ZF-6
Tier VII | Type: Destroyer | |
Cost | Campaign Reward |
STOCK STATS
Survivability
Hitpoints18 000 |
Armor7 - 20 mm |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
128mm/61 MK403x1 |
128mm/61 MK401x2 |
Firing Range10.8 km |
Reload Time4 s |
180° Turn Time18 s |
HE Maximum Damage1450 |
HE Fire Chance6 % |
HE Penetration32 mm |
AP Maximum Damage2950 |
Sigma2.0 |
Torpedoes
533mm Vierling2x4 |
Reload Time90 s |
180° Turn Time7.2 s |
Maximum Damage18 400 |
Detectability by Sea1.8 km |
Range8 km |
Speed75 kn |
AA Defense
AA Armament 1
30mm Flak 103/382x2 |
DPS20 |
Range3 km |
AA Armament 2
30mm Flak 382x4 |
DPS29 |
Range3 km |
AA Armament 3
55mm L/77 Gerat 582x1 |
DPS35 |
Range4.5 km |
AA Armament 4
128mm/61 KM403x1 |
DPS26 |
Range5.2 km |
AA Armament 5
128mm/61 KM401x2 |
DPS12 |
Range5.2 km |
Maneuverability
Maximum Speed35 kn |
Turning Circle Radius670 m |
Rudder Shift Time3.9 s |
Concealment
Detectability by Sea6.8 km |
Detectability by Air3.4 km |
Detectability while firing in smoke2.6 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
---|---|---|---|---|---|---|---|
Stock | 18 000 | 7 | 20 | 0 | 3x1 | 2 | 3.9 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
128mm/61 MK40 | 3x1 | 4 | 18 | 1450 | 6 | 2950 |
Main Battery Firing Range | |
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Stock | 10.8 km |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
533mm Vierling | 2x4 | 90s | 7.2s | 18 400 | 8 | 75 | 1.8 |
Maximum Speed | |
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Stock | 35 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Smoke Generator
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Engine Boost
Temporarily increases the maximum ship speed. |
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Main Battery Reload Booster
Temporarily accelerates the reload speed of the main battery guns. |
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Defensive AA Fire
Increases the efficiency of AA fire. |
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Player Opinion
Pros:
- Good set of consumables
- Torpedoes have high damage and speed and a fast reload time
- Good DPM and HE shell penetration
- Decent HP pool
Cons:
- Low top speed
- Lacks the usual German Sonarconsumable
Performance
Changes
- Main Battery Reload Booster charges increased from 1 to 2
- Main Battery Reload Booster cooldown reduced from 150 s to 120 s
- HP pool increased from 17 000 to 18 000
- Bow HP increased from 2500 to 2600
- Stern HP increased from 1400 to 1500
- Hull HP increased from 12 800 to 13 500
- Magazine HP increased from 8500 to 9000
- Steering Gear HP increased from 5100 to 5400
- Superstructure HP increased from 1200 to 1300
Gallery
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