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Worcester

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Legends_Worcester_splash.png


Tier Legendary | Type: Cruiser
Cost (Research Bureau)
Stock Stats
Survivability
Hitpoints45 400 
Armor6 - 127 mm
Torpedo Damage Reduction19 %
Artillery
Main Battery
152mm Mk166x2 
Firing Range15.3 km
Reload Time4.6 s
180 Turn Time7.2 s
HE Max Damage2200 
HE Fire Chance12 %
HE Penetration30 mm
AP Max Damage3200 
Sigma2.05 
AA Defense
AA Armament 1
20mm Oerlikon Mk2012x2 
DPS73 
Rangekm
AA Armament 2
76.2mm Mk342x1 
DPS39 
Rangekm
AA Armament 3
76.2mm Mk3311x2 
DPS307 
Rangekm
AA Armament 4
152mm Mk166x2 
DPS76 
Rangekm
Maneuverability
Maximum Speed33 kn
Turning Circle Radius740 m
Rudder Shift Time9.2 s
Concealment
Detectability by Sea12.8 km
Detectability by Air7.7 km
Detectability firing in smoke6.3 km
Legends_Worcester.png

Worcester — American Legendary Tier Cruiser.

Designed as an AA cruiser with dual-purpose 152 mm guns. Though classified as light cruisers, ships of this class had increased displacement and dimensions, compared with the Baltimore-class heavy cruisers. The main twin turrets were equipped with advanced autoloaders, substantially increasing the rate of fire.

Worcester was released as a Bureau project reward on May 17th, 2021.

Entered Service: 1948
Ships in a series: 2


Ship Traits
Legends_Reloader_trait.png Legends_Nimble_Aim_trait.png Legends_Low_Velocity_trait.png
Reloader:
Above average main battery reload time.
Nimble Aim:
Above average main battery traverse speed. Gives an edge in close quarters combat.
Sluggish Shot:
Difficult to aim at long distances, but the trajectory allows for effective fire from cover.


Modules



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 45 400 6 127 19 6x2 9.2
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
152mm Mk16 6x2 4.6 7.2 2200 12 3200
Legends_Fire_Control.png Main Battery Firing Range
Stock 15.3 km
Legends_Engine.png Maximum Speed
Stock 33 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3.1km
  • Detection of ships: 4.4km
  • Duration: 96s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Surveillance_Radar.png
Surveillance Radar
Legends_dpadright.png
Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen.
  • Range: 9km
  • Duration: 30s
  • Reload time: 120s
  • Number of consumables: 2
Legends_Repair_Party.png
Repair Party
Legends_dpaddown.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +227
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 4

Player Opinion


Pros:

  • Twelve rapid fire 152mm guns with a fast traverse rate.
  • Very strong anti-air capabilities.
  • Decent concealment
  • 32mm plating at the bow and stern, making it harder to damage when facing forward
  • Good Surveillance Radar Legends_Surveillance_Radar.png characteristics



Cons:

  • Main guns have a high firing arc, which makes aiming at range or at fast moving targets a hassle.
  • Bulk of her AA firepower is in fragile open mounts that can be lost by HE fire.
  • 25mm side plating on her hull makes her vulnerable to all battleship shells, and HE fire from cruisers. Though 25mm is better than the 16mm Minotaur has.
  • Vulnerable citadel
  • Does not get any secondary armament or torpedoes


Performance

Changes

Fortes Fortuna Adiuvat

  • Main battery reload time decreased from 6 s to 4.6 s
  • Fire-setting chances for HE shells increased from 10 to 12%
  • HE shell penetration increased from 25 mm to 30 mm
  • Turning circle radius decreased from 750 m to 740 m
  • Surveillance Radar reload time decreased from 180 s to 120 s
  • Shell grouping increased by 2.5%

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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