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Wukong

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Legends_Wukong_splash.png
Tier VII | Type: Cruiser
VariantsCharles Martel
Cost (Doubloons)17 500
STOCK STATS
Survivability
Hitpoints34 000 
Armor6 - 140 mm
Torpedo Damage Reduction16 %
Artillery
Main Battery
203mm/55 Mle 19343x3 
Firing Range15.2 km
Reload Time9.5 s
180° Turn Time25.7 s
HE Maximum Damage2550 
HE Fire Chance15 %
HE Penetration34 mm
AP Maximum Damage5050 
Sigma2.0 
Secondary Armament 1
100mm/45 Mle 19315x2 
Firing Rangekm
Reload Times
HE Maximum Damage1400 
HE Fire Chance%
HE Penetration17 mm
Torpedoes
550mm lance-torpilles2x3 
Reload Time70 s
180° Turn Time7.2 s
Maximum Damage16 600 
Detectability by Sea0.8 km
Range10 km
Speed65 kn
AA Defense
AA Armament 1
20mm/70 Mk416x1 
DPS58 
Rangekm
AA Armament 2
37mm/70 ACAD Mle 19364x2 
DPS48 
Range3.5 km
AA Armament 3
40mm/56 Bofors Mk24x4 
DPS64 
Range3.5 km
AA Armament 4
100mm/45 Mle 19315x2 
DPS34 
Rangekm


Maneuverability
Maximum Speed32.5 kn
Turning Circle Radius690 m
Rudder Shift Time8.9 s
Concealment
Detectability by Sea12.5 km
Detectability by Air7.5 km
Detectability while firing in smoke7.1 km
Legends_Wukong.png

Wukong — Pan‑Asian Premium Tier VII Cruiser.

The design of this ship is inspired by Sun Wukong, the legendary Monkey King and one of the main characters in the 16th-century Chinese novel "Journey to the West". Her most prominent feature is her powerful deepwater torpedoes, which strike enemies by surprise, much like Sun Wukong uses his supernatural martial skills to surprise his foes.

Wukong was temporarily released in the store as a special Lunar New Year ship between January 27th and March 3rd, 2025.


Year of Design: 1939

Ship Traits Premium Trait
Legends_Broad_Launch_trait.png Legends_Fast_trait.png Legends_Deep_Water_trait.png Legends_Money_Maker_trait.png
Broad Launch: Wider maximum spread of the torpedo launcher. Fast: Above average maximum movement speed. Deep Water: Deepwater torpedoes are harder to spot, but cannot hit destroyers. Money Maker: Grants a significant bonus to XP and credit earnings.


Modules



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 34 000 6 140 16 3x3 2 8.9



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
203mm/55 Mle 1934 3x3 9.5 25.7 2550 15 5050
Legends_Fire_Control.png Main Battery Firing Range
Stock 15.2 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
550mm lance-torpilles 2x3 70s 7.2s 16 600 10 65 0.8
Legends_Engine.png Maximum Speed
Stock 32.5 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_MBRB.png
Main Battery Reload Booster
Legends_dpadup.png
Temporarily accelerates the reload speed of the main battery guns.
  • Main battery reload time: -50%
  • Duration: 15s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadright.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 30s
  • Dispersion time: 70s
  • Reload time: 130s
  • Number of consumables: 3
Legends_TRB.png
Torpedo Reload Booster
Legends_dpaddown.png
Reduces the reload time of torpedo launchers.
  • Torpedo launchers reload time: 8s
  • Duration: 1s
  • Reload time: 300s
  • Number of consumables: 1
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +169
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 2
Legends_Sonar.png
Sonar
Legends_dpadright.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3.1km
  • Detection of ships: 4.4km
  • Duration: 96s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpaddown.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +20%
  • Duration: 180s
  • Reload time: 120s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 3

Player Opinion


Pros:

  • Great set of consumables
  • Torpedoes have good range, damage and speed and reload quickly
  • Main batteries have good damage and a decent reload time



Cons:

  • Low HP pool
  • Only 3 torpedoes per side
  • Mediocre AA capabilities


Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png