Yoshino
Ship Overview
Yoshino — Japanese
Legendary Tier Cruiser.
A fast-moving ship armed with 310 mm artillery for her main battery, intended to counter enemy heavy cruisers (Project B-65). This version of the design also featured torpedo armament.
Navy: IJN
Ship: Japanese
Nation: Japan
Category: Premium
Tier: Legendary
Class: Cruiser
Cost: (Special)
Year of Design: 1940
━━ Ship Traits ━━
Survivability
| SURVIVBILITY | STOCK | UPGRADED |
|---|---|---|
| Hitpoints | 61 800 | - |
| Armor (mm) | 13 - 305 | - |
| Torpedo damage reduction (%) | 19 | - |
Maneuverability
| MANEUVERABILITY | STOCK | UPGRADED |
|---|---|---|
| Maximum speed (kt) | 34 | - |
| Turning circle radius (m) | 920 | - |
| Rudder-shift time (sec) | 13.9 | - |
Concealment
| CONCEALMENT | STOCK | UPGRADED |
|---|---|---|
| Detectability by sea (km) | 13.1 | - |
| Detectability by air (km) | 7.8 | - |
| Detectability while firing in smoke (km) | 10.1 | - |
Torpedoes
| TORPEDOES | STOCK | UPGRADED |
|---|---|---|
| Name | 610mm quadruple | 610mm quadruple |
| Arrangement | 4x4 | 4x4 |
| Reload time (sec) | 171 | 167 |
| 180° turn time (sec) | 7.2 | 7.2 |
| Maximum simulated damage | 23 767 | 20 967 |
| Detectability by sea (km) | 1.7 | 2.5 |
| Range (km) | 12 | 20 |
| Speed (kt) | 67 | 62 |
Main Artillery
| MAIN BATTERY | STOCK | UPGRADED |
|---|---|---|
| Main artillery name | 310mm/50 Type0 | - |
| Main artillery arrangement | 3x3 | - |
| Firing range (km) | 15.8 | - |
| Reload time (sec) | 18.5 | - |
| 180° turn time (sec) | 36 | - |
| HE maximum damage | 5100 | - |
| HE fire chance (%) | 27 | - |
| HE penetration (mm) | 52 | - |
| AP maximum damage | 8650 | - |
| Sigma | 2.05 | - |
Secondary Artillery
| SECONDARY ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 100mm Type98 | - |
| Arrangement | 8x2 | - |
| Firing range (km) | 5 | - |
| Reload time (sec) | 3 | - |
| HE maximum damage | 1700 | - |
| HE fire chance (%) | 6 | - |
| HE penetration (mm) | 20 | - |
Anti-Aircraft Artillery
| AA ARMAMENT 1 | STOCK | UPGRADED |
|---|---|---|
| Name | 25mm/60 Type96 mod. 1 | - |
| Arrangement | 24x1 | - |
| DPS | 45 | - |
| Range (km) | 3.1 | - |
| AA ARMAMENT 2 | STOCK | UPGRADED |
| Name | 25mm Type96 mod. 2 | - |
| Arrangement | 20x3 | - |
| DPS | 127 | - |
| Range (km) | 3.1 | - |
| AA ARMAMENT 3 | STOCK | UPGRADED |
| Name | 40mm/60 Type 5 | - |
| Arrangement | 12x2 | - |
| DPS | 137 | - |
| Range (km) | 3.5 | - |
| AA ARMAMENT 4 | STOCK | UPGRADED |
| Name | 100mm Type98 | - |
| Arrangement | 8x2 | - |
| DPS | 173 | - |
| Range (km) | 5 | - |
Modules
Cruiser - Yoshino| Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
|---|---|---|---|---|---|---|---|
| Stock | 61 800 | 13 | 305 | 19 | 3x3 | 4 | 13.9 |
| Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
|---|---|---|---|---|---|---|
| 310mm/50 Type0 | 3x3 | 18.5 | 36 | 5100 | 27 | 8650 |
| Main Battery Firing Range | |
|---|---|
| Stock | 15.8 km |
| Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | Purchase Price | |
|---|---|---|---|---|---|---|---|---|
| 610mm quadruple | 4x4 | 171s | 7.2s | 23 767 | 12 | 67 | 1.7 | 0 |
| 610mm quadruple | 4x4 | 167s | 7.2s | 20 967 | 20 | 62 | 2.5 | 0 |
| Maximum Speed | |
|---|---|
| Stock | 34 kn |
Modifications
Cruiser - Yoshino| SLOT 1 |
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| SLOT 3 |
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| SLOT 4 |
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Consumables
Cruiser - Yoshino
| Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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| Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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| Follows the ship and automatically attacks enemy aircraft. |
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| Partially restores the ship's HP by repairing light damage. |
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| Increases the efficiency of AA fire. |
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| Temporarily tightens main battery shell grouping. |
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Player Opinion
Cruiser - YoshinoPros:
- 30mm armored midsection will bounce any AP up to a caliber of 429mm
- Relatively small superstructure, making it hard for destroyers to deal with Yoshino with their guns.
- High HE penetration value allows her to efficiently damage more heavily armored ships
- AP has high penetration, superior to most heavy cruisers
- Access to 2 types of torpedoes
- Extremely accurate main battery guns
- Alternative torpedoes have the best range in the game at 20km
- Relatively fast with a base top speed of 34 knots
- Starts with 1 extra Repair Party
charge
Cons:
- Large exposed bow/stern sections that will frequently take full penetration damage
- Sluggish turret traverse
- Large and vulnerable citadel, frequently takes citadel hits through the bow and stern
- Very poor handling, further exacerbating her vulnerable citadel
Performance
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