Surrey
Tier VI | Type: Cruiser | |
Preceded by | Succeeded by |
Devonshire | Albemarle Drake |
Cost | 9 000 000 |
XP Required | 143 000 |
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints35 300 |
Armor6 - 152 |
Torpedo Damage Reduction22 % |
Artillery
Main Battery
203mm/50 BL Mk VIII4x2 |
Firing Range14.8 km |
Reload Time12.5 s |
180 Turn Time20 s |
HE Maximum Damage3300 |
HE Fire Chance17 % |
HE Penetration34 mm |
AP Maximum Damage4500 |
Sigma2.0 |
Secondary Armament 1
102mm/45 QF Mk XIX6x2 |
Firing Range5 km |
Reload Time3 s |
HE Maximum Damage1500 |
HE Fire Chance6 % |
HE Penetration17 mm |
Torpedoes
533mm QR Mk IV2x4 |
Reload Time96 s |
180° Turn Time7.2 s |
Maximum Damage15 867 |
Detectability by Sea1.3 km |
Range8 km |
Speed61 kn |
AA Defense
AA Armament 1
20mm Oerlikon Mk V12x2 |
DPS73 |
Range2 km |
AA Armament 2
40mm Vickers 2-PDR. Mk VII3x4 |
DPS42 |
Range2.5 km |
AA Armament 3
40mm Vickers 2-PDR. Mk VIII4x8 |
DPS79 |
Range2.5 km |
AA Armament 4
102mm/45 QF Mk XIX6x2 |
DPS56 |
Range5 km |
Maneuverability
Maximum Speed30 kn |
Turning Circle Radius660 m |
Rudder Shift Time9.4 s |
Concealment
Detectability by Sea11.5 km |
Detectability by Air6.9 km |
Detectability while firing in smoke6.4 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|---|
Stock | 30 700 | 6 | 152 | 22 | 4x2 | 2 | 13.1 | 0 |
Hull B | 35 300 | 6 | 152 | 22 | 4x2 | 2 | 9.4 | 1 800 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | Purchase Price | |
---|---|---|---|---|---|---|---|
203mm/50 BL Mk VIII | 4x2 | 13 | 22.5 | 3300 | 17 | 4500 | 0 |
203mm/50 BL Mk VIII | 4x2 | 12.5 | 20 | 3300 | 17 | 4500 | 225 000 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 13.4 km | 0 |
Targeting System Mk VI mod. 2 | 10 % | 14.8 km | 225 000 |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
533mm QR Mk IV | 2x4 | 96s | 7.2s | 15 867 | 8 | 61 | 1.3 |
533mm QR Mk IV | 2x4 | 96s | 7.2s | 15 867 | 8 | 61 | 1.3 |
Maximum Speed | |
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Stock | 30 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Sonar
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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Catapult Fighter
Follows the ship and automatically attacks enemy aircraft. |
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Defensive AA Fire
Increases the efficiency of AA fire. |
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Player Opinion
Pros:
- Excellent main battery with good arcs, quick traverse, and accurate rifles.
- Decent concealment.
- Good turret traverse.
Cons:
- Slow and sluggish compared to most Tier VI cruisers.
- Thin bow/stern armor: all battleships' and some cruisers' AP shells never ricochet, penetrated even by destroyers' HE shells.
- Slower reload than average, though way better than Italian cruisers.
Performance
Gallery
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