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Yoshino

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WoWsLIconBlack.pngShip Overview

Legends_Yoshino_splash.png

Legends_Cruiser_Icon2.png Yoshino — Japanese • Legendary Tier • Cruiser.

A fast-moving ship armed with 310 mm artillery for her main battery, intended to counter enemy heavy cruisers (Project B-65). This version of the design also featured torpedo armament.

WoWsLIconBlack.png Navy: IJN
WoWsLIconBlack.png Ship: Japanese
WoWsLIconBlack.png Nation: Japan
WoWsLIconBlack.png Category: Premium

WoWsLIconBlack.png Tier: Legendary
WoWsLIconBlack.png Class: Cruiser
WoWsLIconBlack.png Cost: (Special)

WoWsLIconBlack.png Year of Design: 1940

━━ Ship Traits ━━

Legends_Superior_AP_pen_trait.png
Superior AP pen: Above-average AP shell penetration.

Legends_Superior_HE_Damage_trait.png
Superior HE Damage: Above-average HE shell damage.

Legends_Pyromania_trait.png
Pyromania: Above average chance for HE shells to cause a fire.



WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 61 800 -
• Armor (mm) 13 - 305 -
• Torpedo damage reduction (%) 19 -
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 34 -
• Turning circle radius (m) 920 -
• Rudder-shift time (sec) 13.9 -
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 13.1 -
• Detectability by air (km) 7.8 -
• Detectability while firing in smoke (km) 10.1 -
Torpedoes
TORPEDOES STOCK UPGRADED
• Name 610mm quadruple 610mm quadruple
• Arrangement 4x4 4x4
• Reload time (sec) 171 167
• 180° turn time (sec) 7.2 7.2
• Maximum simulated damage 23 767 20 967
• Detectability by sea (km) 1.7 2.5
• Range (km) 12 20
• Speed (kt) 67 62
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 310mm/50 Type0 -
• Main artillery arrangement 3x3 -
• Firing range (km) 15.8 -
• Reload time (sec) 18.5 -
• 180° turn time (sec) 36 -
• HE maximum damage 5100 -
• HE fire chance (%) 27 -
• HE penetration (mm) 52 -
• AP maximum damage 8650 -
• Sigma 2.05 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 100mm Type98 -
• Arrangement 8x2 -
• Firing range (km) 5 -
• Reload time (sec) 3 -
• HE maximum damage 1700 -
• HE fire chance (%) 6 -
• HE penetration (mm) 20 -
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 25mm/60 Type96 mod. 1 -
• Arrangement 24x1 -
• DPS 45 -
• Range (km) 3.1 -
AA ARMAMENT 2 STOCK UPGRADED
• Name 25mm Type96 mod. 2 -
• Arrangement 20x3 -
• DPS 127 -
• Range (km) 3.1 -
AA ARMAMENT 3 STOCK UPGRADED
• Name 40mm/60 Type 5 -
• Arrangement 12x2 -
• DPS 137 -
• Range (km) 3.5 -
AA ARMAMENT 4 STOCK UPGRADED
• Name 100mm Type98 -
• Arrangement 8x2 -
• DPS 173 -
• Range (km) 5 -


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - Yoshino



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 61 800 13 305 19 3x3 4 13.9



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
310mm/50 Type0 3x3 18.5 36 5100 27 8650
Legends_Fire_Control.png Main Battery Firing Range
Stock 15.8 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
610mm quadruple 4x4 171s 7.2s 23 767 12 67 1.7 0
610mm quadruple 4x4 167s 7.2s 20 967 20 62 2.5 0
Legends_Engine.png Maximum Speed
Stock 34 kn

Modifications

Cruiser - Yoshino
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Main batter dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder-shift time -25%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Chromium_Plated_Barrels.png
Chromium Plated Barrels
  • Main battery dispersion -5%
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder-shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo launcher reload time -15%
  • Risk of torpedo launchers becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Main battery dispersion -3%
  • Main battery range +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Cooldown time for all consumables -10%
  • Average AA damage per second +25%

Consumables

Cruiser - Yoshino
Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Duration: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3.1km
  • Detection of ships: 4.4km
  • Duration: 96s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Repair_Party.png
Repair Party
Legends_dpaddown.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +371
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2
Legends_Spotter_Plane.png
Observation Seaplane
Legends_dpadright.png
Temporarily tightens main battery shell grouping.
  • Main battery shell grouping: +10%
  • Duration: 30s
  • Reload time: 200s
  • Number of consumables: 3


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - Yoshino

Pros:

  • 30mm armored midsection will bounce any AP up to a caliber of 429mm
  • Relatively small superstructure, making it hard for destroyers to deal with Yoshino with their guns.
  • High HE penetration value allows her to efficiently damage more heavily armored ships
  • AP has high penetration, superior to most heavy cruisers
  • Access to 2 types of torpedoes
  • Extremely accurate main battery guns
  • Alternative torpedoes have the best range in the game at 20km
  • Relatively fast with a base top speed of 34 knots
  • Starts with 1 extra Repair PartyLegends_Repair_Party.pngcharge



Cons:

  • Large exposed bow/stern sections that will frequently take full penetration damage
  • Sluggish turret traverse
  • Large and vulnerable citadel, frequently takes citadel hits through the bow and stern
  • Very poor handling, further exacerbating her vulnerable citadel


Performance


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