIconBlack.pngShip Overview

Legends_Stord_splash.png

Legends_Destroyer_Icon.png Stord — Pan‑European • Tech Tree • Tier V • Destroyer.

With the outbreak of World War II, Britain began mass-producing destroyers in batches of eight, each with four 4–4.7-inch (102–120 mm) guns and one or two torpedo launchers. Two destroyers were transferred to Norway and named Stord and Svenner. Stord entered service in September 1943, participated in North Atlantic operations, and escorted polar convoys. She helped sink German battleship Scharnhorst during the Battle of the North Cape and covered the Normandy landings in 1944. Post-war, Stord became the flagship of the Norwegian Navy.

WoWsLIconBlack.png Navy: PEU
WoWsLIconBlack.png Ship: Pan‑European
WoWsLIconBlack.png Nation: Europe
WoWsLIconBlack.png Category: Tech Tree

WoWsLIconBlack.png Tier: V
WoWsLIconBlack.png Class: Destroyer
WoWsLIconBlack.png Cost: 2 400 000
WoWsLIconBlack.png XP: 55 000

WoWsLIconBlack.png Entered Service: 1943
WoWsLIconBlack.png Ships in Series: 8
WoWsLIconBlack.png Predecessor: Muavenet
WoWsLIconBlack.png Successors: Grom, Split

━━ Ship Traits ━━

Legends_Fast_trait.png
Fast: Above average maximum movement speed.

Legends_Trait_Flair_for_Fire.png
Flair for Fire: Equipped with HE shells only. Above-average HE shell damage, fire-setting capabilities, and penetration.

Legends_Short_Range_trait.png
Short Range: Low torpedo range.



WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 11 600 12 500
• Armor (mm) 6 - 16 -
• Torpedo damage reduction (%) 0 0
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 39 39
• Turning circle radius (m) 590 590
• Rudder-shift time (sec) 4.2 3
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 6.5 -
• Detectability by air (km) 3.2 -
• Detectability while firing in smoke (km) 2.3 -
Torpedoes
TORPEDOES STOCK UPGRADED
• Name 533mm QR Mk IV 533mm QR Mk IV
• Arrangement 2x4 2x4
• Reload time (sec) 75 75
• 180° turn time (sec) 7.2 7.2
• Maximum simulated damage 7533 7533
• Detectability by sea (km) 1.6 1.6
• Range (km) 7.5 7.5
• Speed (kt) 72 72
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 120mm/45 QF CPXXII 120mm/45 QF CPXXII
• Main artillery arrangement 4x1 4x1
• Firing range (km) 9.5 10.4
• Reload time (sec) 5 4.5
• 180° turn time (sec) 18 15
• HE maximum damage 1900 1900
• HE fire chance (%) 9 9
• HE penetration (mm) 30 30
• Sigma 2.0 -
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 20mm Oerlikon Mk.IIA 20mm Oerlikon Mk.V
• Arrangement 4x1 4x2
• DPS 14 24
• Range (km) 2 2
AA ARMAMENT 2 STOCK UPGRADED
• Name 40mm/56 OQF Mk.V 40mm/56 OQF Mk.V
• Arrangement 1x2 1x2
• DPS 12 12
• Range (km) 3.5 3.5


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Destroyer - Stord




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 11 600 6 16 0 4x1 2 4.2 0
Hull B 12 500 6 16 0 4x1 2 3 480 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
120mm/45 QF CPXXII 4x1 5 18 1900 9 0
120mm/45 QF CPXXII 4x1 4.5 15 1900 9 60 000
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 9.5 km 0
Targeting System Mk 6 Mod. 2 10 % 10.4 km 60 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm QR Mk IV 2x4 75s 7.2s 7533 7.5 72 1.6
533mm QR Mk IV 2x4 75s 7.2s 7533 7.5 72 1.6
Legends_Engine.png Maximum Speed
Stock 39 kn

Modifications

Destroyer - Stord
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%

Consumables

Destroyer - Stord
Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 81s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +5%
  • Duration: 100s
  • Reload time: 160s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadright.png
Increases the efficiency of AA fire.
  • Average AA damage: +300%
  • Duration: 30s
  • Reload time: 180s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Destroyer - Stord

Pros:

  • Good HE damage, penetration and fire chance
  • Decent DPM
  • Access to the Smoke GeneratorLegends_Smoke_Generator.png, which is uncommon for a Pan-European destroyer, and an improved version of the Defensive AA FireLegends_DFAA.pngconsumable



Cons:

  • No access to AP shells
  • Weak torpedoes with short range and low damage
  • Weaker version of the Engine BoostLegends_Engine_Boost.pngconsumable with only a 5% bonus instead of the standard 8%


Performance


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