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Udaloi

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Legends_Udaloi_splash.png
Tier VII | Type: Destroyer
Preceded bySucceeded by
KievNeustrashimy
Cost 18 000 000
XP Required210 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints18 800 
Armor6 - 20 
Torpedo Damage Reduction%
Artillery
Main Battery
130mm/55 B-2-U3x2 
Firing Range11 km
Reload Time7.5 s
180 Turn Times
HE Max Damage1900 
HE Fire Chance%
HE Penetration22 mm
AP Max Damage2600 
Torpedo
533mm quintuple 2-N3x5 
Reload Time100 s
Max Damage15 100 
Detectability by Sea1.4 km
Rangekm
Speed65 kn
AA Defense
AA Armament 1
25mm 2M-37x2 
DPS41 
Range3.1 km
AA Armament 2
37mm 36-K2x4 
DPS24 
Range3.5 km
AA Armament 3
130mm/55 B-2-U3x2 
DPS37 
Range5.2 km
Maneuverability
Maximum Speed38 kn
Turning Circle Radius610 m
Rudder Shift Time5.3 s
Concealment
Detectability by Sea7.6 km
Detectability by Air3.8 km
Detectability firing in smoke2.9 km
Legends_Udaloi.png

Udaloi — Soviet Tech Tree Tier VII Destroyer.

The most advanced Soviet destroyer among those designed before 1941 (Project 35). Udaloi was large in size and could run at a very high speed for this type of ship. In terms of power of her main guns, she outclassed most of her foreign counterparts.


Year of Design: 1940


Ship Traits
Legends_Sure_Shot_trait.png Legends_Fast_trait.png Legends_Nimble_Aim_trait.png
Sure Shot:
Shells with a good ballistic trajectory maintain velocity, making aiming easier.
Fast:
Above average maximum movement speed.
Nimble Aim:
Above average main battery traverse speed. Gives an edge in close quarters combat.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 16 000 6 20 0 3x2 3 7.5 0
Hull B 18 800 6 20 0 3x2 3 5.3 3 600 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
130mm/55 B-2-U 3x2 7.5 9 1900 8 2600
130mm/55 B-2-U 3x2 7.5 9 1900 8 2600
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 10 km 0
Targeting System VII mod. 2 10 % 11 km 450 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
533mm quintuple 2-N 3x5 120s 7.2s 14 400 6 60 1.3 0
533mm quintuple 2-N 3x5 100s 7.2s 15 100 8 65 1.4 450 000
Legends_Engine.png Maximum Speed
Stock 38 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 10s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +93
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpaddown.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 89s
  • Reload time: 240s
  • Number of consumables: 2

Player Opinion

Performance

Gallery


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