Tiger
Tier IV | Type: Battleship | |
Preceded by | Succeeded by |
Iron Duke | Renown Rooke |
Cost | 500 000 |
XP Required | 24 000 |
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints49 600 |
Armor13 - 254 |
Torpedo Damage Reduction13 % |
Artillery
Main Battery
343mm/45 Mk.II**4x2 |
Firing Range14.5 km |
Reload Time30 s |
180 Turn Time30 s |
HE Maximum Damage5050 |
HE Fire Chance39 % |
HE Penetration57 mm |
AP Maximum Damage9450 |
Sigma1.6 |
Secondary Armament 1
152mm/45 BL PVIII12x1 |
Firing Range4.5 km |
Reload Time5 s |
HE Maximum Damage2200 |
HE Fire Chance12 % |
HE Penetration25 mm |
Torpedoes
533mm PR Mk II4x1 |
Reload Time95 s |
180° Turn Time15 s |
Maximum Damage10 000 |
Detectability by Sea1.1 km |
Range6 km |
Speed53 kn |
AA Defense
AA Armament 1
40mm/39 QF Mark II10x1 |
DPS57 |
Range2.5 km |
AA Armament 2
76.2mm/45 HA Mk IV6x1 |
DPS13 |
Range3 km |
Maneuverability
Maximum Speed29 kn |
Turning Circle Radius740 m |
Rudder Shift Time13.6 s |
Concealment
Detectability by Sea12.9 km |
Detectability by Air10.4 km |
Detectability while firing in smoke10.9 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|---|
Stock | 43 600 | 13 | 254 | 13 | 4x2 | 4 | 19 | 0 |
Hull B | 49 600 | 13 | 254 | 13 | 4x2 | 4 | 13.6 | 100 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | Purchase Price | |
---|---|---|---|---|---|---|---|
343mm/45 Mk.II** | 4x2 | 33 | 32.7 | 5050 | 39 | 9450 | 0 |
343mm/45 Mk.II** | 4x2 | 30 | 30 | 5050 | 39 | 9450 | 12 500 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 13.2 km | 0 |
Targeting System Mk V mod. 2 | 10 % | 14.5 km | 12 500 |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
533mm PR Mk II | 4x1 | 95s | 15s | 10 000 | 6 | 53 | 1.1 |
533mm PR Mk II | 4x1 | 95s | 15s | 10 000 | 6 | 53 | 1.1 |
Maximum Speed | |
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Stock | 29 kn |
Modifications
SLOT 1 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Engine Boost
Temporarily increases the maximum ship speed. |
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Enhanced Secondary Targeting
Lower the dispersion and improve the shell grouping of your secondary armament. |
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Player Opinion
Pros:
- Good HP pool and turtleback armor scheme
- Accurate if inconsistent main battery
- Equipped with torpedoes; unusual for battleships at lower tiers
- Secondary batteries deal good damage and have good fire chance and penetration
- High top speed and access to the Engine Boostconsumable
Cons:
- Thin bow and stern plating
- Low AP penetration
- Long shell travel time
- Long torpedo arming distance
- Poor AA defenses
Performance
Gallery
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