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Yukikaze

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Legends_Yukikaze_splash.png
Tier VI | Type: Destroyer
Cost (Special)
VariantsAL Yukikaze
Stock Stats
Survivability
Hitpoints15 100 
Armor6 - 20 mm
Torpedo Damage Reduction%
Artillery
Main Battery
127 mm 3rd Year Type3x2 
Firing Range10.4 km
Reload Time7.5 s
180 Turn Time26.1 s
HE Max Damage2150 
HE Fire Chance%
HE Penetration21 mm
AP Max Damage2200 
Sigma2.0 
Torpedo
610 mm quadruple2x4 
Reload Time104 s
Max Damage21367 
Detectability by Sea1.8 km
Rangekm
Speed76 kn
AA Defense
AA Armament 1
25 mm/60 Type96 mod. 110x1 
DPS18 
Range3.1 km
AA Armament 2
25 mm Type96 mod. 13x3 
DPS18 
Range3.1 km


Maneuverability
Maximum Speed35 kn
Turning Circle Radius640 m
Rudder Shift Time2.7 s
Concealment
Detectability by Sea6.6 km
Detectability by Air3.3 km
Detectability firing in smoke2.5 km
Legends_Yukikaze.png

Yukikaze — Japanese Premium Tier VI Destroyer.

Yukikaze was a Kagerō-class destroyer in service with the Imperial Japanese Navy during World War II. She was the only member of her class to survive the war, and did so without suffering any major damage.

Entered Service: 1940
Ships in a series: 19


Ship Traits Premium
Legends_Hidden_trait.png Legends_Big_Yield_trait.png Legends_Money_Maker_trait.png
Hidden:
Good concealment means the ship can get closer to enemies before being detected.
Big Yield:
Above average torpedo damage.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 15 100 6 20 0 3x2 2 2.7
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
127 mm 3rd Year Type 3x2 7.5 26.1 2150 9 2200
Legends_Fire_Control.png Main Battery Firing Range
Stock 10.4 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
610 mm quadruple 2x4 104s 7.2s 21367 8 76 1.8
Legends_Engine.png Maximum Speed
Stock 35 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 89s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion

Performance

Gallery


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