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Texas

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Legends_Texas_splash.png
Tier IV | Type: Battleship
Cost (Doubloons)6250
VariantsTexas Alpha
STOCK STATS
Survivability
Hitpoints49 100 
Armor13 - 356 mm
Torpedo Damage Reduction31 %
Artillery
Main Battery
356mm Mk85x2 
Firing Range14.7 km
Reload Time34.3 s
180° Turn Time60 s
HE Maximum Damage5000 
HE Fire Chance30 %
HE Penetration59 mm
AP Maximum Damage10 300 
Sigma1.8 
Secondary Armament 1
127mm Mk76x1 
Firing Rangekm
Reload Times
HE Maximum Damage1800 
HE Fire Chance%
HE Penetration21 mm
AA Defense
AA Armament 1
20mm Oerlikon Mk444x1 
DPS158 
Rangekm
AA Armament 2
40mm Bofors Mk210x4 
DPS159 
Range3.5 km
AA Armament 3
76.2mm Mk22 mod. 210x1 
DPS28 
Range3.5 km


Maneuverability
Maximum Speed20.5 kn
Turning Circle Radius600 m
Rudder Shift Time14 s
Concealment
Detectability by Sea13 km
Detectability by Air10.9 km
Detectability while firing in smoke11.8 km
Legends_Texas.png

Texas — American Premium Tier IV Battleship.

The first super-dreadnought in the U.S. Navy. She underwent extensive retrofitting to reinforce her torpedo protection and horizontal armor. During World War II, she received powerful AA armament.

Entered Service: 1914
Ships in a series: 2

Ship Traits Premium Trait
Legends_Agile_trait.png Legends_Slow_trait.png Legends_Money_Maker_trait.png
Agile: Above average ability to change direction. Slow: Below average maximum movement speed. Money Maker: Grants a significant bonus to XP and credit earnings.


Modules



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 49 100 13 356 31 5x2 14



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
356mm Mk8 5x2 34.3 60 5000 30 10 300
Legends_Fire_Control.png Main Battery Firing Range
Stock 14.7 km
Legends_Engine.png Maximum Speed
Stock 20.5 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 20s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +245
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 180s
  • Number of consumables: 3

Player Opinion


Pros:

  • Best-in-tier AA defense. Aircraft from Tier III carriers melt in her vicinity and Tier V carriers will have significant difficulty attempting a second strike if her AA suite is intact.
  • The third (amidships) turret has much better firing angles than New York.
  • Slightly better torpedo protection and detection ranges than New York.
  • Solid AP performance at mid to close ranges.
  • Lowered citadel is difficult to hit by equivalent tier battleships.
  • Good turning circle radius owing to the low length to beam ratio characteristic of dreadnought battleships.
  • Good main battery firing range.



Cons:

  • Slow speed of 20.5 knots means she will frequently find herself left behind by her teammates.
  • Slightly worse rudder shift than New York gives her less reaction time to dodge incoming torpedoes.
  • Her biggest strength — her AA armament — is vulnerable to being knocked out by incoming HE shells; the longer she is under sustained HE fire, the less AA firepower she will have.
  • Poor gun firing angles like her sister, you will have to give a significant amount of broadside to bring all her guns to bear
  • Prone to poor shell dispersion, accurate long-range gunnery will be difficult.
  • 19mm deck and extremity sections make bow-tanking against any battleship or large gun cruisers such as Graf Spee ill-advised, Texas will easily take penetration damage through the nose or rear. Bouncing shells will have to be done with her belt armor.


Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png