Tiger '59
Tier VI | Type: Cruiser | |
Cost (Doubloons) | 12 500 |
Stock Stats
Survivability
Hitpoints33 100 |
Armor13 - 101 mm |
Torpedo Damage Reduction4 % |
Artillery
Main Battery
152mm/50 Mk XXVI2x2 |
Firing Range14.7 km |
Reload Time3.2 s |
180 Turn Time4.7 s |
AP Max Damage3200 |
Sigma2.0 |
AA Defense
AA Armament 1
76.2mm/70 Mk VI3x2 |
DPS118 |
Range5 km |
AA Armament 2
152mm/52 Mk XXVI2x2 |
DPS47 |
Range6 km |
Maneuverability
Maximum Speed31.2 kn |
Turning Circle Radius590 m |
Rudder Shift Time8.9 s |
Concealment
Detectability by Sea11 km |
Detectability by Air6.9 km |
Detectability firing in smoke5.4 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Rudder Shift (s) | |
---|---|---|---|---|---|---|
Stock | 33 100 | 13 | 101 | 4 | 2x2 | 8.9 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max AP Damage | |
---|---|---|---|---|
152mm/50 Mk XXVI | 2x2 | 3.2 | 4.7 | 3200 |
Main Battery Firing Range | |
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Stock | 14.7 km |
Maximum Speed | |
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Stock | 31.2 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Smoke Generator
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Surveillance Radar
Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen. |
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Defensive AA Fire
Increases the efficiency of AA fire. |
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Player Opinion
Performance
Gallery
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