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V. Cuniberti

V. Cuniberti

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Legends_V._Cuniberti_splash.png
Tier VII | Type: Destroyer
Preceded bySucceeded by
L. TarigoAdriatico
Cost 18 000 000
XP Required210 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints16 700 
Armor6 - 20 
Torpedo Damage Reduction%
Artillery
Main Battery
120mm/50 OTO 19313x2 
Firing Range10.8 km
Reload Time5.5 s
180 Turn Time12.9 s
HE Max Damage1700 
HE Fire Chance%
HE Penetration20 mm
AP Max Damage
SAP Max Damage2600 
Torpedo
533mm tubo lanciasiluri2x4 
Reload Time90 s
Max Damage10 000 
Detectability by Sea1.1 km
Range12 km
Speed56 kn
AA Defense
AA Armament 1
20mm/70 Breda 19414x6 
DPS25 
Rangekm
AA Armament 2
37mm/54 Breda 19392x1 
DPS18 
Range3.5 km


Maneuverability
Maximum Speed39 kn
Turning Circle Radius650 m
Rudder Shift Time3.9 s
Concealment
Detectability by Sea7.7 km
Detectability by Air3.7 km
Detectability firing in smoke2.6 km
Legends_V._Cuniberti.png

V. Cuniberti — Italian Tech Tree Tier VII Destroyer.

The Maestrale class of destroyers was constructed for the Italian Navy between 1931 and 1934. Their design incorporated a brand-new hull that was inteded to correct stability problems experienced by the previous classes.


Year of Design: 1943


Ship Traits
Legends_Trait_Exhaust_Smoke.png Legends_Trait_SAP_Shells.png Legends_Exposed_trait.png
Exhaust Smoke Generator:
Can dispense a smoke screen and stay hidden in it at full speed.
SAP Shells:
Equipped or can be equipped with SAP shells that deal consistent damage, ricochet less, but can't start fires.
Exposed:
Below-average concealment - the ship is visible to enemies from a greater distance.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 14 300 6 20 0 3x2 2 5.5 0
Hull B 16 700 6 20 0 3x2 2 3.9 3 600 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
120mm/50 OTO 1931 3x2 5.5 12.9 1700 7 -
120mm/50 OTO 1931 3x2 5.5 12.9 1700 7 -
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 9.8 km 0
Targeting System SDT 8 mod. 2 10 % 10.8 km 450 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
533mm tubo lanciasiluri triple 2x3 70s 7.2s 10 000 10 56 1.1 0
533mm tubo lanciasiluri 2x4 90s 7.2s 10 000 12 56 1.1 450 000
Legends_Engine.png Maximum Speed
Stock 39 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Exhaust_Smoke.png
Exhaust Smoke Generator
Legends_dpadup.png
Uses the ship's exhaust fumes to create a smoke screen that significantly reduces the risk of being detected by the enemy, even while moving at full speed.
  • Duration: 30s
  • Dispersion time: 10s
  • Reload time: 120s
  • Number of consumables: 4
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +25%
  • Duration: 25s
  • Reload time: 120s
  • Number of consumables: 4

Player Opinion

Performance

Changes

The Stars Align

  • Main battery reload time reduced from 6 s to 5.5 s

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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